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MW2 has guilds, they also use a leveling system with additional weapons and items, multiple maps to pick from, Tons of people online and a steady increase of content through map.. and here is the best part...
NO MONTLY SUBS
Originally posted by PRiMeTiMe89 you're an idiot, the games are nothing alikestop trying to make stupid comparisons especially since it's obvious you you know nothing about either game
I have computers; they are fast.
I'm starting to wonder why i'd bother joining this game if they wouldn't have an elve race to play as, And I completely agree with Mojito347 about why Modern Warfare 2 is better than Global Agenda.
Stab urself, and before you bleed out.. Delete this thread.
Harsh, but yeah.. I am really hoping Global Agenda is the game that I am hungry for.. I am so damn tired of Wow and Eve is a great game to play while playing another MMO.
Here's a start on the difference...
•Player vs Environment missions with boss fights•Player vs Player missions with different objective types•A large-scale, persistent territory control framework and Campaign•Multiple character classes and subclasses•Character leveling and progression•Skill trees•Social Hubs•Achievements•Loot with various qualities•Blueprints and crafting•Economy and auction system•Gear upgrades•Alliances and Agencies (our version of "guilds").•Grouping systems (for easily teaming with other players for missiosn)•Character customization and dyes•Flair and seasonal items•Alliance/Agency/Group/Side/Team text chat•Integrated Voice Chat•Thirty+ different major weapons/devices for each class•Scores of character emotes•A "Raid" system that is part of the campaign system that allows coordinated teams of up to 60 persons (working inside up to 6 different strike teams) to simultaneously raid the enemy, working toward a common raid objective.•Single server-shard per major geographic region -- meaning you can communicate with and compete with/against tens of thousands of other players.
Don't forget custom character and dedicated servers.
All done within instances right. The persistant part is a station indoors thats it right...
In otherwords a graphical lobby to take missions and select weapons then off to a instance room.
FoE Fist of the Empire
Originally posted by Staticblue Here's a start on the difference...•Player vs Environment missions with boss fights•Player vs Player missions with different objective types•Character leveling and progression•Achievements•Gear upgrades•Alliances and Agencies (our version of "guilds").•Grouping systems (for easily teaming with other players for missiosn)•Character customization and dyes•Alliance/Agency/Group/Side/Team text chat•Integrated Voice Chat•Thirty+ different major weapons/devices for each classDon't forget custom character and dedicated servers.
You realize MW2 has all of this one form or another with a few slight differences, right?
so if i get MW2.. i can expect to be killing super al-qaeda bosses with a group of people working together?
and i can expect medics?
theyre two completely different games which you cant even compare, SO DONT
You guys are way too defensive and thinking too much inside the box. Step outside the box a little, and see what I see.
Originally posted by Mojito347 You guys are way too defensive and thinking too much inside the box. Step outside the box a little, and see what I see.
No, you made this thread simply to argue and complain about GA. MW2 is NOT an MMO! COD is a washed up series that has been deriving this society with simulations of "War being fun and cool". Cut yourself some slack and go complain somewhere else. When you want to talk about an MMO, come back when you have grown up.
Waiting on: Blade & Soul, Guild Wars 2, Tera, Kingdoms of Amular, Firefall
and Monopoly has player housing and a good economy.
This thread is as pointless as Obamas presidency.....
Originally posted by Auzy This thread is as pointless as Obamas presidency.....
Then how about not posting and let this damn thread die already?