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"Many players from Guild Wars are familiar with the concept of secondary professions. We included secondary professions in early versions of Guild Wars 2, but due to the unique mechanics of each profession and the increased role of race in character customization, they are no longer a feature of the game. We feel that this decision will allow us to create a more balanced game with really distinct professions that are fun to play."
Felt like a bit of a let-down. Sure, races add another dimension, though I doubt you can change race at will
I'll wait and see how it turns out...