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Could it be possible to create a Crysis mod (or any other game mod) using these graphics and maps, and then create (or use) DAoC style models, and make it an instant-jump-in action FPS-RPG?
1) Join Server
2) Pick Realm (Midgard, Hibernia, Albion)
3) Pick Race (stats, or maybe a % to ability)
4) Pick Class (skills)
That's it. There is no equipment, no stats or items. All things are imbedded into the race/class choices.
For simplicity, you could simply make it where each class is automatically assigned a race. (Wouldnt be as cool though.)
You could also start out with a VERY simple setup.
Midgard: Warrior, Runemaster, Healer
Hibernia: Hero, Eldritch, Druid
Albion: Armsman, Wizard, Cleric
Then just add in classes later.
In essence, you could balance classes more easily by making them almost identical. (Warrior/Hero/Armsman are same, Wizard/Eldritch/Runemaster are same, etc. etc.)
Then later versify it with the hybrid classes (Champion / Thane / Paladin & Theurgist / Animist / Bonedancer)
Make it play very simply (Each class has [x] attacks, make it more action-based and less turn based)
basically- it would be DAoC without all the crap. Balanced sides, balanced numbers (server cap divided by 3) and EVERYONE has the same armor/weapons (no twinks!) and [realm] same abilities. It's "jump in and play DAoC" or even better if it's more action-based twitch combat.
Sure a lot of slow-paced DAoC players would hate it... but if you gave it that "Camelot feel" then thousands would LOVE it!
Is it possible to do that? A combat system similar to DDO or Darkfall- but in an FPS engine (Crysis, Unreal, etc.)?
The point of the game could be "Capture the Keep" where one side in the server owns the keep. There could even be BOTS in the game in the keep just like DAoC.