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This thread isn't to hate on TOR. In fact, I'm very much looking forward to the game and I'll definitely be pre-ordering and all that good stuff. I believe it will be a truly awesome, entertaining, and immersive game. However, here is my realistic view/prediction of what it will be like.
The storyline will be epic. There's no doubt about that. I'm positive that Bioware will be producing some of the best quests that the MMO industry has ever seen, but I don't think we'll be making real choices that change things too drastically. I think that the choices we make at the NPC will affect how the quest plays out, but the end result will still be the same.
Example: NPC1 wants you to steal intergalactic apples from the intergalactic farm.
Option 1: Steal the intergalactic apples
Option 2: Pay the intergalactic farmer for the intergalactic apples
Option 3: Do a good deed for the intergalactic farmer so that you may be rewarded with intergalactic apples
Something to that extent. I expect we WILL see some real choices, but don't bet on there being too many.
Worlds will be huge, but not entire worlds. Coruscant will be pretty huge. It will offer many hours of questing and exploring and the like, but don't expect to be running around the entire planet. It's impractical. At some point you'll be hitting a barrier to go beyond the playfield. Bioware isn't going to put that much time and effort into one planet. They have 9 planets at the moment and if they made them all into entire worlds then this game wouldn't be out until 2017 lol.
Now that Bioware and Mythic are under the same roof...sort of...I think you can expect to see some decent PvP content. There will most likely be open-world PvP, but probably in lakes similar to how WAR is set up. I don't think we'll see the world change that drastically based on PvP. The PvP lakes may change, but I'm thinking Bioware will want to keeps PvE and PvP as separate as possible. They are catering towards the more casual crowd and casuals usually like to keep things like that separate so that they can choose when to do PvP and when to go Raid. I'm hoping *fingers crossed* that one of the planets allows for free-for-all PvP.
Space fighting will probably make its way into the game in one form or another at some point. If not at launch, then certainly in an expansion.
Raids in SWTOR will be pretty epic, but not really all that challenging (catering towards casuals). Not much to say other than that. Don't expect too many large scale raids either, but really the entire industry has been moving that way for a while now.
My prediction is that it will be fairly WoW-esque. Not a bad thing though, just don't expect crafted gear to be as potent as raiding or PvP gear.
This game will be a RPers dream. So much lore and so many opportunities that I just don't think RPers can pass up the chance to play this game, however if you are into playing the average joe...this probably won't interest you very much. They are focused on making you the hero, not giving you the option to be a moisture farmer.
So those are a few of my predictions, based mostly on how I have seen past MMOs come out. In no way do I expect this game to fail. I think this game will be a massive success. Not as big as WoW, but certainly a Force (<-- hurhurhur) to be reckoned with.
Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!