It looks like you're new here. If you want to get involved, click one of these buttons!
... is what exactly people do in endgame. I'm serious, now hear me out. While I was installing AoC to give it a 2nd chance with the free trial periods, I went on looking through a couple of forums and re-reviews about the game. Consistently I would find reviews that touch on your usual categories like graphics and performance etc, but the one thing people never even spoke a word about is end game content. Searching the term "aoc end game content" brings me to a lot of articles that date back to 08. Nothing useful really since apparantly this game went through, and i quote, "a fuckload of changes". Sadly, I don't remember why I stopped playing two weeks after launch, so I dont have a control if you will on what exactly is new.
So enough ranting.... I don't want to assume anything about aoc as to where the focus lies in like pvp or raiding etc so I would be incredibly thankful for anyone who could answer honestly a few simple questions that I have that reviewers just dont seem to answer.
PVP
Ok so I gather theres plenty of pvp in endgame, but what does that involve?
Do people pvp for terrirtory?
Resources?
Stupid currency like "honor"?
or do people do it just to do it or for pride?
The only thing I could gather from the aoc forums about pvp is 2 things... "casters are op" and "l2p" so there wasn't much help there.
PVE
I promised myself that i would be done with raiding after having done it so much in wow back when upper black rock spire was actually considered dificult and required 15 people so forgive me, but I have to ask these questions.
what sepperates wow pve raids from aoc pve raids?
Do you beat on the same boss every week?
Do they perform the same moves/attacks which can be somewhat predictable?
Do the bosses drop too few pieces of loot, ensuring that your raid continues to kill the same guy for a minimum 3 months so every person in the raid can get the item they need?
Thank you for your time.
- burned out wow raider
Comments
I will give you my breakdown.
PvP:
Sieges and Mini games are end game for pvp. Sieges are over Battlekeeps (ie ownership thereof). Battlekeeps provide sizable benefits to the owning guild. PvP combat also includes a currency for gear (ie similiar to WoW honor). Coming in 1.06 will be an effect for your Guild's ranking based on pvp.
PvE:
WoW raids tend to require a more dedicated raid force. You can pug more AoC raids (ie you can pug T0 & T1). The highest level of raids T2 (in 1.06 T3) require a stable raid force. Yes, bosses drop too few items (especially in T2 from what I have heard). Once again in 1.06, your pve accomplishments will have an effect on your guild's ranking.
Note: I play AoC pretty casually in style. I stopped raiding in WoW because of the time commitments. I still like WoW's holiday events (I will get my Purple Netherdrake).
Edit: I play on Wiccana which is a pve with rp server now. I have only been in a couple of sieges. However, my sieges have been alot of fun. It does require a pretty good machine to play in a siege thou (especially with multiple necros *sigh*).
edit: someone posted additional stuff. comment inc.
Ok, so seiges sound interesting. I really do like that conquering a keep has an effect on your guild rating rather than some personal rating. Mini games are battlegrounds am I correct?
If the return trial is over..there are probably buddy passes to be found. You really should just try it again to determine if it is a game you'd play now. I'm not going to sing it's praises..it has problems still...but it is a fun and visually stunning game imo. Don't listen to the same douche(s) who sole advice consists of constantly criticizing the game because it wasn't everything they dreamed...or dreamed they were promised..at any rate. *sniff* Cry a tear for them and make your own decision.
p.s. If you don't like being ganked..then don't join a PvP server....just go Rp/PvE. If you like PvP...then you will likely be ganked many times. Doomspeakers bring the "gank factor" up as a negative all the time...but it is something you CAN control by the choices you make. If you don't want to get murdered..don't walk through a neighborhood reputed for it's high crime rate. Same works for mmo servers.
Yup, mini game = battleground. Both are instanced pvp with objectives. AoC's mini games are 6 players to a side.
Note, AoC 's casters are stronger than melee atm but melee are in the process of getting buffs. Not real different than DKs being OP in WoTLK thou, you just deal with it till balancing occurs.
I guess I'll consider making a conqueror then. I heard good things about them as they can actually compete with casters (i think?) My herald of xotli (sp?) and some other caster class played out kind of dull when i first played.
It is a relief hearing there is some form of struggle or some real substance to the conflict in endgame which is nice since the "they're not horde, so you kill them" routine got old since neither side actively did anything to destroy the other side. Fighting for keeps is nice, literaly and figuratively.
Thanks everyone for the direct answers much appreciated and relieving.
Good luck and have fun.
Note on servers, Tyranny houses some of the best PvPers but it is a extremely challenging place to level (lots and lots of gankings / pvp farming / general jerks). Wiccana is a nice laid back rp pve server. Cimmeria is a good pop rp pvp server between the two in ganking level. Set is a good pop pve server with alot of raiding going on.
Playing: Battlefield - Bad company (Xbox360) Arma2, DFO (PC)
On my radar: TSW, MO
MMO's played: SWG (pre cu/cu), WoW, AoC, WAR, DFO, Planetside
MMO's that I have tested: Lotro, L2, Aion, Ryzom
PvP endgame is in a sorry state.
PvE endgame is a lot of fun.
I'm a PvPer at heart.
All i hear in game are complaints about conq's, if i were you i would roll another class to start on.