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Q: "Does Masthead have plans of their own for minimizing gold sellers that they are implementing into the game or is it something they'll tackle at launch?"
A: Masthead Studios has always followed a stance against "gold sellers" and botting the game that creates unfair playing field for our loyal players. Most of the Earthrise design has followed the paradigm of requiring player interaction and skill through every aspect of combat, crafting and logistic movement so we firmly believe the game will be, by design, very difficult to automate via known methods. "Gold farming" at pure profit is also difficult to do when every use of an item contributes toward wearing that item out and allows us to balance micro-expenses against expected reward.During upcoming stages of closed Beta newer testers will initially find a "laissez-faire" type of economy approach where (almost) anything goes. Still, we expect our testers to try to break things as much as possible and come up with scenarios to work within and around the game's design. Exploiting bugs and imbalances will be strictly logged and monitored, as well as any discrepancy between the predicted flow of the economy and player actions. As we proceed through beta, you can bet we'll continue to watch the economy carefully. We would definitely like to see how our players would actually approach "gold farming" into Earthrise in all stages of beta based on our current designs, and we'll be strengthening our monitoring tools for this sort of behavior based around actual (and predicted) player activity. After all, the point of beta is to try as many things out and report as many bugs as possible, so don't get comfortable with any sort of "get rich quick" schemes you may uncover. When we expand into open Beta, this sort of activity will be just one of the issues we will tackle with high priority.
/Discuss
Comments
Its good to see they are taking measures to really keep an eye on the market as well as bug/exploiters. Inflation will be something that will surely kill this game, due to the fact that owning resources as well as the crafters/market economy is almost what the whole game is based on.
I just hope im one of those beta testers which he spoke of.
-Sinvrall
LoL I think we are all hoping that we are one of those beta testers. Also kudos for joining us here Sinvrall.
LoL I think we are all hoping that we are one of those beta testers. Also kudos for joining us here Sinvrall.
You got it bud. Just trying to spread the love and information.
best way to tackle gold seller is to do like aion
report system being monitored by gm .gm check it out if its true gm take action
and the chat limit (10 i think )
is a good way also that way yes you can chat but after lvl 10 and only with your lvl
10-19
20-29
30-39 etc so it prevent a lot of gold seller from recking a nice game
What about gold spam filter like the one in Vanguard and as I heared WoW already have such addon?
Where themepark games try to hide that they are copying WOW, games like Mortal Online and Darkfall make no attempt to hide their inspiration
______\m/_____
LordOfDarkDesire
What about gold spam filter like the one in Vanguard and as I heared WoW already have such addon?
How does that work? I'm sure they can somehow track monitor transactions via player/mail in game. I know it would be alot of worker and im no programmer, but I bet its possible. IP bans would be nice too.
Gold sellers don't need to chat with players. They take the order, get the gold (or w/e) and then send it by mail.
They can have limits like Fallen Earth. No mail options for trail players etc.
[Earthrise ss in my profile][Coming out Q2 2010]