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Im a bit confused about the ship combat. I was hoping for interiors like in Gunships in SWG. With a role for each player of your team during combat. Although thats only turrets, navigation and piloting in SWG, I expected more diverse roles in STO. Energy management/routing, piloting, tactical officers and engineers etc.
For this reason I expected interiors like in SWG where you can move around in freely with your team. This is not only interesting for PvP, but also for PVE of course where you get to board enemy npc's ships etc.
But now that I looked at the shipcombat details , Ive noticed that every ship is nothing but a large mob. Its just like any other ground PVE, but then with starship specials. This leaves out a lot of diversity in space combat potential I think. With the deck just acting like a social hub, itll rarely be used. Players need better incentives to visit a different player's starship (house).