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Sony Online Entertainment is working hard to make PS3-to-PC multiplayer work.
By Dustin Quillen, 09/30/2008
DC Universe Online
According an MTV Multiplayer report, the implementation of cross-platform online play in DC Universe Online is giving the developers at Sony Online Entertainment some serious headaches. Though the team remains cautiously optimistic, this feature may not make the final cut at all -- rendering the PC and PS3 two entirely separate, parallel DC Universes.
The surprising part is -- while console MMORPGs are still relatively uncharted territory -- the problems that are arising here seem all-too-familiar. Sony Online Entertainment Austin's creative director Chris Cao confessed to MTV Multiplayer:
"We actually think that 'DCUO' being an action game translates very easily across [platforms], and there's not really that many differences in the gameplay. But one of things with MMOs is that we update them; we add new stuff. When we add stuff to the PC side it's a different route; going through the PlayStation Network and getting it to our console person is a lot different than getting it to our PC person."
"We don't want the console guys to get [updates] earlier or later or either way. And since they're two such different systems, we really need to work on our side to make sure that [simultaneous updates] happen. But I think if anybody is going to do it and make it simultaneously seamless for people, it's going to be us. It's just that we haven't done it yet, so we don't like to promise what we haven't delivered yet."
Restrictions on the size of downloads and an extensive certification process are just two potential stumbling blocks typical of console development. These concerns were echoed by SOE-Seattle's Matt Wilson, who's working on Sony's other cross-platform MMO, The Agency. "The console requires a certification process for every one of its releases, and that can take a short period of time or that can take a long period of time depending on the schedule," he criticized, continuing, "And if you've ever been part of an MMO release right after you launch the product, there's quite a few updates you do to solve issues."
Sounds like their reluctance to commit to unified PS3 and PC servers is probably the smart route. With any luck, their diligence will pay off when it comes time to form your own Justice League comprised of cross-platform Superfriends.
Superfriends had "The Wonder Twins " Which just happens to be the name Smed has given to his nutsack.