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i played the trials 5 times of heros/villains i was woundering if people still play this game becouse of the frist ever exspansion of the game so is it worth geting and start playing for life
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id pass on it, but then again thats just me. i got to mid 20's with my blaster and got boring to me after awhile. and also my brother got to lvl 50 and complained that pvp was broken, and repetitive. he hung his hat up on that game as well. but i figure if you tried 5 times for a trial and didnt buy the game, dont even bother.
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
anyone els
Going Rogue is the second expansion. City of Villains was the first and evntually became free after CoX was transferred from Cryptic to NcSoft. Plenty of people still play it.
whats CoX and how can i get it
I could be wrong, but I'm pretty sure the 'X' in CoX is a variable, and goes for either CoH (Heroes) or CoV (Villians)
give me some good and bad pionts about coh/v
You actually never played the game. If you did you would have figured out some good and bad things about the game.
Good
-Character Creation
Bad
-Repetitive Missions
thats all I feel like listing lol ... but for me it was fun up to about lvl 20 and then I realized the missions are just far to mind numbingly similar and the only way you get change is to make a different character with a different look and archetype.
Currently Playing: WoW (somewhat)
Testing: None
Played: WoW, CoV, AL, SWG, VC, EVE, SWToR
i did the trial of issue 13 how is issue 14 going
Okay, I'll bite.
CoX is the abbreviation for CoH/CoV. They're essentially the same game (two sides of one coin), so people shorten it to CoX instead of CoH/V when addressing that pertains to both CoH and CoV. Unless you by the CoH DVD edition or the CoV Collector's edition, any box that's currently on the shelf will contain boh games. Even with the special editions, though, one subscription gives you access to both games.
One of the good things about CoX is that it's casual-friendly. Yes, you can login and play for hours on end. But it's also possible to hop on for fifteen minutes if that's all the time you have.
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The less you expect, the more you'll be surprised. Hopefully, pleasantly so.
I've played off an on since release. Everytime I renew, the game seems cool for a month or so, mainly because I *love* creating heroes/villains. After a month, the love affair has cooled and I'm left with mission after dull, repetitive mission. Leveling in this game is an awful experience. Over the years, they've made it faster, decreased exp necessary to level, done all sorts of things. The truth is, if toons leveled twice or three times as fast, the game would still be incredibly boring. The "game" part of CoX is lame, lame, lame.
The truly maddening thing is seeing them pump out issue after issue (what they call their updates, each comes with expansion-like content to one degree or another) and not address the basic failings of what *could* be an awesome game.
I would not recommend wasting money on this boat anchor of a game, particularly with other superhero offerings in the works. This one is just playing dress up with superhero avatars without any thought toward what makes superheroes feel super.
That was informative feedback.
Thanks
Current: GW2 (almost)
Played: EQ, DAoC,EQOA,Shadowbane,WoW, WAR, SWTOR, TSW
sudsboy, you say CoX is boring and that the devs don't "address the basic failings" of the game. Other than the repetitive missions, what else do you find boring? What are the basic failings?
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The less you expect, the more you'll be surprised. Hopefully, pleasantly so.
sudsboy, you say CoX is boring and that the devs don't "address the basic failings" of the game. Other than the repetitive missions, what else do you find boring? What are the basic failings?
You can tell what his problem is with it is from his last line. The phrase "makes superheroes feel super" usually follows other statements. Such as "My tank should be able to herd half the mobs in a single zone", "my blaster's nuke shoule wipe out 50 mobs in a single blast", or my personal favorite "my scrapper should be able to solo every AV and GM."
He's not playing to enjoy himself. People who really enjoy this game actually read the storys. the people who get tired of it see every play session as a job. "tonight I'm gonna get to X level" "Tonight I'm going to run a taskforce to get the merits I need for that cool IO I need." "Tonight I'm going to farm until I get the inf to buy the IO I need to get my character totally purpled out."
To the OP, if you play, just play to have fun. Enjoy the scenery, read the storys, just relax and have a good time
sudsboy, you say CoX is boring and that the devs don't "address the basic failings" of the game. Other than the repetitive missions, what else do you find boring? What are the basic failings?
You can tell what his problem is with it is from his last line. The phrase "makes superheroes feel super" usually follows other statements. Such as "My tank should be able to herd half the mobs in a single zone", "my blaster's nuke shoule wipe out 50 mobs in a single blast", or my personal favorite "my scrapper should be able to solo every AV and GM."
He's not playing to enjoy himself. People who really enjoy this game actually read the storys. the people who get tired of it see every play session as a job. "tonight I'm gonna get to X level" "Tonight I'm going to run a taskforce to get the merits I need for that cool IO I need." "Tonight I'm going to farm until I get the inf to buy the IO I need to get my character totally purpled out."
To the OP, if you play, just play to have fun. Enjoy the scenery, read the storys, just relax and have a good time
I'm not playing to enjoy myself??? Hahahahaha. You don't know me, what makes you think you can speak for me?
In response to the question from the poster above you:
Strangely enough, a few friends and I were out for drinks last night and we talked about this very subject. The basic failings of the game (as I see them, obviously opinions vary) are (1) a lack of the "visceral superhero experience", (2) an achievement schedule (i.e. new power picks) that is too long and unevenly spaced, (3) lack of meaningful endgame, even with the addition of Invention Enhancements, (4) very few scenarios that require even rudimentary tactical thinking, and (5) the aforementioned boring missions that are so painfully repetitive that deriving joy from reading the mission text sounds like the only way you *could* enjoy them.
Personally, I turn to books when I want a good read. I turn to MMOs when I want a massively multiplayer experience.
In addition to the basic failings listed above, I also feel that the developers have wasted years trying in vain to balance classes (almost always using nerfs rather than buffs), ostensibly for a PvP experience that just doesn't work in any appreciable way, rather than thinking outside the balance/nerf box and creating PvP scenarios that can play to the strengths of different classes. I still wonder why you should try to make other classes as survivable as a tank or as deadly at range as a blaster; why not create PvP minigames where you need to defend objectives, take out others, or keep an npc healed as he assaults another team's base?
Instead of exploring ideas that really add to the game, the developers have instead spent five years tweaking the classes over and over and over and over and over again, adding a bit of new content along the way and completely ignoring the lack of endgame. There is no real reason to play your character once he reaches level 50, unless you just want to OCD out and make up a goal or two for him. There's literally nothing to do of any consequence.
Boy, they sure do have some nifty text from the quest givers, though.
I have been in this game since beta!! Man it was fun when it first came out all the herding and just mass destruction of a hundred baddies on a tank. Take a healer with you and some blasters and leveling was a breeze and it is how i like to play! It seems now the devs are taking matters into their own hands and once again cookie cutting a game i pay for and telling me how to play it! Posi puts out threats to a huge community about how he will take toons you may have pl'd to a certain level! I for one am putting the game on the shelf after five years and moving on........Pros of the game: Graphically it is one of the best out there and character build is fun also! Although, the story lines are repetitive there are some arcs that are really fun to play more then once. On the flip side there are a lot of people out there that love to build new toons myself included in that. I pay my monthly fee to do just that level up as fast as i can and not be told how i can do it! Bring back the big herds if herding pays the bills then let the herding begin i say. In the end good game with not so great people running it and with no customer thought in mind! When you pay for a hamburger do you let someone tell you how it must be eaten! That is how i look at the game today !
I have much more fun playing this than the CO Beta tbh.
But it is an original MMO ! from back in the days when an mmo meant 'multi player' After lvl 20 it becomes very hard to solo, you can do it! but yes, you will get bored.
Also, what I like in CoH is that even though there isnt as many people as there used to be, Its not long before someone whispers inviting you to a team.
CoX was never really good at pvp, i'll give you that.
Its well worth it! unless you prefer to solo, in which case you will get bored.
I bought CoX when it came out in EU, and its one mmo that I will always re-sub to everynow and then, usually after a disapointing release of a new mmo. CoX is always reliably fun, smooth, very few bugs, TONS of content, funny and intruiging.