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I agree in the most aspects of this game which it apearrs it offers.. some of them are brand new and fresh which is frankly exactly what mmo rpg market needs today after all the wow clones ( wow copied some other games also) we ve been delivered by various other games .
I honestly do not understand why they desided that loot will be only for decoration reasons... honestly .. i cant think of any reason..
I favor the idea that loot shouldnt play the role that it plays in games like wow,L2 and majority of other mmo's ,
but at least it must adds some minor stats.. Something like dungeons and dragons pen and paper philosophy where talents and feats play the 80% of your character quality and 20% the gear..
But in cos it seems gear= 0% and the drops agony on bosses and random mobs ,that fewling.. i dont know mates i couldnt play a role playign game mmo or single player if no loot at all..
And im afraid if devs of COS wont add stats at least in minor onto items dropped loads of players wont even try a beta..