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  • BrenelaelBrenelael Member UncommonPosts: 3,821
    Originally posted by ktanner3

    Originally posted by Burntvet

    Originally posted by ktanner3

    Originally posted by Burntvet

    Originally posted by whpsh


    The problem here is assumption ...
    The poster is assuming that out of all the people in the market to purchase a new MMO, that the majority of those that would consider STO also have the same opinions and interests as themselves.
    Is it even a reasonable assumption that a Star Trek fan is also an MMO fan? Or visa versa?
    I personally don't care for the direction they've chosen to go either but I have no delusions that my $15 speaks any louder than someone elses. And just because I want to be an avatar on someone elses ship doesn't mean that the volume of work necessary to get me there is proportional to the return.
    Right now the only comparable game to this one is EVE. Who's going to be the fool and argue with its success? Slap some recognizable ship designs on it and people might just fall in love with it.

     

    The thing is, a strong IP like Star Trek is a 2 edged sword. A game based on a strong IP will get more attention and have a built in fanbase, but also come with greater expectations. People want to do things they saw in the Star Trek universe, and that can't be done if the "avatar" is the ship or is so most of the time.

    That isn't an issue with EvE, because people had no expectations for it being anything besides what it was. STO can't go the same way and expect people to be just as happy with it. EvE succeeded because of what it "wasn't" (i.e, a bad adaption of an existing IP universe) as well as for what it was.

     

     

     



     

    Your avatar is not the ship. Otherwise you wouldn't have the endless options of defining your character's look. There was even a video released showing you the endless options for choosing a race .Please read faqs before spouting falsities.

     

    Perhaps you missed the  MOST OF THE TIME in there....

    If there are no ship interiors or Starbase interiors, and in space combat, then the ship WOULD be the avatar then, wouldn't it?

    Ya sure, instanced away missions... whoopty do....

     

     

    So don't play. Whoopty do....

     

    Don't worry... A hell of a lot of people won't be playing after the last 3 interviews. You should watch what you wish for because with the direction(or misdirection) Cryptic is taking this game in lately you just might get it.

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • ktanner3ktanner3 Member UncommonPosts: 4,061

    Originally posted by Brenelael

    Originally posted by ktanner3

    Originally posted by Burntvet

    Originally posted by ktanner3

    Originally posted by Burntvet

    Originally posted by whpsh


    The problem here is assumption ...
    The poster is assuming that out of all the people in the market to purchase a new MMO, that the majority of those that would consider STO also have the same opinions and interests as themselves.
    Is it even a reasonable assumption that a Star Trek fan is also an MMO fan? Or visa versa?
    I personally don't care for the direction they've chosen to go either but I have no delusions that my $15 speaks any louder than someone elses. And just because I want to be an avatar on someone elses ship doesn't mean that the volume of work necessary to get me there is proportional to the return.
    Right now the only comparable game to this one is EVE. Who's going to be the fool and argue with its success? Slap some recognizable ship designs on it and people might just fall in love with it.

     

    The thing is, a strong IP like Star Trek is a 2 edged sword. A game based on a strong IP will get more attention and have a built in fanbase, but also come with greater expectations. People want to do things they saw in the Star Trek universe, and that can't be done if the "avatar" is the ship or is so most of the time.

    That isn't an issue with EvE, because people had no expectations for it being anything besides what it was. STO can't go the same way and expect people to be just as happy with it. EvE succeeded because of what it "wasn't" (i.e, a bad adaption of an existing IP universe) as well as for what it was.

     

     

     



     

    Your avatar is not the ship. Otherwise you wouldn't have the endless options of defining your character's look. There was even a video released showing you the endless options for choosing a race .Please read faqs before spouting falsities.

     

    Perhaps you missed the  MOST OF THE TIME in there....

    If there are no ship interiors or Starbase interiors, and in space combat, then the ship WOULD be the avatar then, wouldn't it?

    Ya sure, instanced away missions... whoopty do....

     

     

    So don't play. Whoopty do....

     

    Don't worry... A hell of a lot of people won't be playing after the last 3 interviews. You should watch what you wish for because with the direction(or misdirection) Cryptic is taking this game in lately you just might get it.

     

    Bren



     I see far more people looking forward to this game than I do those who won't because of the recent decisions. So it's more like you and the rest of the small percent who are negative will be trolling the forums while the rest of us are enjoying the game.

    What will happen is what always happen when an MMO comes out. Those of us who like it will play it, and the rest of you who don't will haunt the forums telling everyone how horrible it is. Nothing new there.I still don't get why people choose to haunt the forums of a game they don't like(one they have never tried at that). If I don't like a game, I choose not to play it nor spend time trolling forums. Seems kind of  to me.

    Currently Playing: World of Warcraft

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