Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

The cheapness of WoWs PVE instances

GinkeqGinkeq Member Posts: 615

Some people say that WoWs PVE system provides better content, because it is intsanced and they can have scripts etc.  within the instance. 

However, EQ had scripted events too, all of the Planar zones and even some old world zones had player triggered events during raids. 

After looking back at EQ's raid content vs WoWs raid content, I've realized how cheap and easy it is to make instances.  Look at how small a WoW zone is compared to an EQ zone:

That one EQ zone is larger and has more content than 10-20 WoW raid instances combined.  Anyone who claims that WoW content has more depth is clueless.  And that's just one zone.  I'd imagine that a few EQ raid zones are larger than all of WoWs cheap instances combined.

These instances let them provide cheap PVE content in zones that are plain and lack any depth.  The boss generally just happens to be sitting around, near the entrance.  They've given up on even providing a zone or environment for most of their raid content.  And a lot of their instances simply are missing any regular NPCs that players usually have to clear.  

WoW's been reduced to cheap instances with bosses sitting alone in empty zones that lack any depth.  It's not even close to what EQ's PVE zones were.

«1345678

Comments

  • HargardHargard Member Posts: 8
    Originally posted by Ginkeq


    Some people say that WoWs PVE system provides better content, because it is intsanced and they can have scripts etc.  within the instance. 
    However, EQ had scripted events too, all of the Planar zones and even some old world zones had player triggered events during raids. 
    After looking back at EQ's raid content vs WoWs raid content, I've realized how cheap and easy it is to make instances.  Look at how small a WoW zone is compared to an EQ zone:

    That one EQ zone is larger and has more content than 10-20 WoW raid instances combined.  Anyone who claims that WoW content has more depth is clueless.  And that's just one zone.  I'd imagine that a few EQ raid zones are larger than all of WoWs cheap instances combined.
    These instances let them provide cheap PVE content in zones that are plain and lack any depth.  The boss generally just happens to be sitting around, near the entrance.  They've given up on even providing a zone or environment for most of their raid content.  And a lot of their instances simply are missing any regular NPCs that players usually have to clear.  
    WoW's been reduced to cheap instances with bosses sitting alone in empty zones that lack any depth.  It's not even close to what EQ's PVE zones were.



     

    I'm a massive EQ1 fan, i assume like yourself. But seriously Ginkeq, i'm often visiting this forum to find you comparing EQ1 with WoW. Now, i enjoyed my time on WoW, but really can't get into it these days, but there are plenty that love it. I just wonder, you seem obsessed with the comparison. Your constantly knocking WoW and using EQ1 as your weapon. Please, for your own rep, if you have a problem with WoW, keep EQ1 out of it, its sounding very childish with your constant ongoing.

    image

  • coffeecoffee Member Posts: 2,007

    a WoW hate thread.. yippee.

    Here's ulduar http://www.youtube.com/watch?v=n6-NRJ4Kzrw  (part 1 of 2) its takes 100 times more effort and time to make this than the the instance shown in that EQ video.

    Now let this pointless thread die.

    image

  • GinkeqGinkeq Member Posts: 615
    Originally posted by Archemorous


    Have you tried replacing some of the hate in your life with love?

     

    Some people will accept bad MMORPGs and play them because there is nothing else out there.  Others won't play any at all.  

    I'm not gonna accept a crappy MMORPG with poorly designed PVE content, like WoW. Maybe if you guys were more vocal about PVE content WoW would have made their game remotely challenging and less cheap.

    Now it's all about providing as much trivial content as possible. 

    Sure, there are a lot of small instances in WoW, with NPCs that no one really remembers.  Why do they have to provide so many cheaply designed instances & PVE content?  Because all of their content is trivial.  They have to provide a lot of trivial content.

    Contrast that to EQ, where the zones were larger and more challenging.  They didn't have 500 zones, but the zones they did have weren't trivial. 

    You can either provide a lot of cheap, meaningless, and trivial content like WoW.  This provides everyone with the same gear, makes everything doable for everyone.

    OR you can provide a few challenging zones with depth, that not everyone is capable of doing.  This allows players to have different gear, because not everyone is capable of doing the same PVE content in the game.

     

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    by the way reader,the graphic look quality of everquest is way better then the shitty look provided on op post

    i tested this game and let me tell you everquest is THE BEST MMO

    of the last 10 years.

  • ArchemorousArchemorous Member Posts: 197
    Originally posted by Ginkeq

    Originally posted by Archemorous


    Have you tried replacing some of the hate in your life with love?

     

    Some people will accept bad MMORPGs and play them because there is nothing else out there.  Others won't play any at all.  

    I'm not gonna accept a crappy MMORPG with poorly designed PVE content, like WoW. Maybe if you guys were more vocal about PVE content WoW would have made their game remotely challenging and less cheap.

    Now it's all about providing as much trivial content as possible. 

    Sure, there are a lot of small instances in WoW, with NPCs that no one really remembers.  Why do they have to provide so many cheaply designed instances & PVE content?  Because all of their content is trivial.  They have to provide a lot of trivial content.

    Contrast that to EQ, where the zones were larger and more challenging.  They didn't have 500 zones, but the zones they did have weren't trivial. 

    You can either provide a lot of cheap, meaningless, and trivial content like WoW.  This provides everyone with the same gear, makes everything doable for everyone.

    OR you can provide a few challenging zones with depth, that not everyone is capable of doing.  This allows players to have different gear, because not everyone is capable of doing the same PVE content in the game.

     

    You know, the funny thing is, developers like people to see what they make. go figure.

    image

  • VarnyVarny Member Posts: 765

     WoW also has far more detail.



    All I see there is empty generic rooms and like 3 textures lol. WoW doesn't have loading screens between zones and EQ does.

  • GinkeqGinkeq Member Posts: 615
    Originally posted by coffee


    a WoW hate thread.. yippee.
    Here's ulduar http://www.youtube.com/watch?v=n6-NRJ4Kzrw  (part 1 of 2) its takes 100 times more effort and time to make this than the the instance shown in that EQ video.
    Now let this pointless thread die.

     

    Another cheap linear instance, that everyone in WoW has already cleared.

    It looks like any of their other zones to be honest.  It probably took them a couple days to make that instance.  You can fit 20 of those cheap Ulduar instances in one EQ raid zone.  And EQ's zones weren't as linear. 

    http://everquest.allakhazam.com/scenery/potorment-tower.jpg



    I don't know.. EQ's zones just seem to be more interesting. All of WoWs zones are too similar.  Scripted and linear instances, with no story or lore.  They all feel the same to me

     

  • SylvariSylvari Member Posts: 61

     Yawn...

    Waiting for Guild Wars 2, SW:ToR and STO.
    Currently playing Guild Wars, LoTRO).
    Played WoW, GW, CO, DDO, RoM, WAR, LoTRO, Allods (Beta) + Tons more that aren't even worth mentioning!

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    Originally posted by coffee


    a WoW hate thread.. yippee.
    Here's ulduar http://www.youtube.com/watch?v=n6-NRJ4Kzrw  (part 1 of 2) its takes 100 times more effort and time to make this than the the instance shown in that EQ video.
    Now let this pointless thread die.



     

    did you notice he fastforwarded the whole thing or did you volontarely obmited that info .heck i dont even know what ff speed he use but it was freaking fast.

  • VarnyVarny Member Posts: 765

     Also WoW has a better world and Lore with combat and classes that are actually fun to play. Frigging I played WoW the other day and it's impossible to play in third person mode without opening all kinds of boxes you don't want open. You try to click on things around the world and it keeps clicking on you, not to mention the UI is a mess. The Combat you just stand still hitting buttons with poor animations, the guy just took a swing once every 5 seconds and the animation was so bad. In WoW it's fast and fun and you run round each other to try make the other person miss or not be able to cast.

    For anyone who played Warcraft 3 they'll Love WoW so much more from the rich lore. Everquest is a generic geeks game.

  • coffeecoffee Member Posts: 2,007
    Originally posted by Ginkeq

    Originally posted by coffee


    a WoW hate thread.. yippee.
    Here's ulduar http://www.youtube.com/watch?v=n6-NRJ4Kzrw  (part 1 of 2) its takes 100 times more effort and time to make this than the the instance shown in that EQ video.
    Now let this pointless thread die.

     

    Another cheap linear instance, that everyone in WoW has already cleared.

    It looks like any of their other zones to be honest.  It probably took them a couple days to make that instance.  You can fit 20 of those cheap Ulduar instances in one EQ raid zone.  And EQ's zones weren't as linear. 

    http://everquest.allakhazam.com/scenery/potorment-tower.jpg



    I don't know.. EQ's zones just seem to be more interesting. All of WoWs zones are too similar.  Scripted and linear instances, with no story or lore.  They all feel the same to me

     

    Well if you think EQ is a better game (your opinion) then why do you feel the need to make usless threads to justify it? Enjoy the game and leave us to enjoy the games we enjoy.  Simples.

     

     

    image

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    I really enjoyed both mmos.  I'm just goofy like that I suppose.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • coffeecoffee Member Posts: 2,007

    He we dont feed the OP or make eye contact he might go away.. so Shhhhh!

    image

  • GinkeqGinkeq Member Posts: 615
    Originally posted by Varny


     Also WoW has a better world and Lore with combat and classes that are actually fun to play. Frigging I played WoW the other day and it's impossible to play in third person mode without opening all kinds of boxes you don't want open. You try to click on things around the world and it keeps clicking on you, not to mention the UI is a mess. The Combat you just stand still hitting buttons with poor animations, the guy just took a swing once every 5 seconds and the animation was so bad. In WoW it's fast and fun and you run round each other to try make the other person miss or not be able to cast.
    For anyone who played Warcraft 3 they'll Love WoW so much more from the rich lore. Everquest is a generic geeks game.

     

    The rich lore: "Go kill 5 bear" type quests x 5000.  Yeah, WoW has a lot of lore. Why doesn't their lore explain why every PVE zone is instanced too? Cheap game

  • GinkeqGinkeq Member Posts: 615
    Originally posted by coffee

    Originally posted by Ginkeq

    Originally posted by coffee


    a WoW hate thread.. yippee.
    Here's ulduar http://www.youtube.com/watch?v=n6-NRJ4Kzrw  (part 1 of 2) its takes 100 times more effort and time to make this than the the instance shown in that EQ video.
    Now let this pointless thread die.

     

    Another cheap linear instance, that everyone in WoW has already cleared.

    It looks like any of their other zones to be honest.  It probably took them a couple days to make that instance.  You can fit 20 of those cheap Ulduar instances in one EQ raid zone.  And EQ's zones weren't as linear. 

    http://everquest.allakhazam.com/scenery/potorment-tower.jpg



    I don't know.. EQ's zones just seem to be more interesting. All of WoWs zones are too similar.  Scripted and linear instances, with no story or lore.  They all feel the same to me

     

    Well if you think EQ is a better game (your opinion) then why do you feel the need to make usless threads to justify it? Enjoy the game and leave us to enjoy the games we enjoy.  Simples.

     

     

     

    No one enjoys WoW, they are just addicted to their welfare epics.

    I used to play WoW, cleared every zone before they were handing out welfare epics and dumbing down zones.  It was ok back when the PVE content was more challenging.  But now, they've made it so that anyone is capable of clearing anything in the game. 

    Kind of makes the game boring and pointless to more intelligent players who are able to clear through their cheap PVE content.

  • ArchemorousArchemorous Member Posts: 197
    Originally posted by Ginkeq



     

    The rich lore: "Go kill 5 bear" type quests x 5000.  Yeah, WoW has a lot of lore. Why doesn't their lore explain why every PVE zone is instanced too? Cheap game

     

    You cleverly left out quests that have you investigate and foil the plans of a group of dwarves to blow up a dam, a world-trekking quest to restore Link's sword, etc. For every 10 quests where you kill 10 of whatever there are one or two quests where, considering you bother reading them of course, will have you thinking 'wow that was really cool".

    image

  • coffeecoffee Member Posts: 2,007
    Originally posted by Ginkeq

    Originally posted by Varny


     Also WoW has a better world and Lore with combat and classes that are actually fun to play. Frigging I played WoW the other day and it's impossible to play in third person mode without opening all kinds of boxes you don't want open. You try to click on things around the world and it keeps clicking on you, not to mention the UI is a mess. The Combat you just stand still hitting buttons with poor animations, the guy just took a swing once every 5 seconds and the animation was so bad. In WoW it's fast and fun and you run round each other to try make the other person miss or not be able to cast.
    For anyone who played Warcraft 3 they'll Love WoW so much more from the rich lore. Everquest is a generic geeks game.

     

    The rich lore: "Go kill 5 bear" type quests x 5000.  Yeah, WoW has a lot of lore. Why doesn't their lore explain why every PVE zone is instanced too? Cheap game



     

    WoW zones are not instanced and there are many outside bosses... oh damn I feed him.. ok ok every one just put the food away and walk slowly away.

    image

  • GinkeqGinkeq Member Posts: 615
    Originally posted by Archemorous

    Originally posted by Ginkeq



     

    The rich lore: "Go kill 5 bear" type quests x 5000.  Yeah, WoW has a lot of lore. Why doesn't their lore explain why every PVE zone is instanced too? Cheap game

     

    You cleverly left out quests that have you investigate and foil the plans of a group of dwarves to blow up a dam, a world-trekking quest to restore Link's sword, etc. For every 10 quests where you kill 10 of whatever there are one or two quests where, considering you bother reading them of course, will have you thinking 'wow that was really cool".

     

    Only bad players read quests in WoW.  They don't have any meaning to the endgame of WoW.  That is why they let you skip over the quests instantly.  You don't have to read quests in WoW, just check the option to make quests instant.

    Then you can download some add-ons to show you where you have to go.  At that point something on your map/screen will look different and you can figure out what to do without even lookin at the quest.

    Yeah real depth there.

  • GinazGinaz Member RarePosts: 2,591
    Originally posted by Ginkeq


    Some people say that WoWs PVE system provides better content, because it is intsanced and they can have scripts etc.  within the instance. 
    However, EQ had scripted events too, all of the Planar zones and even some old world zones had player triggered events during raids. 
    After looking back at EQ's raid content vs WoWs raid content, I've realized how cheap and easy it is to make instances.  Look at how small a WoW zone is compared to an EQ zone:

    That one EQ zone is larger and has more content than 10-20 WoW raid instances combined.  Anyone who claims that WoW content has more depth is clueless.  And that's just one zone.  I'd imagine that a few EQ raid zones are larger than all of WoWs cheap instances combined.
    These instances let them provide cheap PVE content in zones that are plain and lack any depth.  The boss generally just happens to be sitting around, near the entrance.  They've given up on even providing a zone or environment for most of their raid content.  And a lot of their instances simply are missing any regular NPCs that players usually have to clear.  
    WoW's been reduced to cheap instances with bosses sitting alone in empty zones that lack any depth.  It's not even close to what EQ's PVE zones were.

     

    Translation:  Grrrrr!   I Hate WoW!  Grrrrr!  You all should too!!!  Grrrr!!!!  You all fail as human beings if you don't!!!!  Grrrrr!!!!  EZMode Epics!!!!  Grrrr!!!!  Grrrrrr!!!!  Grrrrr!!!  Grrrrr!!!!

    Is a man not entitled to the herp of his derp?

    Remember, I live in a world where juggalos and yugioh players are real things.

  • GinkeqGinkeq Member Posts: 615
    Originally posted by coffee

    Originally posted by Ginkeq

    Originally posted by Varny


     Also WoW has a better world and Lore with combat and classes that are actually fun to play. Frigging I played WoW the other day and it's impossible to play in third person mode without opening all kinds of boxes you don't want open. You try to click on things around the world and it keeps clicking on you, not to mention the UI is a mess. The Combat you just stand still hitting buttons with poor animations, the guy just took a swing once every 5 seconds and the animation was so bad. In WoW it's fast and fun and you run round each other to try make the other person miss or not be able to cast.
    For anyone who played Warcraft 3 they'll Love WoW so much more from the rich lore. Everquest is a generic geeks game.

     

    The rich lore: "Go kill 5 bear" type quests x 5000.  Yeah, WoW has a lot of lore. Why doesn't their lore explain why every PVE zone is instanced too? Cheap game



     

    WoW zones are not instanced and there are many outside bosses... oh damn I feed him.. ok ok every one just put the food away and walk slowly away.

     

    Not any outside bosses that are worth raiding.  They used to have 4 world dragons, but you probably didn't play it back then.  Players weren't skilled enough to handle those dragons, so they've started to provide cheap & easy instanced content instead of difficult world content.

  • GinkeqGinkeq Member Posts: 615
    Originally posted by Ginaz

    Originally posted by Ginkeq


    Some people say that WoWs PVE system provides better content, because it is intsanced and they can have scripts etc.  within the instance. 
    However, EQ had scripted events too, all of the Planar zones and even some old world zones had player triggered events during raids. 
    After looking back at EQ's raid content vs WoWs raid content, I've realized how cheap and easy it is to make instances.  Look at how small a WoW zone is compared to an EQ zone:

    That one EQ zone is larger and has more content than 10-20 WoW raid instances combined.  Anyone who claims that WoW content has more depth is clueless.  And that's just one zone.  I'd imagine that a few EQ raid zones are larger than all of WoWs cheap instances combined.
    These instances let them provide cheap PVE content in zones that are plain and lack any depth.  The boss generally just happens to be sitting around, near the entrance.  They've given up on even providing a zone or environment for most of their raid content.  And a lot of their instances simply are missing any regular NPCs that players usually have to clear.  
    WoW's been reduced to cheap instances with bosses sitting alone in empty zones that lack any depth.  It's not even close to what EQ's PVE zones were.

     

    Translation:  Grrrrr!   I Hate WoW!  Grrrrr!  You all should too!!!  Grrrr!!!!  You all fail as humna beings if you don't!!!!  Grrrrr!!!!  EZMode Epics!!!!  Grrrr!!!!  Grrrrrr!!!!  Grrrrr!!!  Grrrrr!!!!

     

    Translation: My game is an epic failure and I can't respond to valid points because he's right about everything

     

  • GinazGinaz Member RarePosts: 2,591
    Originally posted by Ginkeq

    Originally posted by Ginaz

    Originally posted by Ginkeq


    Some people say that WoWs PVE system provides better content, because it is intsanced and they can have scripts etc.  within the instance. 
    However, EQ had scripted events too, all of the Planar zones and even some old world zones had player triggered events during raids. 
    After looking back at EQ's raid content vs WoWs raid content, I've realized how cheap and easy it is to make instances.  Look at how small a WoW zone is compared to an EQ zone:

    That one EQ zone is larger and has more content than 10-20 WoW raid instances combined.  Anyone who claims that WoW content has more depth is clueless.  And that's just one zone.  I'd imagine that a few EQ raid zones are larger than all of WoWs cheap instances combined.
    These instances let them provide cheap PVE content in zones that are plain and lack any depth.  The boss generally just happens to be sitting around, near the entrance.  They've given up on even providing a zone or environment for most of their raid content.  And a lot of their instances simply are missing any regular NPCs that players usually have to clear.  
    WoW's been reduced to cheap instances with bosses sitting alone in empty zones that lack any depth.  It's not even close to what EQ's PVE zones were.

     

    Translation:  Grrrrr!   I Hate WoW!  Grrrrr!  You all should too!!!  Grrrr!!!!  You all fail as humna beings if you don't!!!!  Grrrrr!!!!  EZMode Epics!!!!  Grrrr!!!!  Grrrrrr!!!!  Grrrrr!!!  Grrrrr!!!!

     

    Translation: My game is an epic failure and I can't respond to valid points because he's right about everything

     

    GRRRR!!!!!!

    Is a man not entitled to the herp of his derp?

    Remember, I live in a world where juggalos and yugioh players are real things.

  • ArchemorousArchemorous Member Posts: 197
    Originally posted by Ginkeq

    Originally posted by Archemorous

    Originally posted by Ginkeq



     

    The rich lore: "Go kill 5 bear" type quests x 5000.  Yeah, WoW has a lot of lore. Why doesn't their lore explain why every PVE zone is instanced too? Cheap game

     

    You cleverly left out quests that have you investigate and foil the plans of a group of dwarves to blow up a dam, a world-trekking quest to restore Link's sword, etc. For every 10 quests where you kill 10 of whatever there are one or two quests where, considering you bother reading them of course, will have you thinking 'wow that was really cool".

     

    Only bad players read quests in WoW.  They don't have any meaning to the endgame of WoW.  That is why they let you skip over the quests instantly.  You don't have to read quests in WoW, just check the option to make quests instant.

    Then you can download some add-ons to show you where you have to go.  At that point something on your map/screen will look different and you can figure out what to do without even lookin at the quest.

    Yeah real depth there.

     

    So you complain about lack of depth and then say reading quests is for losers. How silly =D

    image

  • coffeecoffee Member Posts: 2,007
    Originally posted by Ginaz

    Originally posted by Ginkeq

    Originally posted by Ginaz


     
    Translation:  Grrrrr!   I Hate WoW!  Grrrrr!  You all should too!!!  Grrrr!!!!  You all fail as humna beings if you don't!!!!  Grrrrr!!!!  EZMode Epics!!!!  Grrrr!!!!  Grrrrrr!!!!  Grrrrr!!!  Grrrrr!!!!

     

    Translation: My game is an epic failure and I can't respond to valid points because he's right about everything

     

    GRRRR!!!!!!

    HEY! Ginaz... I told you to not talk to the troll... now stop poking him with a stick and walk away.

     

    image

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by Ginkeq


    Only bad players read quests in WoW.  



     

    XD

    I really do appreciate when you guys liven up these forums while I'm stuck at work.  Some priceless stuff...

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

Sign In or Register to comment.