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EVE Online: Ship Destruction Stats

SzarkSzark News ManagerMember Posts: 4,420

A short time ago, CCP began paying closer attention to the number of ships that have been destroyed in EVE Online, and in their latest dev blog they reveal their data in graph form and break down the numbers.

It was November of 2004, and CCP had just released the brand new Exodus expansion a couple of days beforehand. With extreme confidence, I dock up in Yulai X - DED Assembly Plant and purchased for myself one of the newly released ships, a Catalyst class destroyer. I then proceeded to spend over ten million ISK fitting the newest tech two modules to it.

I went forth, in search of war targets of my corporation at the time, and at the second gate I came to, I found an enemy interceptor. Still feeling confident - a destroyer is meant for killing smaller targets after all, I locked on, warp scrambled him and started firing. Certain of victory, with all eight blasters ablaze, I watched the shields and armor of my opponent rapidly fall. Not paying enough attention to the status of my own ship, I didn't notice the dire straits I was in until it was too late. I saw my ship explode, and realized just how essential fitting a stasis webifier when fighting interceptor class frigates really is. But that was ok, I didn't want that ship anyway. Or so I told myself, as I logged out in a fit of nerd rage, but not before a decent bout of local smacktalk though.

Read more here.

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Comments

  • EuphorykEuphoryk Member Posts: 450

    "To quote one of my most esteemed colleagues:

    GM Lelouch - EVE CSS says:

    i love graphs"

     

    Awesome, gotta love CCP. Those graphs are indeed quite exciting to say the least, I figured the numbers would be high, but not quite that high. Plenty of PVP to be had.

  • miagisanmiagisan Member Posts: 5,156
    Originally posted by Gdemami


    omfg, human stupidity is endless...

     

    huh?

    image

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by miagisan
    huh?

    The Devblog is another example how uncompetent, stupid and arrogant(ignorant?) CCP employees are.



    Originally posted by CCP Diagoras
    Whilst all of these numbers sound great, us in Research & Statistics at CCP do find, as we are sure you will all agree, graphs to be incredibly exciting.

    They are getting excited and bragging about their 0.67 ships destroyed in PVP per MONTH and account.
    For a PVP game it is pretty alarming low number, still they act as they did something awesome. Pretty much the same shit as the late T3 ship Devblog.

    CCP Diagoras going on in his is devblog with retarded assumptions how new subscribers are primarily the cause of increased PVP losses.
    The fact that 2 graphs have same tendencies does not mean they are affected by each other.

    Doh...I really wonder where do they hire those retards from...

    I only have 1 real life similar experience where the CEO of the company was so stupid and incompetent that he was intentionaly hiring same or even less competent people in mid and lower management so no one could threaten his position.

  • mrcalhoumrcalhou Member UncommonPosts: 1,444

    EVE isn't just about pew-pew pvp.

    --------
    "Chemistry: 'We do stuff in lab that would be a felony in your garage.'"

    The most awesomest after school special T-shirt:
    Front: UNO Chemistry Club
    Back: /\OH --> Bad Decisions

  • Cyborg99Cyborg99 Member Posts: 576
    Originally posted by Gdemami


     

    Originally posted by miagisan

    huh?

     

    The Devblog is another example how uncompetent, stupid and arrogant(ignorant?) CCP employees are.



     



    Originally posted by CCP Diagoras

    Whilst all of these numbers sound great, us in Research & Statistics at CCP do find, as we are sure you will all agree, graphs to be incredibly exciting.

     

    They are getting excited and bragging about their 0.67 ships destroyed in PVP per MONTH and account.

    For a PVP game it is pretty alarming low number, still they act as they did something awesome. Pretty much the same shit as the late T3 ship Devblog.

    CCP Diagoras going on in his is devblog with retarded assumptions how new subscribers are primarily the cause of increased PVP losses.

    The fact that 2 graphs have same tendencies does not mean they are affected by each other.

    Doh...I really wonder where do they hire those retards from...

    I only have 1 real life similar experience where the CEO of the company was so stupid and incompetent that he was intentionaly hiring same or even less competent people in mid and lower management so no one could threaten his position.



     

    Thats quite the grudge you got with CCP, did you get blown up and emoragequit or are you just mad because CCP is better then you?

    Trolls = Hardcore
    Fanbois = Carebears


    The only posts I read in threads are my own.

  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by Gdemami


     

    Originally posted by miagisan

    huh?

     

    The Devblog is another example how uncompetent, stupid and arrogant(ignorant?) CCP employees are.

     



    Originally posted by CCP Diagoras

    Whilst all of these numbers sound great, us in Research & Statistics at CCP do find, as we are sure you will all agree, graphs to be incredibly exciting.

     

    They are getting excited and bragging about their 0.67 ships destroyed in PVP per MONTH and account.

    For a PVP game it is pretty alarming low number, still they act as they did something awesome. Pretty much the same shit as the late T3 ship Devblog.

    CCP Diagoras going on in his is devblog with retarded assumptions how new subscribers are primarily the cause of increased PVP losses.

    The fact that 2 graphs have same tendencies does not mean they are affected by each other.

    Doh...I really wonder where do they hire those retards from...

    I only have 1 real life similar experience where the CEO of the company was so stupid and incompetent that he was intentionaly hiring same or even less competent people in mid and lower management so no one could threaten his position.

    As a old Eve player yourself I'm kinda shocked that your flying off the handle like this.

    Eve isn't all about Ship to ship pew pew.

    We have many forms of pvp in Eve and pve stuff as well.

    This just shows that people that play eve do more than just pew pew.

    I also like the increase in ships destroyed from 08 to 09 that's nice.

     

    Playing: EvE, Ryzom

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by mrcalhou
    EVE isn't just about pew-pew pvp.

    There is no other PVP without pew-pew PVP...and for that matter, those numbers are alarmingly low.

  • Cyborg99Cyborg99 Member Posts: 576
    Originally posted by mrcalhou


    EVE isn't just about pew-pew pvp.



     

    Nope Eve is about  50+ man gatecamps killing badgers. That why I play Eve :)

    Trolls = Hardcore
    Fanbois = Carebears


    The only posts I read in threads are my own.

  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by Gdemami


     

    Originally posted by mrcalhou

    EVE isn't just about pew-pew pvp.

     

    There is no other PVP without pew-pew PVP...and for that matter, those numbers are alarmingly low.

    Now your just trolling.

    And no those numbers aren't low, you know jack. think of all the people in Empire that never get killed.

    Playing: EvE, Ryzom

  • unherdninjaunherdninja Member Posts: 331

    I acually do alot that doesnt involve pvp. Industry and trade has become my new favorite thing. Theres also missions and worm holes. You could come up with stuff like being a spy or a CEO/director. CEO's can spend there whole day jsut managing the corp if they want. 

  • ericbelserericbelser Member Posts: 783

    Actually those numbers just help reinforce the reality that most EVE subscribers in fact *avoid* actual pew-pew.

    .7 ships destroyed per month/player? Please. We accounted for more than that just flying in the alliance tournament. I know lots of pilots who lose 4-5 ships a week, let alone per month...so each of them accounts for what ~30 other players who don't lose even one? heh.

     

  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by ericbelser


    Actually those numbers just help reinforce the reality that most EVE subscribers in fact *avoid* actual pew-pew.
    .7 ships destroyed per month/player? Please. We accounted for more than that just flying in the alliance tournament. I know lots of pilots who lose 4-5 ships a week, let alone per month...so each of them accounts for what ~30 other players who don't lose even one? heh.
     

     

    And thats bad because? Do people not have the right to play a different way in a sandbox? 

    God forbid people do other things that blob or roam in low sec getting blown up.

    I don't see this as a bad thing at all.

    Hell I havent been blown up in a month.... kill me now!!!!!!!!!! The sky is falling!!!!!!!!!

     

    Edit: 4-5 ships a week? what in blobs? jesus people need to grow a brain. Damn newbs dying that much is sad.

     

    Playing: EvE, Ryzom

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by JGMIII
    Now your just trolling.
    And no those numbers aren't low, you know jack. think of all the people in Empire that never get killed.

    Trolling? Why? I am dead serious about that one.
    Losing ships is important attribute dictating the dynamics of EVE economy. As you said yourself 'think of all the people in Empire that never get killed'. Those people do not create any demand.
    Those numbers are damn low, they mean that 67% of the players lose 1 ship per month. That is not much of PVP...
  • GdemamiGdemami Member EpicPosts: 12,342

    [quote]Originally posted by JGMIII


    And thats bad because? Do people not have the right to play a different way in a sandbox? 

    There is no EVE sandbox as soon as people stop losing their ships...got it?

  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by Gdemami


     

    Originally posted by JGMIII

    Now your just trolling.

    And no those numbers aren't low, you know jack. think of all the people in Empire that never get killed.


    Trolling? Why? I am dead serious about that one.

    Losing ships is important attribute dictating the dynamics of EVE economy. As you said yourself 'think of all the people in Empire that never get killed'. Those people do not create any demand.

    Those numbers are damn low, they mean that 67% of the players lose 1 ship per month. That is not much of PVP...

     

    Yet the Economy is thriving even with that number of players being blown up.

    I think 6 thousand ships going pop per day is more than enough to keep the market going.

    Just realize not everyone wants to join in on ship vs ship pvp and move on.

    Your trying to say Eve is a carebear game or not much of a pvp game and we all know that's bullshit.

    Playing: EvE, Ryzom

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by JGMIII
    Your trying to say Eve is a carebear game or not much of a pvp game and we all know that's bullshit.


    Originally posted by Gdemami

    67% of the players lose 1 ship per month.


  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by Gdemami


     

    Originally posted by JGMIII

    Your trying to say Eve is a carebear game or not much of a pvp game and we all know that's bullshit.




    Originally posted by Gdemami

     

    67% of the players lose 1 ship per month.



     

     

    6k ships get destroyed everyday. I wouldn't call that a carebear game.

    Also this isnt a game where you respawn in 30 seconds with no pvp risk when you pop.

    You lose everything in eve.

    I don't see how that 60% number even matters, Industrial and mission runner players don't really get killed in combatant pvp those guys are the reason the pvpers have those nice ships and fittings.

     

    Playing: EvE, Ryzom

  • SalvatorisSalvatoris Member Posts: 1,360
    Originally posted by ericbelser


    Actually those numbers just help reinforce the reality that most EVE subscribers in fact *avoid* actual pew-pew.
    .7 ships destroyed per month/player? Please. We accounted for more than that just flying in the alliance tournament. I know lots of pilots who lose 4-5 ships a week, let alone per month...so each of them accounts for what ~30 other players who don't lose even one? heh.
     



     

    I'd say this probably means that about half of the 300K accounts aren't playing at all.  Even if you remove half the allegedly active subs, the number is still alarmingly low for a game with little more to it than PvP.  As much as people talk about the epic PvP battles, this info suggests that each person destroys a ship or has their own ship destroyed about once a month.  Not very impressive  really.

  • SalvatorisSalvatoris Member Posts: 1,360
    Originally posted by JGMIII

    Originally posted by Gdemami


     

    Originally posted by JGMIII

    Your trying to say Eve is a carebear game or not much of a pvp game and we all know that's bullshit.




    Originally posted by Gdemami

     

    67% of the players lose 1 ship per month.



     

     

    6k ships get destroyed everyday. I wouldn't call that a carebear game.

    Also this isnt a game where you respawn in 30 seconds with no pvp risk when you pop.

    You lose everything in eve.

    I don't see how that 60% number even matters, Industrial and mission runner players don't really get killed in combatant pvp those guys are the reason the pvpers have those nice ships and fittings.

     



     

    So.. on average, about one in 50 subscribers lose a ship every  day? 

    I love how you just said "You lose everything in Eve" when you die.   You guys generally like to call people trolls for saying that.  Shouldn't you be buying ships and equipment in bulk so you always have another ship assembled and ready to go?  Why wouldn't you want to get right back to the action?

    The reason the 60% matter is simple.  You remove PvP from Eve and it is nothing.  Short of the crappy agent missions that no one wants to do anyway, there isn't much to the game that doesn't directly involve PvP combat.  Without the equipment loss from PvP almost every other gameplay mechanic is useless and unnecessary.  There is no market without PvP, there is no need for mining, escort or transport without PvP.  This IS a PvP centered game, but apparently not many people are actually engaging in PvP in Eve.  I'm sure a lot of people who have played the game won't be surprised by that fact.. but the people who only hear the Evotist fanbot spin seem genuinely surprised by the low number of ships lost per subscriber.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by JGMIII
    6k ships get destroyed everyday. I wouldn't call that a carebear game.
    Also this isnt a game where you respawn in 30 seconds with no pvp risk when you pop.
    You lose everything in eve.
    I don't see how that 60% number even matters, Industrial and mission runner players don't really get killed in combatant pvp those guys are the reason the pvpers have those nice ships and fittings.

     
    6K per day, 200k ships per month, 0.67 ships per account and month or 67% playerbase losing 1 ship per month - twist the numbers as much as you want, they are all expressing the same.
     
  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by Salvatoris

    Originally posted by JGMIII

    Originally posted by Gdemami


     

    Originally posted by JGMIII

    Your trying to say Eve is a carebear game or not much of a pvp game and we all know that's bullshit.




    Originally posted by Gdemami

     

    67% of the players lose 1 ship per month.



     

     

    6k ships get destroyed everyday. I wouldn't call that a carebear game.

    Also this isnt a game where you respawn in 30 seconds with no pvp risk when you pop.

    You lose everything in eve.

    I don't see how that 60% number even matters, Industrial and mission runner players don't really get killed in combatant pvp those guys are the reason the pvpers have those nice ships and fittings.

     



     

    So.. on average, about one in 50 subscribers lose a ship every  day? 

    I love how you just said "You lose everything in Eve" when you die.   You guys generally like to call people trolls for saying that.  Shouldn't you be buying ships and equipment in bulk so you always have another ship assembled and ready to go?  Why wouldn't you want to get right back to the action?

    The reason the 60% matter is simple.  You remove PvP from Eve and it is nothing.  Short of the crappy agent missions that no one wants to do anyway, there isn't much to the game that doesn't directly involve PvP combat.  Without the equipment loss from PvP almost every other gameplay mechanic is useless and unnecessary.  There is no market without PvP, there is no need for mining, escort or transport without PvP.  This IS a PvP centered game, but apparently not many people are actually engaging in PvP in Eve.  I'm sure a lot of people who have played the game won't be surprised by that fact.. but the people who only hear the Evotist fanbot spin seem genuinely surprised by the low number of ships lost per subscriber.

    When I say you lose everything I mean the ship you are flying at the moment you pop.

    Again pvp in eve is not just pew pew.

    Because you hate eves Pve and non-combat pvp does not mean everyone agrees with you. I enjoy Exploration thats mostly a Pve mechanic unless I choose to go into a WH or harsher space.

    In Eve people need to play smart. They avoid gate camps, scout out situations and run when they have to. We have smart players in this game I know a bunch of pvp pilots that dont die often this isnt a themepark pvp game. Only in Blobs do people pop at a rapid rate. six thousand players dying daily is a crazy number imo.

    Why do you post if you never really played Eve?

     

    Edit: bahh I was going to fit my post into yours and format colors. Im too lazy atm im sure you can understand my post.

    Playing: EvE, Ryzom

  • SalvatorisSalvatoris Member Posts: 1,360

    I played enough to have an opinion on the game.  If that opinion had been more favorable, I'd have played more.  I had an active account for 51 days, trained skills the whole time, tried several different types of gameplay including PvE missions, mining, hunting rats in asteroid belts and of course, getting blown up in low-sec space.  I didn't play the game enough to write a professional review for it... but I played it long enough to find  things I liked about the game and an equally long list of things I didn't. 

    In my time playing, I lost about 5 ships to PvP combat,.  So I have the equivalent of about 8 months of average PvP experience in Eve Online.  ;)

  • GdemamiGdemami Member EpicPosts: 12,342

    Just quick note of something that needs to be considered in some assumptions - not every lost ship is worth the same.

  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by Salvatoris


    I played enough to have an opinion on the game.  If that opinion had been more favorable, I'd have played more.  I had an active account for 51 days, trained skills the whole time, tried several different types of gameplay including PvE missions, mining, hunting rats in asteroid belts and of course, getting blown up in low-sec space.  I didn't play the game enough to write a professional review for it... but I played it long enough to find  things I liked about the game and an equally long list of things I didn't. 
    In my time playing, I lost about 5 ships to PvP combat,.  So I have the equivalent of about 8 months of average PvP experience in Eve Online.  ;)



    Alright man lets hear it, come clean. What do you play that you have to come to the Eve forums and troll and bait with everyone of your posts?

    You tell me you lost 5 ships in low sec? to gate camps? were you unaware of the information section on the star map that shows you pilot traffic and ships blown up within the hour? Were you not aware that Eves pvp is a group afair and not to be done solo until you actually have some knowledge of the game and skills to back that up? your telling me you got blown up because you weren't smart.

    You ran some level 1 missions, hopped a few high sec belts and mined in a frig and you totally hate eve enough to troll it all the time?

    Are you not aware that Eve has no endgame? you do realize that Eves 0.0 sov game and low sec pvp (gate camps, roams, FW) are not the only way to play the game? Check the kill boards 5 deaths in 8 months is not the norm for pvpers in Eve.

    Eve is a game of freedom, people play how they want. you can not average in a mission runner or miner or trader or production guy in the average pvp activity in this game.

    Eve is different for everyone in the game. Not everyone takes part in one or two features in Eve they take part in hundreds.

    If you played longer you would understand this.

    I've gone on and on and tried to explain that Eve is more than just a handful of features like other MMOs but you continue to troll with your extremely limited Eve experience.

    Eve is probably one of the only freaking MMOs that keep teaching players new things even years after starting It's impossible to understand Eve in such a limited amount of time. noone "gets" Eve in a month I don't give a shit how smart you are.

    Maybe one day when you stop trolling and baiting Eve fans Ill actually have a conversation with you and explain Eve.

    Playing: EvE, Ryzom

  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by Gdemami


    Just quick note of something that needs to be considered in some assumptions - not every lost ship is worth the same.

     

    Enough already!

    We know every posts you make tells people how much better Eve was when you played it.

    Now CCP took away ghost training and nerfed whatever else you used to like so you constantly have to bitch in Eve forums saying stuff like Eve is mainstream and carebear.

    For a game with Eves risk 6k ships daily is alot. I don't care if a ship costs 200k or 2 billion isk its a pop.

    Not everyone pvps (ship combat in Eve) what we should do is gather every person that actively pvps and lets tally up the average ship loss. Im sure it a hell of alot more than 1 ship loss a month.

    Playing: EvE, Ryzom

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