It looks like you're new here. If you want to get involved, click one of these buttons!
I've played MMORPG's since EQ1 and have been a fan from the beginning but it seems some trends are turning off hardcore gamers like myself and bringing in new breed of player.
I welcome change and fully understand what games like World of Warcraft and EQ2 have done for the modern day MMORPG but one thing I'd like to see come back is the good, old fashioned, painful death penalty.
The kind of penalty that makes you cringe in fear. The kind of penalty that makes you play it a little bit safer.
EVE Online has a penalty that is fierce but it's a space game (A great one) but a space game none the less.
I propose that all you game developers look at a game like that and try to put some fear in your old sword and spell MMORPG.
You may be surprised...people like a little fear.