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Want a group? Roll a tank!

Well, it's been hardly a secret before the advent of the new LFG tool that it's fairly easy for a tank to find a group. Now it's been made plain obvious: Tanks are rare. And I wonder why.

I tested it with a few toons on various levels. A DD level 20ish has about 15 minutes wait time. For a DD level 40ish it can take 30 minutes and even more (I'm talking primetime here). Even a healer will sometimes have to wait for a few minutes.

Not so a tank. A tank has a group. Anywhere. Anytime. At primetime or at 5am, you have a group. Whether you know how to play or not, whether you keep aggo or not, people will not kick you. At least I didn't get kicked so far...

Cluelessness that would have been enough to get any DD kickvoted out of the group is met with nice tips to improve your style, even lacking equipment is no reason to be voted out.

Roll a tank. Yeah, you might suck, but then again, nobody cares.

Comments

  • ShadoedShadoed Member UncommonPosts: 1,459

    Tanks and healers are always in demand to be fair, it has always and probably will always be the same. That being said i haven't experienced the waiting times you have mentioned, the longest i have waited for groups so far is about 5 minutes and that has usually been down to the lack of a healer.

    It must be Thursday, i never could get the hang of Thursdays.

  • delete5230delete5230 Member EpicPosts: 7,081

    I love my Warrior, in my opinion Warrior is the best tank because they have ranged.  It's also my opinion that it could be somewhat of a boring class because it does not have many flashy abilities, but it's a class that shines in dungeons. To me its a class that should only be played by people that know the game well. I'm not saying you have to be great, just know the game well enough that you can lead a group.

    Problem with being a Warrior is that EVERYONE in your groups insist on being a tank and it's a full time job keeping a group in control.

    Hunters love sending in their pets.

    Rogues love stealting in and starting fights

    Mages think their so strong (DPS) that they should be tanks even with cloth.

    Druids and Paladins don't have ranged, so they love to agro mobs. But half the time they lack tactics.  Without ranged they tend to cause mobs to pull other mobs, then you have a mess. It's my opinion that places like Scarlet Monastery should only be played with ranged pulls ( human mobs run and pull other mobs ).

    To me Warrior is the only good tank class because they can use tactics, most don't realize that if you range a stubborn caster mob and run around a corner they will follow you. No one uses tactics, everyone likes to just blast away !

    Sorry, I had to go on a rant !

  • SonofSethSonofSeth Member UncommonPosts: 1,884

     Some of the best times I had leveling was when me and a friend rerolled, I went warrior and he went druid/healer.  I never had so much fun doing random dungeons, if tanking and healing works, everything else fall into place.

    That was before the latest patch so I'm thinking about coming back and continuing where we left of, that would be lvls 54-55, and do the best dungeons imo, Stratholme and Scholomance.

    image

  • RallycartRallycart Member UncommonPosts: 717
    Originally posted by page


    I love my Warrior, in my opinion Warrior is the best tank because they have ranged.  It's also my opinion that it could be somewhat of a boring class because it does not have many flashy abilities, but it's a class that shines in dungeons. To me its a class that should only be played by people that know the game well. I'm not saying you have to be great, just know the game well enough that you can lead a group.
    Problem with being a Warrior is that EVERYONE in your groups insist on being a tank and it's a full time job keeping a group in control.
    Hunters love sending in their pets.
    Rogues love stealting in and starting fights
    Mages think their so strong (DPS) that they should be tanks even with cloth.
    Druids and Paladins don't have ranged, so they love to agro mobs. But half the time they lack tactics.  Without ranged they tend to cause mobs to pull other mobs, then you have a mess. It's my opinion that places like Scarlet Monastery should only be played with ranged pulls ( human mobs run and pull other mobs ).
    To me Warrior is the only good tank class because they can use tactics, most don't realize that if you range a stubborn caster mob and run around a corner they will follow you. No one uses tactics, everyone likes to just blast away !
    Sorry, I had to go on a rant !

     

    Both paladins and druids have a ranged pull skill. Both better than warrior if you ask me, specifically the paladins...

  • SpankthetoadSpankthetoad Member UncommonPosts: 83

    I have a Tank in wow and there are good points and bad lol.  Lets start with the good first.  Yes lfg is a plus for us tanks. We get to do alot of Dungeons with little down time.  With that in mind we have pretty good armor, weapons and such.  The Bad is our repair cost can by very high and can add up pretty fast.  We are to control the flow by calling targets that in it self can be a pain at times with a pug.  We in most cases are set up to be the leaders of the group and to tell you the truth after being the boss at work all day sometimes the last thing i want to do is be the boss in gaming lol.  So yes being a tank we do get to play more dungeons with less down time but its not always a bed of roses either lol.

    Spankthetoad

  • LexiscatLexiscat Member Posts: 204

    I noticed the lack of tanks also. Groups will show all roles filled almost immediately, except the tank spot which takes 5-10minutes sometimes to get filled. (Sometimes i think its one of the dps that reques as tank/dps just to get it started)

    I don't understand it on the lower levels. Level 15-50 if you wear plate you can tank no matter the spec.

     

    “Nothing excites jaded Grandmasters more than a theoretical novelty”

  • ChlodwigChlodwig Member Posts: 150
    Originally posted by Lexiscat


    I noticed the lack of tanks also. Groups will show all roles filled almost immediately, except the tank spot which takes 5-10minutes sometimes to get filled. (Sometimes i think its one of the dps that reques as tank/dps just to get it started)
    I don't understand it on the lower levels. Level 15-50 if you wear plate you can tank no matter the spec.
     

     

    I don't understand it on the higher levels either. I just had a group with my tank. Consisting of a Druid (am I the only one playing the Priest as a healer... or a Priest at all?), a Rogue (ok, no surprises here) and 2 other Warriors, offensiv spec.

    Why?

    Leveling a warrior defensively is easy mode all the way. No matter how much your equipment stinks, you will easily tank 3-4 (with good eq 5-6) equal level mobs. Actually, the more mobs the easier it gets because you can generate rage as you please and dish out group damage to mow them down. Yes, in def stance. There's almost no situation that a def warrior will not come out on top (during solo play, that is). I could easily do all quests I had with my warrior where my priest or mage had severe troubles.

    Why does anyone level a warrior as anything but def spec?

  • delete5230delete5230 Member EpicPosts: 7,081
    Originally posted by Rallycart

    Originally posted by page


    I love my Warrior, in my opinion Warrior is the best tank because they have ranged.  It's also my opinion that it could be somewhat of a boring class because it does not have many flashy abilities, but it's a class that shines in dungeons. To me its a class that should only be played by people that know the game well. I'm not saying you have to be great, just know the game well enough that you can lead a group.
    Problem with being a Warrior is that EVERYONE in your groups insist on being a tank and it's a full time job keeping a group in control.
    Hunters love sending in their pets.
    Rogues love stealting in and starting fights
    Mages think their so strong (DPS) that they should be tanks even with cloth.
    Druids and Paladins don't have ranged, so they love to agro mobs. But half the time they lack tactics.  Without ranged they tend to cause mobs to pull other mobs, then you have a mess. It's my opinion that places like Scarlet Monastery should only be played with ranged pulls ( human mobs run and pull other mobs ).
    To me Warrior is the only good tank class because they can use tactics, most don't realize that if you range a stubborn caster mob and run around a corner they will follow you. No one uses tactics, everyone likes to just blast away !
    Sorry, I had to go on a rant !

     

    Both paladins and druids have a ranged pull skill. Both better than warrior if you ask me, specifically the paladins...

    Really, maybe they do, just have not seen it.

     

    Played a Paladin to level 25 or so, I found that I had to do Engineering to make bombs for ranged.  I played in many groups with Paladins, never seen them use ranged.  In fact I played Scarlet Ministry as a Warrior, and had a Paladin that was two levels higher than me, he insisted on being the tank, and he really got us in big trouble without ranged.

    Druid - only class I never played.  However my friend played a Druid, and never seen him use ranged.

    Maybe they do. Prove me wrong, I don't mind ......But if not, both classes lack any kind of tactics for special pulls.

     

  • RallycartRallycart Member UncommonPosts: 717

    Paladins got a ranged pull/taunt/DD skill a bit back, and it was really a boon. One of my favorite skills these days. The name eludes me at the moment, but you get it pretty early.

    Druids however, have had feral Faerie Fire for a VERY long time. I used it back three years ago to pull back in vanilla WoW.

     

    Edit: Hand of Reckoning is the name of it. You get it at level 16.

  • LexiscatLexiscat Member Posts: 204
    Originally posted by Chlodwig

    Originally posted by Lexiscat


    I noticed the lack of tanks also. Groups will show all roles filled almost immediately, except the tank spot which takes 5-10minutes sometimes to get filled. (Sometimes i think its one of the dps that reques as tank/dps just to get it started)
    I don't understand it on the lower levels. Level 15-50 if you wear plate you can tank no matter the spec.
     

     

    I don't understand it on the higher levels either. I just had a group with my tank. Consisting of a Druid (am I the only one playing the Priest as a healer... or a Priest at all?), a Rogue (ok, no surprises here) and 2 other Warriors, offensiv spec.

    Why?

    Leveling a warrior defensively is easy mode all the way. No matter how much your equipment stinks, you will easily tank 3-4 (with good eq 5-6) equal level mobs. Actually, the more mobs the easier it gets because you can generate rage as you please and dish out group damage to mow them down. Yes, in def stance. There's almost no situation that a def warrior will not come out on top (during solo play, that is). I could easily do all quests I had with my warrior where my priest or mage had severe troubles.

    Why does anyone level a warrior as anything but def spec?

     

    I've never played a Warrior, but this isn't the first time i've heard it was easier to level as prot spec at higher levels.

    I assume then that people are so adverse to tanking, that they would use a weaker spec for leveling just to avoid it.

     

    “Nothing excites jaded Grandmasters more than a theoretical novelty”

  • n00bitn00bit Member UncommonPosts: 345

    Yeah, leveling as a tank is easy as pie now with the dungeon finder. Went from 74-80 purley on random dungeons. I had originally thought I'd just do quests while in the queue...but the damn thing popped almost instantly every time I queued. I've questioned a lot of Blizz's moves when it comes to new features, but this change has single-handedly revitalized the leveling process.

  • RallycartRallycart Member UncommonPosts: 717
    Originally posted by n00bit


    Yeah, leveling as a tank is easy as pie now with the dungeon finder. Went from 74-80 purley on random dungeons. I had originally thought I'd just do quests while in the queue...but the damn thing popped almost instantly every time I queued. I've questioned a lot of Blizz's moves when it comes to new features, but this change has single-handedly revitalized the leveling process.

     

    I just have to comment on the irony of this statement given your sig, lol. Nothing against you though. Just gave me a chuckle.

  • n00bitn00bit Member UncommonPosts: 345
    Originally posted by Rallycart

    Originally posted by n00bit


    Yeah, leveling as a tank is easy as pie now with the dungeon finder. Went from 74-80 purley on random dungeons. I had originally thought I'd just do quests while in the queue...but the damn thing popped almost instantly every time I queued. I've questioned a lot of Blizz's moves when it comes to new features, but this change has single-handedly revitalized the leveling process.

     

    I just have to comment on the irony of this statement given your sig, lol. Nothing against you though. Just gave me a chuckle.

     

    Haha yeah, I've had a love/hate relationship with WoW. Been playing on and off since release, and I don't see it stopping anytime soon. I should probably update the sig as it's near 3000 hours now. Honestly, I have the most fun leveling characters...just got my 6th 80 and already back to another alt. I appreciate you noting the irony, however, as it's something I would have done immediately if I saw it =P.

     

    Edit: There, I've fixed my sig. No more irony ^^

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