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Upcoming Ranger Class Changes

AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

Fresh from Advocate feedback and community replies in general, devs posted up a reply today for upcoming changes on the test server forums: forums-tl.ageofconan.com/showthread.php

Today, 01:06 AM

izgimmer

System Designer



Upcoming Ranger changes

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Here is a short update on some of the changes that are in the works for the Ranger.

 

  • •Debilitating Aim now also increases the duration of the Crippling Snipe debuff by 2/4/7 seconds per respective feat point to a total duration of 15 seconds.
  • •The Ricochet feat has been revamped. It will now give the Ranger a chance on attack to apply a 10% snare to his current target. This snare bypasses crowd control immunities. Further feat points in this feat increase the chance to apply this snare effect.
  • •The Knee-Capping feat has been replaced with a new ability called Knee-Capping. This ability is an instant clickable snare. The snare percentage and duration both increase when investing a second feat point making it on par with Pin Down. The ability costs stamina to activate.
  • •Tendon Rupture now increases the duration of the Knee-Capping snare by 1/2/4 seconds per respective feat point.
  • •Clear the Field now increases the duration of the snare applied by Incapacitating Stabs.
  • •Increased the duration of the Absolute Precision buff to 15 seconds.
  • •Terror Totem has been replaced with Concussive Blast. Training this feat grants an instant cast point blank AoE stun that affects up to 4 targets within 3 meters for 0.5 seconds. Investing feat points increases the duration of the stun by 0.5s per point up to 2.5 seconds. The ability has a 90 second cooldown.
  • •The damage from Sulfurous Burst has been tweaked up slightly. The damage will increase with your level.
  • •Ability - Evasive Action has swapped places with Combo - Shield Bash.
  • •Evasive Action has been reduced to a 3 point talent. The ability will give you 10/20/30% Evade Chance when the ability is used.
  • •NEW FEAT: Improved Evasive Action; a 2 point feat that improves the Evasive Action to also give 15/30% Immunity.
  • •Shield Bash cooldown has been reduced to 4 seconds. Investing points in this feat improves the damage of the combo.
  • •Shattering Stance no longer procs knockback or AoE damage.
  • •Shattering Stance now increases your Weapon Damage (Ranged) by 25% and your Armor Penetration by an amount based on your level.
  • •The Booby Trap trigger radius has been slightly increased.

We are also looking into the possibility of giving rangers the ability of executing white attacks while moving.

 

Apparently;

"The new Evasive Action has no penalty to the ranger's damage. This is why we moved it deeper in the tree. Also, the 30% immunity from Improved Evasive Action means casters will miss the ranger with spells 30% of the time while the buff is active. I think that's pretty useful"

Sounds good. However, what do you guys think about Rangers executing attacks whilst moving?



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