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cosycosy Member UncommonPosts: 3,228

First off, Incarna (9 teams, approximately 70 developers) Dust 514/EVE link (1 team, approximately 7 developers) In-space features (3 teams, approximately 22 developers) EVE Gate (1 team, approximately 10 developers) The others! (4 teams, approximately 15 developers) over 300 ppl at ccp and we only get this numbers on eve :((((

 

 

i forgot teh link http://www.eveonline.com/devblog.asp?a=blog&bid=777

BestSigEver :P
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«13

Comments

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by cosy

     EVE Gate (1 team, approximately 10 developers)

     

    Reduce this to "approximately 1" guy until we're ~3 months from Dust 514 launching, because no-one gives a rats ass about EVE gate and it wont matter to anyone except as a medium for communication with Dust Clans, and even then if it's not ready, thanks CCP but I think we can probably fucking manage to use some way to use the Internet to communicate with them, you know. Seeing as that's exactly what we're going to do anyway.

    Have the other "approximately 9" developers soley devoted to working through the outstanding backlog of minor bugs in EVE

    Publicise the existence of this team. Give it a cool name. Have the EVE Gate guy spend a couple hours a week also publicising a list of bugs that have been fixed by this team, a list of bugs are are being fixed, and a list of bugs that soon will be fixed by this team.

    Watch as customers stop fucking hating you, Jesus how hard was that? Not very fucking hard. I should run a company C/D?

    Give me liberty or give me lasers

  • cosycosy Member UncommonPosts: 3,228

    Originally posted by Malcanis

    I should run a company C/D?

    C

    BestSigEver :P
    image

  • Mr.HappyMr.Happy Member CommonPosts: 64

    Originally posted by cosy

    First off, Incarna (9 teams, approximately 70 developers) Dust 514/EVE link (1 team, approximately 7 developers) In-space features (3 teams, approximately 22 developers) EVE Gate (1 team, approximately 10 developers) The others! (4 teams, approximately 15 developers) over 300 ppl at ccp and we only get this numbers on eve :((((

    Does this mean they are abandoning EVE??

  • QuirhidQuirhid Member UncommonPosts: 6,230

    Ummm... you do realise that one person can belong to a number of teams, not just one?

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • cosycosy Member UncommonPosts: 3,228

    Originally posted by Mr.Happy

    Originally posted by cosy

    First off, Incarna (9 teams, approximately 70 developers) Dust 514/EVE link (1 team, approximately 7 developers) In-space features (3 teams, approximately 22 developers) EVE Gate (1 team, approximately 10 developers) The others! (4 teams, approximately 15 developers) over 300 ppl at ccp and we only get this numbers on eve :((((

    Does this mean they are abandoning EVE??

    no CCp only spend 20% of work power directly on eve GM's dont count

    BestSigEver :P
    image

  • Mr.HappyMr.Happy Member CommonPosts: 64

    Originally posted by Quirhid

    Ummm... you do realise that one person can belong to a number of teams, not just one?

    No i didn't sorry I dont know everything

  • BluefixBluefix Member Posts: 166

    Originally posted by Malcanis

    Originally posted by cosy

     EVE Gate (1 team, approximately 10 developers)

     

    Reduce this to "approximately 1" guy until we're ~3 months from Dust 514 launching, because no-one gives a rats ass about EVE gate and it wont matter to anyone except as a medium for communication with Dust Clans, and even then if it's not ready, thanks CCP but I think we can probably fucking manage to use some way to use the Internet to communicate with them, you know. Seeing as that's exactly what we're going to do anyway.

    Have the other "approximately 9" developers soley devoted to working through the outstanding backlog of minor bugs in EVE

    Publicise the existence of this team. Give it a cool name. Have the EVE Gate guy spend a couple hours a week also publicising a list of bugs that have been fixed by this team, a list of bugs are are being fixed, and a list of bugs that soon will be fixed by this team.

    Watch as customers stop fucking hating you, Jesus how hard was that? Not very fucking hard. I should run a company C/D?

     I certainly dont care one bit about Eve Gate either, but those are web developers and cant really be that usefull in other areas.

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by Mr.Happy

    Originally posted by cosy

    First off, Incarna (9 teams, approximately 70 developers) Dust 514/EVE link (1 team, approximately 7 developers) In-space features (3 teams, approximately 22 developers) EVE Gate (1 team, approximately 10 developers) The others! (4 teams, approximately 15 developers) over 300 ppl at ccp and we only get this numbers on eve :((((

    Does this mean they are abandoning EVE??

    No it doesnt mean they're abandoning EVE. If it did, people like me wouldn't be pissed off, we'd simply be quietly ebaying our characters for whatever they'd get. CCP are putting a lot of resources in to the EVE-verse, but they're neglecting their core game quality while they do it. That's why we're pissed off.

    Give me liberty or give me lasers

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by Bluefix

    Originally posted by Malcanis


    Originally posted by cosy

     EVE Gate (1 team, approximately 10 developers)

     

    Reduce this to "approximately 1" guy until we're ~3 months from Dust 514 launching, because no-one gives a rats ass about EVE gate and it wont matter to anyone except as a medium for communication with Dust Clans, and even then if it's not ready, thanks CCP but I think we can probably fucking manage to use some way to use the Internet to communicate with them, you know. Seeing as that's exactly what we're going to do anyway.

    Have the other "approximately 9" developers soley devoted to working through the outstanding backlog of minor bugs in EVE

    Publicise the existence of this team. Give it a cool name. Have the EVE Gate guy spend a couple hours a week also publicising a list of bugs that have been fixed by this team, a list of bugs are are being fixed, and a list of bugs that soon will be fixed by this team.

    Watch as customers stop fucking hating you, Jesus how hard was that? Not very fucking hard. I should run a company C/D?

     I certainly dont care one bit about Eve Gate either, but those are web developers and cant really be that usefull in other areas.

    Fire the web developers - or put them to use fixing the shit-ass forum if Icelandic law makes that a problem - and use the $ saved to hire 9 application developers who can actually fix shit we use instead of spending man years slowly and poorly developing shit we dont and probably wont ever use.

    Give me liberty or give me lasers

  • ZeletorZeletor Member Posts: 150

    Originally posted by Malcanis

    Originally posted by Mr.Happy


    Originally posted by cosy

    First off, Incarna (9 teams, approximately 70 developers) Dust 514/EVE link (1 team, approximately 7 developers) In-space features (3 teams, approximately 22 developers) EVE Gate (1 team, approximately 10 developers) The others! (4 teams, approximately 15 developers) over 300 ppl at ccp and we only get this numbers on eve :((((

    Does this mean they are abandoning EVE??

    No it doesnt mean they're abandoning EVE. If it did, people like me wouldn't be pissed off, we'd simply be quietly ebaying our characters for whatever they'd get. CCP are putting a lot of resources in to the EVE-verse, but they're neglecting their core game quality while they do it. That's why we're pissed off.

    That's a good point, Malcanis (about the fact that you're pissed off and not ebaying your characters, I mean).

     

    Also, the title of this thread simply didn't say "Developers" enough times. Perhaps this instructional workout video from Microsoft's Steve Ballmer will help us get there (and yeah, it's a workout video, check out the sweat that guy has worked up! Suck it, NBC's Jillian!)

    Currently playing: LOTRO, Guild Wars 2.
    Have played: EVE Online; Champions Online; Age of Conan; City of Heroes/Villains; Star Wars Galaxies (pre-CU, pre-NGE); World of Warcraft (Vanilla to Cataclysm); Hellgate: London; Warhammer Online; Lord of the Rings Online; Vanguard: Saga of Heroes; Star Wars: The Old Republic
    Wishlist: Mass Effect Online

  • cosycosy Member UncommonPosts: 3,228

    Originally posted by CCP Soundwave

    I agree, we could definitely have some cool ways of illustrating what's going on. I'm not entirely sure a public bugtracker would have a positive impact, but communicating all our fixes more clearly and especially changes brought on by the CSM has a lot of positive potential. You said it exactly right: "get it out in the open".

    BestSigEver :P
    image

  • BluefixBluefix Member Posts: 166

    Originally posted by Malcanis

    Originally posted by Bluefix

    Originally posted by Malcanis

    Originally posted by cosy

     EVE Gate (1 team, approximately 10 developers)

     

    Reduce this to "approximately 1" guy until we're ~3 months from Dust 514 launching, because no-one gives a rats ass about EVE gate and it wont matter to anyone except as a medium for communication with Dust Clans, and even then if it's not ready, thanks CCP but I think we can probably fucking manage to use some way to use the Internet to communicate with them, you know. Seeing as that's exactly what we're going to do anyway.

    Have the other "approximately 9" developers soley devoted to working through the outstanding backlog of minor bugs in EVE

    Publicise the existence of this team. Give it a cool name. Have the EVE Gate guy spend a couple hours a week also publicising a list of bugs that have been fixed by this team, a list of bugs are are being fixed, and a list of bugs that soon will be fixed by this team.

    Watch as customers stop fucking hating you, Jesus how hard was that? Not very fucking hard. I should run a company C/D?

     I certainly dont care one bit about Eve Gate either, but those are web developers and cant really be that usefull in other areas.

    Fire the web developers - or put them to use fixing the shit-ass forum if Icelandic law makes that a problem - and use the $ saved to hire 9 application developers who can actually fix shit we use instead of spending man years slowly and poorly developing shit we dont and probably wont ever use.

     They are already hiring A LOT of people. I understand the current anger at CCP. I even signed that huge thread about it myself, but what you're suggesting wouldn't really help.

    The problem lies in the decisions made earlier that they are stuck with now. There's no magic solution that can work immediately, but hopefully we can complain enough to prevent the mistakes from being repeated.

  • ComnitusComnitus Member Posts: 2,462

    Hey what a surprise, all this did was give more ammunition to the disgruntled.

    image

  • batolemaeusbatolemaeus Member CommonPosts: 2,061


    Originally posted by Bluefix
     I certainly dont care one bit about Eve Gate either, but those are web developers and cant really be that usefull in other areas.

    I don't know what those developers were even doing. Evegate isn't exactly feature rich and rather poorly designed. No API, no integration, no actual social networking features. That's pretty bad for a social networking site.
  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    Originally posted by batolemaeus

     




    Originally posted by Bluefix

     I certainly dont care one bit about Eve Gate either, but those are web developers and cant really be that usefull in other areas.






    I don't know what those developers were even doing. Evegate isn't exactly feature rich and rather poorly designed. No API, no integration, no actual social networking features. That's pretty bad for a social networking site.

    I can see my iskies, my training, my mail - without having to see what number in queue I am to login.

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by VirusDancer

    Originally posted by batolemaeus

     




    Originally posted by Bluefix

     I certainly dont care one bit about Eve Gate either, but those are web developers and cant really be that usefull in other areas.







    I don't know what those developers were even doing. Evegate isn't exactly feature rich and rather poorly designed. No API, no integration, no actual social networking features. That's pretty bad for a social networking site.

    I can see my iskies, my training, my mail - without having to see what number in queue I am to login.

     

    I can see all that and more from EVEmon. Except for the mail, and CCP could have easily added that to the API.

    Give me liberty or give me lasers

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    Originally posted by Malcanis

    Originally posted by VirusDancer


    Originally posted by batolemaeus

     




    Originally posted by Bluefix

     I certainly dont care one bit about Eve Gate either, but those are web developers and cant really be that usefull in other areas.







    I don't know what those developers were even doing. Evegate isn't exactly feature rich and rather poorly designed. No API, no integration, no actual social networking features. That's pretty bad for a social networking site.

    I can see my iskies, my training, my mail - without having to see what number in queue I am to login.

     

    I can see all that and more from EVEmon. Except for the mail, and CCP could have easily added that to the API.

    Can broadcast, others can reply or broadcast to your profile, can schedule events with the calendar, etc - etc.  Can you play Farmville from EVE Gate?  No, but it has most of the stock features of any social networking site there.

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • qazymanqazyman Member Posts: 1,785

    Originally posted by Malcanis

    Originally posted by Bluefix


    Originally posted by Malcanis


    Originally posted by cosy

     EVE Gate (1 team, approximately 10 developers)

     

    Reduce this to "approximately 1" guy until we're ~3 months from Dust 514 launching, because no-one gives a rats ass about EVE gate and it wont matter to anyone except as a medium for communication with Dust Clans, and even then if it's not ready, thanks CCP but I think we can probably fucking manage to use some way to use the Internet to communicate with them, you know. Seeing as that's exactly what we're going to do anyway.

    Have the other "approximately 9" developers soley devoted to working through the outstanding backlog of minor bugs in EVE

    Publicise the existence of this team. Give it a cool name. Have the EVE Gate guy spend a couple hours a week also publicising a list of bugs that have been fixed by this team, a list of bugs are are being fixed, and a list of bugs that soon will be fixed by this team.

    Watch as customers stop fucking hating you, Jesus how hard was that? Not very fucking hard. I should run a company C/D?

     I certainly dont care one bit about Eve Gate either, but those are web developers and cant really be that usefull in other areas.

    Fire the web developers - or put them to use fixing the shit-ass forum if Icelandic law makes that a problem - and use the $ saved to hire 9 application developers who can actually fix shit we use instead of spending man years slowly and poorly developing shit we dont and probably wont ever use.


    I think CCP is lucky to have customers who care enough to point out this type of bad decision making. Too bad they are not, as of yet, listening to them. The most telling thing to me, is that many of the people saying these things have done little but applaud the game for years.


     


    Lets only hope Incarna is more impressive than EVEGate.


     


    FYI : On Sunday, August 1st at 20:00 Evetime, pilots from all across the Eve galaxy will converge on Jita and the surrounding systems to honor those who have died from lag and continue to suffer from this crippling ailment. Everyone is encouraged to attend and show solidarity with the victims of lag.



    Why JITAFEST?



    As CSM has learned, there there will be no fix for lag in the near future and CCP considers the technical situation to be "in a better state than it has ever been". Petitions will not even be considered if they involve nullsec fleet battles.

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by qazyman




    I think CCP is lucky to have customers who care enough to point out this type of bad decision making. Too bad they are not, as of yet, listening to them. The most telling thing to me, is that many of the people saying these things have done little but applaud the game for years.


     


    Lets only hope Incarna is more impressive than EVEGate.


     


     

     

    A few of them are starting to listen, or at least do a credible impression. Whether the magnitude of the problem has been communicated to where it counts is another issue.

     

    41 days left on my account.

    Give me liberty or give me lasers

  • AconsarAconsar Member Posts: 262

    Originally posted by VirusDancer

    Originally posted by Malcanis


    Originally posted by VirusDancer


    Originally posted by batolemaeus

     




    Originally posted by Bluefix

     I certainly dont care one bit about Eve Gate either, but those are web developers and cant really be that usefull in other areas.







    I don't know what those developers were even doing. Evegate isn't exactly feature rich and rather poorly designed. No API, no integration, no actual social networking features. That's pretty bad for a social networking site.

    I can see my iskies, my training, my mail - without having to see what number in queue I am to login.

     

    I can see all that and more from EVEmon. Except for the mail, and CCP could have easily added that to the API.

    Can broadcast, others can reply or broadcast to your profile, can schedule events with the calendar, etc - etc.  Can you play Farmville from EVE Gate?  No, but it has most of the stock features of any social networking site there.

    Exactly why it's rubbish.  I don't need a mock-facebook in Eve, especially if it sacrifices from development of the core game and technical issues.

     

    That being said, people are still over reacting to this situation.  Yes, the lag is bad at times.  But ask yourself, what other game offers the scale of players and combat that Eve does?  Nothing comes close, which means the solutions to problems aren't 1+1 equations.

     

    That and they've already committed to the major projects (which could easily turn out to hurt them in the long run, it remains to be seen with Dust).  Incarna will be a nice addition, even in a very basic form.

  • qazymanqazyman Member Posts: 1,785

    Originally posted by Aconsar

     

    Exactly why it's rubbish.  I don't need a mock-facebook in Eve, especially if it sacrifices from development of the core game and technical issues.

     

    That being said, people are still over reacting to this situation.  Yes, the lag is bad at times.  But ask yourself, what other game offers the scale of players and combat that Eve does?  Nothing comes close, which means the solutions to problems aren't 1+1 equations.

     

    That and they've already committed to the major projects (which could easily turn out to hurt them in the long run, it remains to be seen with Dust).  Incarna will be a nice addition, even in a very basic form.

    TBH, I pretty much agree with everything you said. The question I have is what will this game be like in 2 years, after 3 years have been spent ignoring core game issues. I applaud CCP for trying to expand on EVE's core vision, but I don't think it's wise to lose site of the games main focus.

    This is either a space combat/trading game or it isn't, and there shouldn't be any ambiguity about that IMO.

    All I can see happening is that we end up with alot of stuff, and none of it being in a very impressive state. Maybe I'm wrong?

  • batolemaeusbatolemaeus Member CommonPosts: 2,061


    Originally posted by VirusDancer
      No, but it has most of the stock features of any social networking site there.

    This is where I disagree.
    Social networks work by being extremely open. Twitter/Facebook both are interconnected everywhere, they have apis to interface with the outside world.

    Spacebook lacks these features completely, which is a shame. I absolutely agree with the thought of having an out of game access to social interaction in the Eve universe via website. It is just a logical step forward.
    However, spacebook is locked down. If it was well designed, it'd just be a presentation layer on top of an open api, so other devs can work on integrating it into their software. Having the ability to write and read Evemail from within EveHQ for example would be great. Or having a sidebar on my desktop with corp chatter. Or a broadcasts. Imagine a calendar API that I can write a sunbird plugin for to be able to see rl appointments and possible windows for Eve at one glance.

    Instead, we're back to the days when Evemon parsed CCP's websites directly. There are such tools for Evegate already, and it's a mess.

  • LirananLiranan Member Posts: 126

    This little website http://www.eve-metrics.com/ does everything EVE Gate should have done but doesn't. CCP devoted massive amount s of money to Spacebook and it does absolutely nothing.

     

    Again an achievement on CCP's part: spend money to gain nothing.

  • BluefixBluefix Member Posts: 166

    Originally posted by qazyman

     

    FYI : On Sunday, August 1st at 20:00 Evetime, pilots from all across the Eve galaxy will converge on Jita and the surrounding systems to honor those who have died from lag and continue to suffer from this crippling ailment. Everyone is encouraged to attend and show solidarity with the victims of lag.



    Why JITAFEST?



    As CSM has learned, there there will be no fix for lag in the near future and CCP considers the technical situation to be "in a better state than it has ever been". Petitions will not even be considered if they involve nullsec fleet battles.

     This is not even part of the problem. Lag is one of the few things they actually are working on (although they have been failing). I fear that CCP might think the problem is communication, rather than actually development priorities, when so many people whine about unrelated issues.

  • Rockgod99Rockgod99 Member Posts: 4,640

    Originally posted by cosy

    First off, Incarna (9 teams, approximately 70 developers) Dust 514/EVE link (1 team, approximately 7 developers) In-space features (3 teams, approximately 22 developers) EVE Gate (1 team, approximately 10 developers) The others! (4 teams, approximately 15 developers) over 300 ppl at ccp and we only get this numbers on eve :((((

     

     

    i forgot teh link http://www.eveonline.com/devblog.asp?a=blog&bid=777

    So what your saying is is 14 teams are working on Eve universe?

    Yeah... Eve is more than just null sec battles now dude. Adapt or die.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

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