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Was thinking if this game will finally nail it when it comes to large sieges. Seeing so many games before having boasted to do this, and failed, I am sorry to say I remain a bit sceptical. I do not know what capabilites are hidden in the unreal 3 engine, but at a glance having so awesome graphics usually limits the performance of having many players in close proximity.
Any thoughts on this?
If you want to hire Machete to kill the bad guys, you better make damn sure the bad guy isnt you!