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I don't want to come off sounding like every person who throws his/her hands up and walks off in a fit that this certain MMO didn't meet our expectations. However, I want to at least point out why I'm unsubbing, and why I keep doing this every time I retry the game with each expack. Perhaps something can be learned or perhaps I should just give up trying to settle into this game.
First, I like the game. I like the setting, I like the music, the spell effects, the guild tools, the alternate advancement model, the collections and the housing.
Second, because I like the above, I will gladly buy each expack and resub to the game to give it a good shot each year. This is where I come to the crux of my situation.
I have leveled at least 2 toons fairly high, for me. The first, an erudite Wizard. Got him to 61. Stopped Playing. Came back a year later, leveled a Fury(awesome class) to 53. Am about to stop playing again. Something about these level ranges bores me to tears. I don't know if it's lack of direction, recycled content through each zone, just different graphics, or something else. I just lose that urge to continue playing.
Part of it has to do with getting groups for dungeons. Now, I'm in a decent guild, but I always see the same group of people in a party together running stuff. They never talk in guild chat either. Not the first guild I've seen this in,mind you. Perhaps a better LFG tool or a dungeon finder would help in this area.
Another part of it has to do with the quest progression in each zone being basically the same. I grab solo quests, kill about 100 or more of the local wildlife/bad guys, maybe collect a few things here and there and move to the next zone where I rinse and repeat. I try to find a good theme to each zone, but these quests bog me down and just don't "immerse" me at all. I personally like to have a quest hub give me quests, at my level, I go do them, they make sense, they flow into the next quest hub, etc. In a way similar to the Halas quests and Everfrost. Those 2 zones are great. The rest of the game's zones, at least up to 60, not so much.
The other part, the classes. It just seems that once you play a druid of any type, or a wizard, or tank, or scout, you've played them all. I'm a huge altoholic, but I find in this game, I can't stand playing half the classes because they aren't unique enough or don't bring anything new to the table. An example of a game that does better with class differential is Vanguard. Class wise that game has some great ideas and I love playing each one separately.
Anyway, I know I'll probably get flamed or told to go back to "insert name of game here", but I thought I'd give my impression of the game as I've been playing it over the years. I find EQ2 to be my "let's play it again, Sam" because certain aspects are downright awesome(as mentioned in the beginning of this diatribe).
I posted this in the official forums as well, and I have to say the response there has been very mature. Another good point to EQ2 - fairly decent community.