It looks like you're new here. If you want to get involved, click one of these buttons!
Coming from Guild Wars I hate these 'weekly maintenance' halts in traditional serverlocked games such as Aion, WoW and whatever.
Aions maintenance halts are ok compared to others though. Todays maintenance was announced late but even if the announcement said 'no longer than 3 hours' the ingame announcement was: 'no longer than 2 hours' and the game was up in less than 2 hours.
A lot better than WoW, but still, I would love something like the way that Anet handles updates in Guild Wars.
Please; all you developers of traditional realm/server locked MMO's: Think outside the box for maint.
And please, to all those 'A db is a db and you cannot have two running in mirrored mode if one is down' guys out there: Do you seriously think that the banking world shuts down for 6 hours due to weekly maintenance?
We dont need casuals in our games!!! Errm... Well we DO need casuals to fund and populate our games - But the games should be all about "hardcore" because: We dont need casuals in our games!!!
(repeat ad infinitum)