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Feature list for global agenda?

mrmelonimrmeloni Member UncommonPosts: 236

Can someone link me to the feature list for this game? Can't find it...

Comments

  • MikehaMikeha Member EpicPosts: 9,196

    I had already posted this in a thread but here you go.

     

    No Subscription

    ------------------------------------------------------------------------------------------

    •Creation of up to eight different agent characters

    •Character visual customization

    •Access to all combat weapons and devices

    •Cooperative Player vs. Environment missions against the Commonwealth NPC faction, AI-controlled enemies, and Boss Fights

    •Matchmade Player vs. Player missions with a variety of different game types and maps

    •Character progression through 100 levels (All devices and skills unlocked by level 30)

    •Achievement and unlocks system for individual characters

    •Player Inventory for suits, flair, dyes, upgrades, and loot

    •Auction House with bidding and buyouts

    •Virtual Reality practice fighting area

    •Vendors and accumulation of in-game currency

    •Text chat with multiple channels

    •Built in voice chat during missions

    •Ability to join an established player-created agency

    •All play is on our single-shard, hosted server environment to ensure convenient and consistent gaming experience.

    •Ability to sign up for one free month of Global Agenda: Conquest subscription at registration (credit card required, can be cancelled at any time).

     

    $12.99 Subscrition get all of the above +

    ----------------------------------------------------------------------------------------------------------

    •Access to Alliance vs. Alliance (AvA) World Domination gameplay:

    A massive scale campaign between player created agencies and alliances over scarce territory and resources on a persistent world map.

    Attack and Defend Territories in zones that match your agency's schedule

    Agency and Alliance Management - Create and maintain persistent player groups and officer ranks

    Creation and Upgrading of Facilities - Control production and output

    Base Raids - involving up to 60 players per side; coordinated between 6 different strike teams within linked territory instances

    Agency Achievement System, Leveling, and Recognition

    •Mail System

    •Upgrade Text and Voice chat to support multiple channels and strike teams

    •Player Crafting with blueprints

    •Additional character customization options including elite character suits, dye colors, and seasonal flair

    •Ongoing Co-Op content at max character level

    •Ongoing AvA content, multiplayer PvP content, and new social areas

     

  • ToxiliumToxilium Member UncommonPosts: 905

    So basically, with the game you just get your standard third-person-shooter with virtual lobbies. The sub makes it an MMO.

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  • XtolXtol Member Posts: 10
    Originally posted by Toxilium


    So basically, with the game you just get your standard third-person-shooter with virtual lobbies. The sub makes it an MMO.

     

    Yeah just disregard everything else.

  • sn0wblind00sn0wblind00 Member UncommonPosts: 388

    Oof...3rd person?  I missed that part.  Thankfully it has a free option to try it out.

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