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Had a blast, but now I don't feel like playing

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  • ZebladeZeblade Member UncommonPosts: 931
    Originally posted by Bigdavo


    So I had the best fun I had so far with this game a few days ago. I was roaming Order territory with a Dark Elf and ganking/ambushing players whilst queing up for scenarios.
    It was a blast, particularly the 'world pvp', I was doing exceptionally well because I am by nature a very competitive gamer and in one scenario was miles ahead of anyone else in terms of damage/kills. Which made me log off that day very satisifed because I love to be on top.
    Anyway the point is I've tried to log in today and yesterday, looked around for about 5mins and just logged off again. I just cant bring myself to play it for some reason. It's almost like I've experienced all the game has to offer and I just don't care anymore.
    It's like I know how the game will pan out, sort of when you go through halfway of a SP game and just stop playing because you know the rest will be all the same. I remember moment of intense, exhilerating pvp in WoW in the good ole days, and the pvp in this game reminds me of that and even a little bit more... but to what end? Suddenly it all feels pointless.



     

    Please.. you didnt even get to a high level and you judged the game... LMAO you didnt even go 1/4 of the game and your comparing it to a SP game? So how was taking a keep? How was firing that catapult? Or how was taking the main city? When you get to 40 come back and say you know how the game pans out or ends.. lmao..

  • jblahjblah Member UncommonPosts: 368
    Originally posted by Zeblade

    Originally posted by Bigdavo


    So I had the best fun I had so far with this game a few days ago. I was roaming Order territory with a Dark Elf and ganking/ambushing players whilst queing up for scenarios.
    It was a blast, particularly the 'world pvp', I was doing exceptionally well because I am by nature a very competitive gamer and in one scenario was miles ahead of anyone else in terms of damage/kills. Which made me log off that day very satisifed because I love to be on top.
    Anyway the point is I've tried to log in today and yesterday, looked around for about 5mins and just logged off again. I just cant bring myself to play it for some reason. It's almost like I've experienced all the game has to offer and I just don't care anymore.
    It's like I know how the game will pan out, sort of when you go through halfway of a SP game and just stop playing because you know the rest will be all the same. I remember moment of intense, exhilerating pvp in WoW in the good ole days, and the pvp in this game reminds me of that and even a little bit more... but to what end? Suddenly it all feels pointless.



     

    Please.. you didnt even get to a high level and you judged the game... LMAO you didnt even go 1/4 of the game and your comparing it to a SP game? So how was taking a keep? How was firing that catapult? Or how was taking the main city? When you get to 40 come back and say you know how the game pans out or ends.. lmao..

    Looking at the poulation issues I will have to agree as unless you are in a very organized hardcore guild I see endgame being very onesided. Destro just has alot more people so if you play Destro you will see the endgame in WAR but as order it will be harder to flip tier 4 before the Destro can do it. Until the poulation imbalance is fixed and renoun gear is buffed I see very little reason for order to do world RVR objectives.

    Right now the RVR renoun gear is very lacking unless it gets a buff to be on par with PQ stuff people on Order will just get tired of being steamrolled for no reward. On my server Order ninjas keeps all the time but once the Destro zerg shows up they get it back fast. Maybe my server is the exception but Order usually does well in scenarios but world RVR is very one sided.

    Playing- Guild Wars 2, SWTOR
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  • TyvolusTyvolus Member Posts: 190

    game just keeps getting more fun for me.

  • PyndaPynda Member UncommonPosts: 856

    From my perspective (as a mid level player) the biggest problem with RvR is that all the rewards uniformly suck when compared to doing scenarios. You're almost forced to do scenarios if you want progress along with your peers (I have the misfortune to have joined a hardcore guild that may soon boot me for being too low level). Scenarios are fun for a time, but they are repetitive and they don't help with immersion. They are akin to the experience you might have playing a first person shooter - doing the same map over and over again. Not my cup of tea...

    PQ's - You need to do them for the gear because PvP gear sucks nad. But everyone seems to just park themselves at the first PQ in the chapter (closest to the relevant village), and then grind it out till the end. I've seen 60+ people at one of these initial PQ's. And after having got my bag yelled out I'm going to the next one two minutes down the road, anyone want to come along? And nobody follows. They're all like zombies. So I've pretty much just given up and now do the same. Finish the chapter in one place, and then move on. Because as I said, my guild are mostly on to tier 4 now.

    PvE (questing) - Next to useless for experience and gear. Do it if you want to try and get more out of the game, but expect to be thought of as a chump for making that choice. Everything about WAR PvE reminds me of WoW, even down to the ding sound it makes when you complete a quest. In fact, everything in WAR - classes, graphics, generic gear, linear world design, etc. - feels like WoW to me except the PvP. And I've already played WoW. But then again, I've always been more of a free form AC1, SWG type dude to begin with. So I do think WAR is a game many other people might well enjoy. There is definitely a spark at work here.

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Bigdavo


    So I had the best fun I had so far with this game a few days ago. I was roaming Order territory with a Dark Elf and ganking/ambushing players whilst queing up for scenarios.
    It was a blast, particularly the 'world pvp', I was doing exceptionally well because I am by nature a very competitive gamer and in one scenario was miles ahead of anyone else in terms of damage/kills. Which made me log off that day very satisifed because I love to be on top.
    Anyway the point is I've tried to log in today and yesterday, looked around for about 5mins and just logged off again. I just cant bring myself to play it for some reason. It's almost like I've experienced all the game has to offer and I just don't care anymore.
    It's like I know how the game will pan out, sort of when you go through halfway of a SP game and just stop playing because you know the rest will be all the same. I remember moment of intense, exhilerating pvp in WoW in the good ole days, and the pvp in this game reminds me of that and even a little bit more... but to what end? Suddenly it all feels pointless.

    You probably just played it to much and need a few days break... But it can also be that you lost that new MMO feeling that is so great.

    If you still feel it's a pain to logg on in a week or 2 then quit and get something else but there is a big chanse that youll just need a few days off, happens often to me when I played to much:)

  • SteelroseSteelrose Member UncommonPosts: 215

    REWARDS REWARDS REWARDS I hate this bastardized community of people that think rewards is the only thing they play for. THE FUN is supposed to be activity NOT the goal.

  • BizkitNLBizkitNL Member RarePosts: 2,546
    Originally posted by Steelrose


    REWARDS REWARDS REWARDS I hate this bastardized community of people that think rewards is the only thing they play for. THE FUN is supposed to be activity NOT the goal.



     

    Halleluja!

    10
  • BiggusRiggusBiggusRiggus Member UncommonPosts: 126
    Originally posted by jblah


    Actually I think I am just tired of leveling toons in general maybe I need to go back to FPS games. Maybe I just lost interest in MMO's as leveling characters is why I think I lose my fun factor over time.



     

    I think you hit it right on the head.  I played WoW for too long... 2 pre-BC 60s Hunter, Loc Ally... 2 new post BC 70s Shammi, Durd, Horde. I have enjoyed both games. I really like the leveling system in WAR. I like the tactics, Career points, RP points, and the Guild system.  But I am in the same funk. I just don't want to log into the game anymore. I am not going back to WotLK either. I hear a lot of RL people who played closed beta saying the same thing. They are mostly just burning time on Xbox. And these are long time MMOer SWGpreCU types. I am just wondering for most of us if once you have played a couple of MMOs hardcore, if that is it? It's like, ho hum, more gear, next skill, so on and so forth.

    I got to T3 and honestly the knock back thing is really what I think turned me off. I was having fun in the Scenarios, but getting launched by every other toon is getting dull.

    I also see a decline in server pops on WAR. I think that in two weeks when sub free sub time is up, and then two weeks later when WotLK comes out, the servers will be ghost towns. People are already rerolling to the highest pop servers to cover this just in case.

    I guess maybe I am also done with MMOs :(

  • brostynbrostyn Member, Newbie CommonPosts: 3,092

    I can see how everyone thinks there is no content, besides scenarioes. They've put such a huge XP reward on scenarioes that it sucks a lot of people into doing scenarioes nonstop. There really is a lot more to the game than that. You don't have to be lvl 20 to enjoy it, either. The thing is you need other players to enjoy it(good guild helps). Hopefully they nerf scenarioes, and up the XP rewards on the other content, like PQs and keep sieges(the item rewards on both are way better than scenarioes).

     

    I totally agree that Mythic needs to guide people away from scenarioes into other facets of the game.

  • PheacePheace Member Posts: 2,408
    Originally posted by brostyn


    I can see how everyone thinks there is no content, besides scenarioes. They've put such a huge XP reward on scenarioes that it sucks a lot of people into doing scenarioes nonstop. There really is a lot more to the game than that. You don't have to be lvl 20 to enjoy it, either. The thing is you need other players to enjoy it(good guild helps). Hopefully they nerf scenarioes, and up the XP rewards on the other content, like PQs and keep sieges(the item rewards on both are way better than scenarioes).
     
    I totally agree that Mythic needs to guide people away from scenarioes into other facets of the game.

     

    This probably leads to the other problem of there being too few people doing scenario's and queue times going way up.

     

    I really get the impression server pops are supposed to be way higher for this game than they are right now. Everything about the game screams population requirement but it's clear people think the med/low servers are far below that requirement already so their current high/full is probably only barely cutting it.

     

    Maybe they cornered themselves with releasing too many servers or expecting more balance between the two sides. Or maybe it's just a tecchnical issue and the servers can't handle more load. (Phoenix throne just crashed for example)

    image

  • DouhkDouhk Member Posts: 1,019
    Originally posted by gestalt11


    So you did even come close to experiencing all of RvR and then you think you experienced all of RvR.  You weren't even playing in a team other tan scanrios which is very different or assault a keep or anything.
     
    Of course its going to feel like WoW, if you only do what is in WoW.   Have you even looked at a fortress?



     

    Yeah, that's exactly what I'm saying. I experienced the T2 RvR areas, and they weren't very appealing. I found little action and few players of opposing factions. I have defended and attacked a keep, and that's pretty much the same; I see very few players of the opposing sides. I'm not going to play through the entire game if it's the same at end-game, as that is what it sets itself off to be. I'd rather not resubscribe / do the scenario grind if at end-game it's simply doing the scenario grind again. Like I said though, I'm willing to resubscribe if the players actually end up doing RvR instead of go the WoW route and just grind scenarios all the time. I don't see what's wrong with that thinking.

    EDIT: What I'm confused with is people's arguements that the OPs opinion is obsolete because he didn't experience the entire game. In all honesty, have you? Do you know how good end-game PvP is going to be? Have you ever taken a main capital? The only thing I can judge by is from other player's experiences who have so far rarely taken place (only one has taken place, and it isn't good news), and from what we see early in the beginning, which isn't too promising either.

    image If only SW:TOR could be this epic...

  • daryondaryon Member Posts: 28

    Stopped playing a couple days ago

    Tier 1 was a blast. Tier 2 started to lose it's lustre the higher level i got. and when i hit tier 3 i'd had enough.

    I was order, we ninja'ed a few keeps, but it was exactly that.... Get it quick before destro knew what was going on. Within the hour the zerg would arrive and take them back. Get's old getting stomped with 2v1 odds.

    Tried to pve but it's just so soulless. When i hit tier 3 i was levl 18/17 and found a few quests that involved killing mobs at like level 22 and up.

    That combined with the shitty performance (despite trying every fix ive seen posted) and the numerous niggling bugs, was enough to make me lose the enthusiam to log in anymore.

    There's numerous issues with the game, however in my opinion by far the most pressing is the population imbalance across too many servers. It needs to be fixed and the longer mythic keep saying "we're gonna observe it and  then do something about it", the more potential subscribers they are going to lose.

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  • spizzspizz Member UncommonPosts: 1,971

    I did uninstall the game today, even i have still 18 days left from my trial. It was just too boring for me, to find a game almost in 2010 which has ingame ideas we saw already some years ago.

    Of course there were more points, lack of immersion, class unbalance, boring pve, performance issues and lack of RvR in mid game. Not to mention the long queue times to login to a server. Nah....i guess the mmorpg industry did reach its peak some years ago and all the games they offer now is just based on old ideas.

    It is still a solid game, but an mmorpg nowadays need to offer more to elicit vivid mmorpgers, especially the expirienced ones. At least it will be not a total flop like some other blockbuster releases in the last 2-3 years.

  • FreddyNoNoseFreddyNoNose Member Posts: 1,558

    Ok, did something happen this weekend?  A few days ago, someone posting this would be flamed to death.  Now, it seems to be different....

     

  • ElectriceyeElectriceye Member UncommonPosts: 1,171
    Originally posted by FreddyNoNose


    Ok, did something happen this weekend?  A few days ago, someone posting this would be flamed to death.  Now, it seems to be different....
     

     

    Honeymoon is over, newness is wearing off, people are seeing the game and recognizing that it has issues and is far from perfect.

    image

  • PheacePheace Member Posts: 2,408
    Originally posted by Electriceye

    Originally posted by FreddyNoNose


    Ok, did something happen this weekend?  A few days ago, someone posting this would be flamed to death.  Now, it seems to be different....
     

     

    Honeymoon is over, newness is wearing off, people are seeing the game and recognizing that it has issues and is far from perfect.

     

    It's not just this forum either, it's a trend on a lot of forums that's surfacing slowly.

     

    Basically what it seems to come down to for many people is "It's a great game but it's lacking a certain something to keep me wanting to log in"

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  • spizzspizz Member UncommonPosts: 1,971
    Originally posted by templarga


    I have actually not logged in and done anything really in the last few days. I reall do enjoy the game and it has some great aspects but I am starting to encounter problems that I simply do not like.



    The main issue I have is that the grind in this game gets really bad around level 20 or so. And I do not mean the leveling grind - I mean the level to keep up with your guild grind. When the majority of your guild out levels you, then what's the point. I am still in Tier 2 and love it but everyone else (well the majority including our herald banner guys) are in Tier 3 and I seriously feel left behind. Nobody wants to play alts because they all want to get to the end-game fast. Nobody wants to play the other faction because everyone wants to get to level 40 ASAP. That's fine for them but that is not how I play.



    Second, I HATE the segregation of the playerbase. It feels like there are 6 small games in one. There is no huge game world where you will run into lots of people. I like a large open game world, and it does not matter if it is linear or not, but I do not feel like the world is open at all.

     
    lastly, I really am beginning to hate the immediate "keep switches hands" aspect. I have the same feeling here as I do with PVP in instanced WOW - what's the point? Say we take a keep and less than 10 minutes later it is taken back....so what did we waste 3 hours for? We can now buy RR gear in the main city so we do not even need the keep for that. So seriously what is the point?



    in DAOC, when you take a keep, it would be taken for days. it took a large, coordinated effort to take it back and you would have a chance to defend. In WAR, the keep is taken almost immediately and I do not like that at all. It is almost as all of your hardwork is for nothing.



    WAR will have a huge problem as the population matures and it will be the same thing that destroyed DAOC. Everyone wants to play on their high level max level, end-game character. People really do not want to play alts. So as the game matures, fewer and fewer players will want to play alts and Tier 1. It will be almost impossible to participate in RVR "lakes" in Tier 1 or complete all stages of any PQ.



    WAR is still a great game but the more I play, its design flaws are coming out and I will be paying close attention to how Mythic will fix it.

     

     

    You mention some good points i even wasnt thinking that much about it since i had not that much chances to take part in RvR. Well at least around lvl 20 RvR on my server was very limited and only a hanfull people did it.

    Well, iam comming from FPS games too and my first mmos were FPS mmos like Planetside and ww2online but played also later on a lot of the traditional mmorpgs.

    The point you mention  " It is almost as all of your hardwork is for nothing" could be an issue, it reminds me on planetside where you did fight for some hours and in the next morning or even after a couple of hours the initial position of each faction was the same again. In comparison in ww2online we did fight for up to one month to decide which side actually will win the "game round" and the invested time was just rewarded every day and hour, which felt really great if you did succeed.

    Yes, those two mentioned games are different than traditional mmorpgs but i think if a whole raid fights for longer and invest motivation aswell time and effort to win a game round, the reward should stay for longer or at least it should be not just over in such a short time without the chance to give a longer feeling to actually win a battle if you have to punt a lot of effort in it. A large coordinated effort should be the goal for an RvR and not only short time attacks with quick wins and battle reset. That was one reason why planetside didnt succeed after a while, you got burned out fast with such quick resets.

    Maybe this will change with higher numbers of players endgame or with pvp rule changes, but good point you mentioned.

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