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Player Progression

DuvarisDuvaris Member UncommonPosts: 127

I found this on the STO homepage. Looks like STO will be skill based instead of level based. Which i think is good news. Here is some of the article.

Good news to our forum veterans: For this upcoming Ask Cryptic, we’re not talking about combat! Instead, we’ll be focusing on player progression. We’ll be focusing on how your character becomes more powerful and the systems behind that, rather than content or story progression, at least this time around. If you have a question you’d like to ask, just ask it in this post’s comment thread.

You can also read on to learn more about player progression.

When you think of progressing in Star Trek Online, it’s best to picture an inverted triangle. You begin the game with broad skills available to you – the wide part of the triangle – and as you progress in rank, the skills you select become more specialized as the triangle narrows to a point.

There will be five ranks through which to progress at launch:

Lieutenant

Lieutenant Commander

Commander

Captain

Admiral

Star Trek Online is a skill-based game, meaning the experience you receive for completing missions and finishing episodes awards you skill points, which you use to directly improve the skills available to you. There’s a set number of skills available to you, depending on your rank. For instance, there’s a group of broad skills available at the Lieutenant rank; when you reach Lieutenant Commander, more refined skills become available to you.

you can read the rest here. startrekonline.com/node/396

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