The thing I don't like is the way they revamped Chaste Sanctum in S2. They modified it into a RAID Dungeon. 3 total raid bosses. However, it loses its function as the most thought out dungeon in the game. RAIDs make poor dungeon bosses. RoboGuard, Plugger, and Tyrant are the toughest raids, and they are back to back. Takes atleast 2 hours to kill each one. They only drop 2 items each. And no melee can actually fight any of them except protector due to the damage they deal.
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The thing I don't like is the way they revamped Chaste Sanctum in S2. They modified it into a RAID Dungeon. 3 total raid bosses. However, it loses its function as the most thought out dungeon in the game. RAIDs make poor dungeon bosses. RoboGuard, Plugger, and Tyrant are the toughest raids, and they are back to back. Takes atleast 2 hours to kill each one. They only drop 2 items each. And no melee can actually fight any of them except protector due to the damage they deal.