Unless NCSoft are doing things differently, server list capacity comments are usually a reflection on the numbers of characters created against the total envisaged capacity, regardless of who is logged on or off. It is not usually a reflection on how many are playing at that very moment in time versus the server capacity.
A server is noted as "recommended" is in no way a guarantee that people are leaving. Increased server capacity and people jumping servers can effect it as well.
Unless NCSoft are doing things differently, server list capacity comments are usually a reflection on the numbers of characters created against the total envisaged capacity, regardless of who is logged on or off. It is not usually a reflection on how many are playing at that very moment in time versus the server capacity. A server is noted as "recommended" is in no way a guarantee that people are leaving. Increased server capacity and people jumping servers can effect it as well.
I think the status of the server just changes as the current online population changes, I remember logging in at like 3 or 4am once and Perento was recommended. Dont quote me on this tho I might have been drunk.
ncsoft mistakes the american audience as a whole when dealing with the playstyle of a MMO. In general you are not going to keep our attention for that long of a window to grind the same mobs to death. This type of success/failure has been proven time and time again with other MMO releases. Major changes need to take place that will not due to NCSoft's previous history that have been documented in previous posts in this topic. I myself made the mistake in drinking the Koolaid, I just wish I could get my 60$ back :-(
When i logon on to Aion (EU) all servers showed full, i logged off and logged back in several hours later and i also got the same screen as the one above, it's just a glitch thats all. I can assure you night times are far busyier than day time.
Take no notice of this crap that people write.
I bet my house that this game will continue to fluris, by christmas every dam spoilt little brat will be playing it and with any luck will piss off back to WoW within a week.
Doubtful. Europeans rarely have this "we" and "them" mentality (atleast not on the internet). That is because Europe consists of so many different countries and nationalities.
And it is not about having an american equal, it is rather the notion that somehow "we" would be very different from koreans. They have a highly developed and civilized (and also west influenced) society and I dont see how "they" are much different from us. Certainly not from Europeans but for americans, I dont know.
Regardless, Aion has been released all over the world and not just US and Korea.
Of course! Who am I to question your knowledge of Asian culture; you are, after all, a samurai.
This is a sequence of characters intended to produce some profound mental effect, but it has failed.
I actually liked tabula rasa, and if given the choice, I would pay for TR instead of Aion. The good thing with Ncsoft is that they gave me Aion ce edition free cause i subscribed to TR till the end.
Get real. Even if Aion is bad, TR was just plain awful.
Yeah I'm going to have to agree with others in saying this game won't have a good retention rate. I think we seen the peak of its population and its only going to keep falling.
But that is pretty normal these days. Apart from Eve very few MMORPGs have retained the subscribers that they had during the first month.
AoC, WAR and now Champions Online lost a massive number of subscribers after the first month (judging from XFire for CO but for actual subscriber numbers from AoC and WAR which had over 700k copies sold but then dwindled down to less than 300k).
The answer is simple. The games have nothing new and innovative so after the first honeymoon month people realise it is the same old stuff they have seen in other MMORPGs and get tired of it and moves on. I really haven't seen anything spectacular and innovative in Aion so it will follow the same pattern as the other games.
Mind you a game can still be succesful even though it shows a steep decline, WAR has reportedly 250k subscribers now, and that is in no way a failure, it is just not a success that they expected.
But really, how can you copy so much from WoW and then excepct a huge success? WoW is WoW and no copycat will topple it so devs better get their shit together and start being innovative.
I agree, I don't think it will be a failure. In fact, it's doing extremely well in Asia. I just don't think it will do as well as NCSoft West thought it would do. I see it doing as well as L2 in the west, which is nothing to scoff at, but far less than they were expecting I'm sure.
And it is not about having an american equal, it is rather the notion that somehow "we" would be very different from koreans. They have a highly developed and civilized (and also west influenced) society and I dont see how "they" are much different from us.
They have a different culture, different level of competitiveness and place importance on different aspects of gameplay.
Point and click movement in Asian MMOs isn't so much because of any type of optimization as it is to facilitate playing with one hand. Customization of the height of cheekbones and the furrow of a brow aren't in Asian MMOs because Asian players don't find that stuff important. I'll see if I can find the article about the Westernization of Granada espada. It was a great look into the diffrences in east and west gamers, with a lot of information on how much a game needs to be changed if it is to be ported to the NA/EU audience.
-- Whammy - a 64x64 miniRPG - RPG Quiz - can you get all 25 right? - FPS Quiz - how well do you know your shooters?
And it is not about having an american equal, it is rather the notion that somehow "we" would be very different from koreans. They have a highly developed and civilized (and also west influenced) society and I dont see how "they" are much different from us.
They have a different culture, different level of competitiveness and place importance on different aspects of gameplay.
Point and click movement in Asian MMOs isn't so much because of any type of optimization as it is to facilitate playing with one hand. Customization of the height of cheekbones and the furrow of a brow aren't in Asian MMOs because Asian players don't find that stuff important. I'll see if I can find the article about the Westernization of Granada espada. It was a great look into the diffrences in east and west gamers, with a lot of information on how much a game needs to be changed if it is to be ported to the NA/EU audience.
That's sounds like an interesting read. I'm always fascinated by other cultures, and the way they view things compared to the west. I have an friend from China who always pauses before he speaks (I found it quite annoying and finally asked him what the deal was) He said that people in China usually like to think before they speak, to get their thoughts in order. I found that fascinating. We in the western world could learn a lot from our Asian counterparts.
Anyway, sorry for that off topic rant. I look forward to reading the article.
Mind you a game can still be succesful even though it shows a steep decline, WAR has reportedly 250k subscribers now, and that is in no way a failure, it is just not a success that they expected.
Uh, no. There is no way Warhammer has 250,000 subs now. Nothing even close to that. The 'official numebr at the end of December was 300,000.
If it has more than 100,000 now, I would be VERY surprised. I would not be surprised if it was less than 50, 000.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
And it is not about having an american equal, it is rather the notion that somehow "we" would be very different from koreans. They have a highly developed and civilized (and also west influenced) society and I dont see how "they" are much different from us.
They have a different culture, different level of competitiveness and place importance on different aspects of gameplay.
Point and click movement in Asian MMOs isn't so much because of any type of optimization as it is to facilitate playing with one hand. Customization of the height of cheekbones and the furrow of a brow aren't in Asian MMOs because Asian players don't find that stuff important. I'll see if I can find the article about the Westernization of Granada espada. It was a great look into the diffrences in east and west gamers, with a lot of information on how much a game needs to be changed if it is to be ported to the NA/EU audience.
That's sounds like an interesting read. I'm always fascinated by other cultures, and the way they view things compared to the west. I have an friend from China who always pauses before he speaks (I found it quite annoying and finally asked him what the deal was) He said that people in China usually like to think before they speak, to get their thoughts in order. I found that fascinating. We in the western world could learn a lot from our Asian counterparts.
Anyway, sorry for that off topic rant. I look forward to reading the article.
Thinking before you speak (that short pause) is a lack of social skills really. It subconsciously shows a person does not have the knowledge to express a thought without messing it up by using ideas that do not convey the thought properly, or perhaps using curse words when there is no need to.
You can spot this very easily when interacting with friends and the opposite sex generally. You can tell that a lot of immigrants from Asian countries have a hard time attracting Western women because they dont have the flow or swagger that Westernised Asians have (who can pick up any women).
Its related to the perception of natural conversation, making everyone socially comfortable around you, and have fun. This does not mean say whatever comes to mind - like stupid s**t - but be respectful and throw ideas out there naturally.
I know these are generalizations and this is completely off-topic, just giving my opinion that certain Eastern traits should be left where they are.
I find the stereotyping quite offensive. It's not that asians are lacking any sort of social skills when they pause before speaking but rather they would order their thoughts first to avoid saying something that might offend you. That's the difference between westerners and asians. In western society speaking your mind is encouraged, in fact everyone can be as blunt as they are and people would say whatever crap that comes into their minds. But this is in fact the opposite in many asian/chinese cultures where courtesy (actions) and words can make or break your image. Traditionally in chinese culture a gentleman is someone who thinks first before speaking and only a wild or uncultured man would say/do whatever is the first thing that comes into their minds.
If people are leaving in droves, good on them. That makes it much better for those that want to stay and play. Less griefing in the PVP areas and more PVPVE which is what was intended with AION. Each side is supposed to struggle against eachother which is PVP however, each faction is also supposed to gain control of strategic targets thereby bettering their faction's chance of gaining control of the parts of the world that aren't claimed by any side yet.
This should mean epic battles instead of the PvP most players are used to seeing which is fighting solo v solo, group v group, or guild/legion vs guild /legion. I can't wait to see the epic battles that are basically RvR with NPC controlled PvE mobs thrown into the mix. Yeah I know DAoC already did this but they didn't have flying!
I actually liked tabula rasa, and if given the choice, I would pay for TR instead of Aion. The good thing with Ncsoft is that they gave me Aion ce edition free cause i subscribed to TR till the end.
Get real. Even if Aion is bad, TR was just plain awful.
TR was great. No gold spammers, no need to bot, better wpns and nicer powers. The classes they have are similar to the classes Global Agenda is using and everyone I know wants to play Global Agenda.
I actually liked tabula rasa, and if given the choice, I would pay for TR instead of Aion. The good thing with Ncsoft is that they gave me Aion ce edition free cause i subscribed to TR till the end.
Get real. Even if Aion is bad, TR was just plain awful.
TR was great. No gold spammers, no need to bot, better wpns and nicer powers. The classes they have are similar to the classes Global Agenda is using and everyone I know wants to play Global Agenda.
If it was such a great game why did no one played it?
Yes, because a company doesnt unplug an MMO unless its loosing money heavily
No surprise, we all know many people wanted to try this game, but we also know many will go back to whatever MMO they were playing. It happens in every MMO is released. Some stay, some don't.
I actually liked tabula rasa, and if given the choice, I would pay for TR instead of Aion. The good thing with Ncsoft is that they gave me Aion ce edition free cause i subscribed to TR till the end.
Get real. Even if Aion is bad, TR was just plain awful.
TR was great. No gold spammers, no need to bot, better wpns and nicer powers. The classes they have are similar to the classes Global Agenda is using and everyone I know wants to play Global Agenda.
If it was such a great game why did no one played it?
Yes, because a company doesnt unplug an MMO unless its loosing money heavily
It wasn't necessarily losing money, just not making enough money to make it worthwhile or it could have more to do with Richard Garriott than even profits. Almost all MMO's are profitable to upkeep, it's just the initial development that is usually the problem. No, Tabula Rasa was profitable, just wasn't keeping the Shareholder's Equity happy.
I actually liked tabula rasa, and if given the choice, I would pay for TR instead of Aion. The good thing with Ncsoft is that they gave me Aion ce edition free cause i subscribed to TR till the end.
Get real. Even if Aion is bad, TR was just plain awful.
TR was great. No gold spammers, no need to bot, better wpns and nicer powers. The classes they have are similar to the classes Global Agenda is using and everyone I know wants to play Global Agenda.
If it was such a great game why did no one played it?
Yes, because a company doesnt unplug an MMO unless its loosing money heavily
It wasn't necessarily losing money, just not making enough money to make it worthwhile or it could have more to do with Richard Garriott than even profits. Almost all MMO's are profitable to upkeep, it's just the initial development that is usually the problem. No, Tabula Rasa was profitable, just wasn't keeping the Shareholder's Equity happy.
Tabula Rasa was NOT profitable, and you are just fooling yourselve if you think it was.
What in the world?!!! How do u know the people quit? Because people are not on dosent mean that people are quitting. First i see people fuss about the waiting lines to play. Now u are complaining because there is no wait. About that clown who thought he was funny about the aerial combat thing. What did u think the fighting was gonna be like? U knew flying combat would be in the game. So what do u say about W.O.W players always jumping during combat and running around in circles? Oh and by the way u sitting in front of a computer screen for hours is not an awe inspiring picture either. So if u played Aion knowing that there would be dancing/ aerial combat and now u wanna make fun..that qualifies u as ignorant and a fool.
Down fanboi down! Just because people complained about the lines does not mean they want to play on empty servers, what it means is they want NC to upgrade their servers pretty simple stop going from one extreme to the other. It makes you look ignorant.
Comments
Unless NCSoft are doing things differently, server list capacity comments are usually a reflection on the numbers of characters created against the total envisaged capacity, regardless of who is logged on or off. It is not usually a reflection on how many are playing at that very moment in time versus the server capacity.
A server is noted as "recommended" is in no way a guarantee that people are leaving. Increased server capacity and people jumping servers can effect it as well.
Top 10 Most Misused Words in MMO's
I think the status of the server just changes as the current online population changes, I remember logging in at like 3 or 4am once and Perento was recommended. Dont quote me on this tho I might have been drunk.
I thought it already been a month out.
Didn't aion launch on 16th for europe and 12th for us?
24th over here for oceanic players, not counting headstart. So 2 more days till our first month is up...
RIP Orc Choppa
I thought it already been a month out.
Didn't aion launch on 16th for europe and 12th for us?
24th over here for oceanic players, not counting headstart. So 2 more days till our first month is up...
28th is the last day of the pre-orders free play month for the US.
ncsoft mistakes the american audience as a whole when dealing with the playstyle of a MMO. In general you are not going to keep our attention for that long of a window to grind the same mobs to death. This type of success/failure has been proven time and time again with other MMO releases. Major changes need to take place that will not due to NCSoft's previous history that have been documented in previous posts in this topic. I myself made the mistake in drinking the Koolaid, I just wish I could get my 60$ back :-(
Momo sucks, I have proof.
I've certainly noticed fewer players on my server.
When i logon on to Aion (EU) all servers showed full, i logged off and logged back in several hours later and i also got the same screen as the one above, it's just a glitch thats all. I can assure you night times are far busyier than day time.
Take no notice of this crap that people write.
I bet my house that this game will continue to fluris, by christmas every dam spoilt little brat will be playing it and with any luck will piss off back to WoW within a week.
Doubtful. Europeans rarely have this "we" and "them" mentality (atleast not on the internet). That is because Europe consists of so many different countries and nationalities.
And it is not about having an american equal, it is rather the notion that somehow "we" would be very different from koreans. They have a highly developed and civilized (and also west influenced) society and I dont see how "they" are much different from us. Certainly not from Europeans but for americans, I dont know.
Regardless, Aion has been released all over the world and not just US and Korea.
Of course! Who am I to question your knowledge of Asian culture; you are, after all, a samurai.
This is a sequence of characters intended to produce some profound mental effect, but it has failed.
Get real. Even if Aion is bad, TR was just plain awful.
But that is pretty normal these days. Apart from Eve very few MMORPGs have retained the subscribers that they had during the first month.
AoC, WAR and now Champions Online lost a massive number of subscribers after the first month (judging from XFire for CO but for actual subscriber numbers from AoC and WAR which had over 700k copies sold but then dwindled down to less than 300k).
The answer is simple. The games have nothing new and innovative so after the first honeymoon month people realise it is the same old stuff they have seen in other MMORPGs and get tired of it and moves on. I really haven't seen anything spectacular and innovative in Aion so it will follow the same pattern as the other games.
Mind you a game can still be succesful even though it shows a steep decline, WAR has reportedly 250k subscribers now, and that is in no way a failure, it is just not a success that they expected.
But really, how can you copy so much from WoW and then excepct a huge success? WoW is WoW and no copycat will topple it so devs better get their shit together and start being innovative.
I agree, I don't think it will be a failure. In fact, it's doing extremely well in Asia. I just don't think it will do as well as NCSoft West thought it would do. I see it doing as well as L2 in the west, which is nothing to scoff at, but far less than they were expecting I'm sure.
They have a different culture, different level of competitiveness and place importance on different aspects of gameplay.
Point and click movement in Asian MMOs isn't so much because of any type of optimization as it is to facilitate playing with one hand. Customization of the height of cheekbones and the furrow of a brow aren't in Asian MMOs because Asian players don't find that stuff important. I'll see if I can find the article about the Westernization of Granada espada. It was a great look into the diffrences in east and west gamers, with a lot of information on how much a game needs to be changed if it is to be ported to the NA/EU audience.
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
They have a different culture, different level of competitiveness and place importance on different aspects of gameplay.
Point and click movement in Asian MMOs isn't so much because of any type of optimization as it is to facilitate playing with one hand. Customization of the height of cheekbones and the furrow of a brow aren't in Asian MMOs because Asian players don't find that stuff important. I'll see if I can find the article about the Westernization of Granada espada. It was a great look into the diffrences in east and west gamers, with a lot of information on how much a game needs to be changed if it is to be ported to the NA/EU audience.
That's sounds like an interesting read. I'm always fascinated by other cultures, and the way they view things compared to the west. I have an friend from China who always pauses before he speaks (I found it quite annoying and finally asked him what the deal was) He said that people in China usually like to think before they speak, to get their thoughts in order. I found that fascinating. We in the western world could learn a lot from our Asian counterparts.
Anyway, sorry for that off topic rant. I look forward to reading the article.
Uh, no. There is no way Warhammer has 250,000 subs now. Nothing even close to that. The 'official numebr at the end of December was 300,000.
If it has more than 100,000 now, I would be VERY surprised. I would not be surprised if it was less than 50, 000.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
I wouldn't be surprised if it has over 100k, but even so that's an incredible drop from the 800k it started with.
They have a different culture, different level of competitiveness and place importance on different aspects of gameplay.
Point and click movement in Asian MMOs isn't so much because of any type of optimization as it is to facilitate playing with one hand. Customization of the height of cheekbones and the furrow of a brow aren't in Asian MMOs because Asian players don't find that stuff important. I'll see if I can find the article about the Westernization of Granada espada. It was a great look into the diffrences in east and west gamers, with a lot of information on how much a game needs to be changed if it is to be ported to the NA/EU audience.
That's sounds like an interesting read. I'm always fascinated by other cultures, and the way they view things compared to the west. I have an friend from China who always pauses before he speaks (I found it quite annoying and finally asked him what the deal was) He said that people in China usually like to think before they speak, to get their thoughts in order. I found that fascinating. We in the western world could learn a lot from our Asian counterparts.
Anyway, sorry for that off topic rant. I look forward to reading the article.
Thinking before you speak (that short pause) is a lack of social skills really. It subconsciously shows a person does not have the knowledge to express a thought without messing it up by using ideas that do not convey the thought properly, or perhaps using curse words when there is no need to.
You can spot this very easily when interacting with friends and the opposite sex generally. You can tell that a lot of immigrants from Asian countries have a hard time attracting Western women because they dont have the flow or swagger that Westernised Asians have (who can pick up any women).
Its related to the perception of natural conversation, making everyone socially comfortable around you, and have fun. This does not mean say whatever comes to mind - like stupid s**t - but be respectful and throw ideas out there naturally.
I know these are generalizations and this is completely off-topic, just giving my opinion that certain Eastern traits should be left where they are.
I find the stereotyping quite offensive. It's not that asians are lacking any sort of social skills when they pause before speaking but rather they would order their thoughts first to avoid saying something that might offend you. That's the difference between westerners and asians. In western society speaking your mind is encouraged, in fact everyone can be as blunt as they are and people would say whatever crap that comes into their minds. But this is in fact the opposite in many asian/chinese cultures where courtesy (actions) and words can make or break your image. Traditionally in chinese culture a gentleman is someone who thinks first before speaking and only a wild or uncultured man would say/do whatever is the first thing that comes into their minds.
Yes, you are correct. NCSoft created Halloween just to keep subs.
This made me LOL
Thanks
If people are leaving in droves, good on them. That makes it much better for those that want to stay and play. Less griefing in the PVP areas and more PVPVE which is what was intended with AION. Each side is supposed to struggle against eachother which is PVP however, each faction is also supposed to gain control of strategic targets thereby bettering their faction's chance of gaining control of the parts of the world that aren't claimed by any side yet.
This should mean epic battles instead of the PvP most players are used to seeing which is fighting solo v solo, group v group, or guild/legion vs guild /legion. I can't wait to see the epic battles that are basically RvR with NPC controlled PvE mobs thrown into the mix. Yeah I know DAoC already did this but they didn't have flying!
Ashreal D'Synn - Shadowlover & Death's handmaiden
Get real. Even if Aion is bad, TR was just plain awful.
TR was great. No gold spammers, no need to bot, better wpns and nicer powers. The classes they have are similar to the classes Global Agenda is using and everyone I know wants to play Global Agenda.
omg... LOL
Recommended servers means:
-New server
-Not so lagged as other servers
-Young community
Pls....
PS: sry my ing
Get real. Even if Aion is bad, TR was just plain awful.
TR was great. No gold spammers, no need to bot, better wpns and nicer powers. The classes they have are similar to the classes Global Agenda is using and everyone I know wants to play Global Agenda.
If it was such a great game why did no one played it?
Yes, because a company doesnt unplug an MMO unless its loosing money heavily
No surprise, we all know many people wanted to try this game, but we also know many will go back to whatever MMO they were playing. It happens in every MMO is released. Some stay, some don't.
Get real. Even if Aion is bad, TR was just plain awful.
TR was great. No gold spammers, no need to bot, better wpns and nicer powers. The classes they have are similar to the classes Global Agenda is using and everyone I know wants to play Global Agenda.
If it was such a great game why did no one played it?
Yes, because a company doesnt unplug an MMO unless its loosing money heavily
It wasn't necessarily losing money, just not making enough money to make it worthwhile or it could have more to do with Richard Garriott than even profits. Almost all MMO's are profitable to upkeep, it's just the initial development that is usually the problem. No, Tabula Rasa was profitable, just wasn't keeping the Shareholder's Equity happy.
Get real. Even if Aion is bad, TR was just plain awful.
TR was great. No gold spammers, no need to bot, better wpns and nicer powers. The classes they have are similar to the classes Global Agenda is using and everyone I know wants to play Global Agenda.
If it was such a great game why did no one played it?
Yes, because a company doesnt unplug an MMO unless its loosing money heavily
It wasn't necessarily losing money, just not making enough money to make it worthwhile or it could have more to do with Richard Garriott than even profits. Almost all MMO's are profitable to upkeep, it's just the initial development that is usually the problem. No, Tabula Rasa was profitable, just wasn't keeping the Shareholder's Equity happy.
Tabula Rasa was NOT profitable, and you are just fooling yourselve if you think it was.
Down fanboi down! Just because people complained about the lines does not mean they want to play on empty servers, what it means is they want NC to upgrade their servers pretty simple stop going from one extreme to the other. It makes you look ignorant.