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Ok.. lets make one thing clear. Every MMO is goign to have a grind at some point.
UO had skills you had to grind, Everquest had levels, EQ2, FFXI, Asherons call, WOW, everything has a grind in it to some degree cause its the simplest way to reward work and progression.
The thing with War is.. I noticed is .. it not only becomes GRINDY it doen'st have a wide selection of Grind.
And its already stated that the masses dont' mind grinding, as long as when they get tired of it they can do something different.
Lets take the most populat Game for instance. how many things can you grind.
You get the point.
WoW is a major grind.. BUT it gives players soo many different grinds they never get bored of it as quick.. and when they do .. a new ilse is released, a new dungeon comes out, a new profession or expansion hits. They are keeping that Carrot on the end of the stick at all times. and NO killing Gahzrilla will not get you that carrot.
Warhammer has the following grinds
Wow has 9 ways to grind
War has 4 : And only 2 in war are actually 1/2 way fun.
When people are done with BGs in wow they can go get mats, honor, rep, any keep thier little grinding minds busy.
in warhammer when you are done with scenarios, and its 1 am and nothing is going on in the server you feel like you just want ot log off.
NO desire to stay.
This doens't apply to all of you .. but to most of you I am sure I got it right.
PS: Darkfall will be a grind too. I garantee I will see most of you standin by a practive dummy or a node, or something.. Dinging away at it to up your skill . For hours. just as they did in UO. Nothing the the last 10 years made that mechanic any better.