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Get rid of MT's and we'll talk

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Comments

  • TUX426TUX426 Member Posts: 1,907

    Originally posted by Terikan3

    in a sub game, MTs will be used for things that have little impact as far as how powerful your character is.  you guys need to chill. 

    Is this what you "wish" were true? Because it's not reality. "Little impact" is a VERY loose term. Ask the Structure Crafters of SWG if the TCG effected their gameplay. Ask the EQ playerbase if if releasing dungeons via the TCG has had "little impact". And just because something doesn't make you more "powerful", doesn't mean it doesn't impact gameplay.

  • Master-NalaMaster-Nala Member UncommonPosts: 37

    Originally posted by TUX426

    Originally posted by Terikan3

    in a sub game, MTs will be used for things that have little impact as far as how powerful your character is.  you guys need to chill. 

    Is this what you "wish" were true? Because it's not reality. "Little impact" is a VERY loose term. Ask the Structure Crafters of SWG if the TCG effected their gameplay. Ask the EQ playerbase if if releasing dungeons via the TCG has had "little impact". And just because something doesn't make you more "powerful", doesn't mean it doesn't impact gameplay.

    It had little impact.  No one even talks about it anymore.  People whined for a few days and then promptly forgot about it.

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