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So right now the server list population wise is rather lopsided in WAR.
I believe there is a reason for this. The low population servers will stay low for a long time. 80% of the content of WAR is based on having a healthy population. Both PvE and PvP. The conesquences of a low population are the following:
1) Can't do Public Quest, which have the best PvE gear
2) RvR zones are empty, may not even be able to take an objective even without opposition.
3) Scenario Queues are endless
4) Factional imbalance has no control. Control is enacted when it is at cap. The low pop server are the most out numbered.
Now consider that last one. On some of the Low pop servers Order is out numbered 3 to 1 or more. Guess what that means? No keeps for you, no T2 renown gear. Now renown gear in T2 is not the be all end all. In fact at lvl 18/19 I am reaplacing my gear with PvE stuff that i consider slightly better.
But there is a major problem here. It has harder to level in PvE due to public quest stuff. It is much much more inconvient for people to exclusibely PvP. I do both PvE and PvP. But the pure PvPers are getting forced to PvE for lavels and gear on order side. And the destro side they are force to PvE to level.
Why would anyone stay on a low pop server? Only for emotional reasons. Further whichever faction has a significant edge will drive away the other faction making balance even more unlikely.
Mythic should have locked T2 keeps so that only 3/4 of the keep could be owned at one time until roguhly about 1 or 2 months or until the server reaches full on both sides at least once.
And they really need to figure out some way to manage their network flow for population among servers.
WAR is not like other games. You must have a critical mass or the game is simply not much fun. There is simply no point in wasting time on a low pop server even waiting in a queue will be better.
If this were WoW or some other game like WoW it wouldn't matter much. The servers will most likely not fill up nicely and regularly. People will avoid the low population ones. In fact quese will probably get worse even with dozens of low pop servers.
The only thing i could think of is to give people free play time for rolling on a low pop server. It is a sticky problem. But due to reinforcing gameplay factors it is much more significant than it may intitially seem.
When your choice is wait in line or have no action you are messing with the growth of the game.