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End of Nations Dev Diary - Cooperate & Conquer

ThomasN7ThomasN7 CommonPosts: 6,690

The more I hear and see of this game the more I just want to ditch the traditional mmorpg concepts. Looking pretty good so far!


Link:  http://www.gamespot.com/pc/rpg/endofnations/video/6268989?tag=topslot;img;4



  • 3rickZann3rickZann Member Posts: 17

    Yeah, it looks like there is some very cool stuff going on indeed.  I wish they had gone into more detail about how huge these battles are going to be.  Playing like this with 50 other people sounds like it would be amazingly awesome. 


  • raapnaapraapnaap Member UncommonPosts: 455

    Using the term Cooperate & Conquer - C&C is funny as a part of these guys worked on the original Command & Conquer games.

    Anyway, while the game has potential I think it needs;

    - A strong PvP or "world domination campaign" aspect

    - Some kind of base building (No HQ fluff stuff) and resource gathering (persistant) because you can't have a proper RTS without these 2 key elements. Without it you only got a unit spamfest.

    Right now neither of the above are confirmed so I'm still holding my breath...

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