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Elikal, and I both have threads going that say very much the same thing about the problem with MMO's.
So, quick input is requested. Briefly describe 3 things you would like to see change in MMO's
1) No more scripted progression of completing senseless quests, dumbed down to the point, where I don't even know *why* I am doing it... I just do it, like EVERY other player... solo.
2) Bring back a serious death penalty. As I said before, this makes teamwork and cooperation the path of least resistance and brings back the "MMO" into the "RPG". Right now, all we have is cookie-cutter RPG's
3) Simply, make things more difficult. Make players have to think about how to progress in a dungeon, or where to position themselves in a fight, how to manage aggro, how to pull MOB's and "break" a spawn. These are basic skills in a difficult MMO that can take months to master... and you always have to evolve your tactics. These days I feel like I can complete any quest my level without dieing, ever, if I really wanted to be careful.
... what would be your top 3?