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Just picked up the Feb 2009 issue of PC Gamer. Im not sure if they have a website with articles so I'll just retype it here....
STAR TREK ONLINE
Boldy game where no man as gamed before
The article background is a planet with the updated Sovereign class in orbit. There are several bubbles in the background with small descriptions.
1. Exploring new worlds is what Star Trek is all about, and STO promises a system of infinite exploration - presumably randomly generated planets to keep your voyage going indefinitely.
2. It looks like the Sovereign class ship (like the Enterprise E), but this Captain has pimped his ride with new warp engines and some extra techno-bling.
3. Space is full of objects to exploit and beat up on, like asteroids, anomolies, and other starships
If there's ever been a franchise that would benefit from the vastness and limitless expandability of a MMORPG its Star Trek. Seeking out life and new civilizations to phaser-burn for XP is right up our alley, especially from a series that brought us wormholes and warp drives, transporters and tribbles.
Star Trek Online's promise of being able to customize your captain's race and the design of your Federation or Klingon ship, and then recruit a crew to take that ship on a mission have us eagerly practicing our Picard maneuver.
The addition of the hour-long chunks of content being released on a regular schedule, or engaging in combat with enemies like the Borg sounds as close to the Star Trek experience as we can hope to get in this generation of gaming.
ETA: Fall 2009
X-Factor: Ship and surface-level combat (and ship boarding !)