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is this an ORIGINAL mmo?

ASmith84ASmith84 Member Posts: 979

this is all my opinion and i ask for you all to respect it and only comment on it not me or anyone else directly and in return i will respect yours.

this game had my curiosity for awhile now. each time i visit this site ive been looking at this game on the home pag and topics that are about this game. i always wondered why i never heard of this game or seen it on othersites before but i never took the time to figure it out until now. i went on the website for this game and saw a dragon. not the usual cartoony dragon like in dragontails or something but a realistic im gonna eat your face type of dragon. this sparks my curiosity more and i read all the features in this game. one feature that stood out was the play it your way. as i read this part i have to ask WHY HAVNT I LOOKED AT THIS GAME EARLIER?

this game is EXCATLY what ive been posted on these forums since i joined this site.

"Enjoy the smooth and flowing gameplay, the fast paced action, and the highly responsive controls. You can forget about point - click - and wait: In Darkfall, the action is real-time and your character feels like an extension of yourself."  arent these ideas i posted on this site?

"You don?t have to spend endless hours playing in order to enjoy yourself, or to become successful." didnt i say this about warcraft that all it is is a game that makes you play longer to accomplish anything? why cant you just play for like half an hour and accomplish alot like in halo or call of duty?

"In Darkfall, there?s much more to character development than, say, raising your riding or mining skill by mindlessly killing rats all day. Instead, you'll need to practice your skills if you want to get better at them. Darkfall?s skill based system makes sense, and it saves you from having to waste your playing time leveling. "  this is my whole skillbase argument i posted awhile ago.

"You will never have to re-roll your character again. With Darkfall?s flexible character development system, your character simply adapts to the choices you make for him. We give you hundreds of skills to learn and master, and around a hundred Prestige classes to further specialize in. "  this is like my one character argument that why cant we just make one character but customize him or her whenever we want?

i have to ask why did it take this long to figure that this is the type of game we want to play? all you people are posting about this game so it must be popular. its funny how i read replies to my posts saying it wont work or thats a dumb idea and now it will be put into action with this game.

Comments

  • OthobOthob Member UncommonPosts: 34

    Nice post... welcome to the boards  8)

  • imbantimbant Member Posts: 1,291

    While it doesn't appeal to the market that WoW for example is in....it certainly is "the" MMO that a lot of gamers have been begging for.

    Hopefully it has a smooth release on the 22nd of January and we finally get a decent MMO to play.

    ~~
    Darkfall Releases on: February 25th, 2009

    Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296

    "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester

    "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos

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