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As the Banhammer turns

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Comments

  • xxlilDevilxxxxlilDevilxx Member UncommonPosts: 245

    I lol'd IRL ....thank god I quit the game after getting to lv 46 in 5 days.

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  • courtsdadcourtsdad Member Posts: 326

    And then more "Lufkin the close happy Mod" action

     

    http://forums.ageofconan.com/showthread.php?t=143495

  • shukes33shukes33 Member Posts: 1,051

    Referring to the jumping on top of things to gain unfair advantage i recently reported one i found myself as an exploit. in the eiglo... mountains i was fighting one of the boss mobs that was 5 levels higher than me and i ran at 50% and jumped onto a rock, i could hit the boss and he couldnt hit me back and didnt go into the evade mode either...so i killed him, i then tried it again and the same happened. realising this was an exploit i reported it and linked my loot so if they wanted they could take it from me.

    Intentional or not exploits are still exploits and although it's unfair to punish someone for accidently finding one it's still something that needs to be changed.

  • courtsdadcourtsdad Member Posts: 326

    Can't disagree with bugging exploits but the drama was caused by a GM going way over the top.

  • shukes33shukes33 Member Posts: 1,051

    Yes i agree with you there. i was talking about the buggyness thing but ye the GM's in that instance need to be warned or punished themselves. If i make mistakes like that at work i am nrought up for it. I can see the point from thier view but thier handling was atrocious. In thier position i would have looked at the area's being used and coded them corrctly, Then smiled the next time i saw someone try to use it and fail.

  • FischerBlackFischerBlack Member Posts: 573
    Originally posted by shukes33


    Referring to the jumping on top of things to gain unfair advantage i recently reported one i found myself as an exploit. in the eiglo... mountains i was fighting one of the boss mobs that was 5 levels higher than me and i ran at 50% and jumped onto a rock, i could hit the boss and he couldnt hit me back and didnt go into the evade mode either...so i killed him, i then tried it again and the same happened. realising this was an exploit i reported it and linked my loot so if they wanted they could take it from me.
    Intentional or not exploits are still exploits and although it's unfair to punish someone for accidently finding one it's still something that needs to be changed.



     

    I agree 100% with what your saying here. The GMs response to the situation sounds awful though and in my opinion is vey typical of how FC look down on their subscribers as a nuisance rather than as a valuable asset.

  • XtortXtort Member Posts: 392

    Exploiters getting banned, how unusual.

    Jehovah is a known exploiter in AoC. Even he accepts all of these and says they are ok, and for those he shouldn't be banned.

    I am a very happy customer that he is taken care of. Thanks Funcom!

    -----------------------------
    Osbourne Cox: You are the guy from the gym.

    Ted Treffon: I don't represent Hardbodies.

    Osbourne Cox: I know very well what you represent. You represent the idiocy of today.

    Ted Treffon: No, I don't represent that either.

    Osbourne Cox: You are part of a league of morons. Oh, yes. You see you're one of the morons I've been fighting my whole life. But guess what. Today, I win.

  • HamrtimeHamrtime Member Posts: 200

    Funcom has absolutely NO CLUE what good customer service is. If the guy is exploiting and maybe he doesnt know it, you dont ban him. Thats rediculous. Here is how I would have taken care of it.

    Hello Anemia this is GM Hamr.
    Very funny thing youre doin there by jumping in the fountain to avoid the guards.
    Unfortunately that is considered an exploit at this time and Im going to have to tell you to stop.
    Can you do me a favor and let anyone else know that if they are doing the same thing its considered an exploit?
    Just remember..if you get caught doing this again we will have to ban you for 24 hours.
    Thank you very much Anemia and enjoy AoC.

    Now I think anyone who wasnt sure if it was an exploit or not would come out of a conversation like that a happer camper and at the same time help the GM by warning others of his experience. AoC employees seem to be clueless like the devs.

  • twhinttwhint Member UncommonPosts: 559

    Yes...and no other company has done anything similar. Like ban people for trading with dupers, whether they knew or not. But generally, no one is innocent when exploiting is concerned.

    "Oh really? You didn't know that hiding behind the rock and being able to cast on the mob or used ranged weapons while it's not able to hit you isn't part of the game?" Gimme a break.

  • xxlilDevilxxxxlilDevilxx Member UncommonPosts: 245

    Sorry to say this but jumping onto something to lose some npc aggro is not an exploit. It is a bad AI coding. They should not ban someone if the game is buggy. If the GM found someone doing it, they should give the player some warning first.

    In this case, jumping 2 feet higher than the guard or into the fountain is common sense and anyone can do it even without the guard's aggro. Therefore, it is not an exploit, just bad programming. However, if the player is hiding inside a wall or something and consider a safe zone when he can shoot other player, it can be call an exploit cause anyone know you are not suppose to go inside a wall.

    Being said that, Failcom is still a failed company, only fanbois, hardcore conan fans or people with low standards cannot see how awful Failcom is.

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  • ElsaboltsElsabolts Member RarePosts: 3,476

    Is there any doubt that this game is in trouble, banning will not save them.

    " Life Liberty and the Pursuit of Those Who  Would Threaten It "
                                            MAGA
  • beaverzbeaverz Member Posts: 660

    Hmm Fc is so right to prevent exploits ban players, dont fix the exploits its much more logical to act that way.

    I'm not a no life that sits in front of his computer all day long, I'm an intern that sits in front of his computer all day long.

  • Ascension08Ascension08 Member Posts: 1,980

    Though that's pretty pathetic code if guards can't get into a wagon to kill someone, it still shouldn't be considered an exploit. He most likely thought it wouldn't work anyways, he just tried to do the logical thing. Run away when guys are chasing you with sharp objects. I bet he would've reported it to Funcom if they didn't jump the gun and ban him.



    --------------------------------------
    A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"

    Order of the White Border.

  • shukes33shukes33 Member Posts: 1,051
    Originally posted by xxlilDevilxx


    Sorry to say this but jumping onto something to lose some npc aggro is not an exploit. It is a bad AI coding. They should not ban someone if the game is buggy. If the GM found someone doing it, they should give the player some warning first.
    In this case, jumping 2 feet higher than the guard or into the fountain is common sense and anyone can do it even without the guard's aggro. Therefore, it is not an exploit, just bad programming. However, if the player is hiding inside a wall or something and consider a safe zone when he can shoot other player, it can be call an exploit cause anyone know you are not suppose to go inside a wall.
    Being said that, Failcom is still a failed company, only fanbois, hardcore conan fans or people with low standards cannot see how awful Failcom is.



     

    Sorry friend while i agree with the whole "gm's handled it incorrectly" part, you are wrong when you say it's not an exploit. using bad coding glitches to your advantage is an exploit, simple as that. exploiting an enviromental anomoly is an exploit! lets blame FC for thier failings and not ours please.

    Just an idea as a matter of interest...does anyone else think that using bad coding to your advantage is not an exploit?

  • courtsdadcourtsdad Member Posts: 326
    Originally posted by twhint


    Yes...and no other company has done anything similar. Like ban people for trading with dupers, whether they knew or not. But generally, no one is innocent when exploiting is concerned.
    "Oh really? You didn't know that hiding behind the rock and being able to cast on the mob or used ranged weapons while it's not able to hit you isn't part of the game?" Gimme a break.



     

    Bad npc pathing does not equal a first time ban. So yes some people are innocent. I dont think Ive verr seena game with offical notes that if you run from an NPC and they bug out that you are going to get banned.

     

    And as someone said in the AOC thread , how is it that Gold farmers are doing it to bosses in the epics  every day and no one does anything.

  • Ascension08Ascension08 Member Posts: 1,980
    Originally posted by shukes33

    Originally posted by xxlilDevilxx


    Sorry to say this but jumping onto something to lose some npc aggro is not an exploit. It is a bad AI coding. They should not ban someone if the game is buggy. If the GM found someone doing it, they should give the player some warning first.
    In this case, jumping 2 feet higher than the guard or into the fountain is common sense and anyone can do it even without the guard's aggro. Therefore, it is not an exploit, just bad programming. However, if the player is hiding inside a wall or something and consider a safe zone when he can shoot other player, it can be call an exploit cause anyone know you are not suppose to go inside a wall.
    Being said that, Failcom is still a failed company, only fanbois, hardcore conan fans or people with low standards cannot see how awful Failcom is.



     

    Sorry friend while i agree with the whole "gm's handled it incorrectly" part, you are wrong when you say it's not an exploit. using bad coding glitches to your advantage is an exploit, simple as that. exploiting an enviromental anomoly is an exploit! lets blame FC for thier failings and not ours please.

    Just an idea as a matter of interest...does anyone else think that using bad coding to your advantage is not an exploit?

    Again if Funcom's code is that bad, they should at least introduce degrees of exploiting (but they're not smart enough to do that). When you have an exploit and any retarded monkey can do it, it's not really an exploit. If you knew how to walk through a secret wall and only you and your friends knew, that's much more serious. Especially if you could be immune from enemy mobs but still shoot at them. Then that deserves a ban. But what the guy did? No. If you want to be a technical, yeah, it's an exploit. But it's a very minor one that should've gotten a warning. Then I'd bet he'd much 100% more willing to report it.

    --------------------------------------
    A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"

    Order of the White Border.

  • shukes33shukes33 Member Posts: 1,051

    i didnt in any way say that they were "just" in banning him friend i actually said the complete opposite in earlier posts.

    All i was saying is that an exploit is an exploit no matter how trivial. I judge exploits by my own standards. i reported one that i found and would have done the same for that too. to me being able to jump onto a fountain when the guards cant is an exploit, unless of course it was some special skill i had. to me being aboe to avoid agro by doing something that an npc can't due to coding is still me " exploiting bad coding" or taking advantage of bad coding. again just m,y opinion :).

  • Ascension08Ascension08 Member Posts: 1,980
    Originally posted by shukes33


    i didnt in any way say that they were "just" in banning him friend i actually said the complete opposite in earlier posts.
    All i was saying is that an exploit is an exploit no matter how trivial. I judge exploits by my own standards. i reported one that i found and would have done the same for that too. to me being able to jump onto a fountain when the guards cant is an exploit, unless of course it was some special skill i had. to me being aboe to avoid agro by doing something that an npc can't due to coding is still me " exploiting bad coding" or taking advantage of bad coding. again just m,y opinion :).

    What if you got banned before you could report it, or shortly thereafter? Even if you didn't know? Would you chastise yourself and say "bad shukes33! Funcom is always right!!"

    Hehe just kidding, I understand where you're coming from but of course alot of people have a different view. The point of the argument is to prove that they weren't fair in banning him, so we've agreed.

    --------------------------------------
    A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"

    Order of the White Border.

  • xxlilDevilxxxxlilDevilxx Member UncommonPosts: 245
    Originally posted by shukes33

    Originally posted by xxlilDevilxx


    Sorry to say this but jumping onto something to lose some npc aggro is not an exploit. It is a bad AI coding. They should not ban someone if the game is buggy. If the GM found someone doing it, they should give the player some warning first.
    In this case, jumping 2 feet higher than the guard or into the fountain is common sense and anyone can do it even without the guard's aggro. Therefore, it is not an exploit, just bad programming. However, if the player is hiding inside a wall or something and consider a safe zone when he can shoot other player, it can be call an exploit cause anyone know you are not suppose to go inside a wall.
    Being said that, Failcom is still a failed company, only fanbois, hardcore conan fans or people with low standards cannot see how awful Failcom is.



     

    Sorry friend while i agree with the whole "gm's handled it incorrectly" part, you are wrong when you say it's not an exploit. using bad coding glitches to your advantage is an exploit, simple as that. exploiting an enviromental anomoly is an exploit! lets blame FC for thier failings and not ours please.

    Just an idea as a matter of interest...does anyone else think that using bad coding to your advantage is not an exploit?

     

    Obviously you didnt read the whole post from the guy that got ban. He did not exploit the bad coding. He jump onto something and lost aggro. IF Failcom dont want this to happen, they can:

    1) take out jump function all together (like GW, thats pretty dumb)

    2) Make guard smarter or better pathing

    3) Make guards Ranged and Melee

    How can he got ban while people swim up the river, ninja climb mountains...etc . Well, no one really knows except Failcom and I just grad I canceled my sup long ago

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    image

  • shukes33shukes33 Member Posts: 1,051

    Yes i agree 100% friend i would have gone banana's fi i got banned. i really think mmo's should have some way of GM's being reported the same as us. They acted without thinking and without any warning. one of the above posters wrote a post on how he would have handled it ( can't remember who ) but i nominate him as a GM contender. If he was a GM of my game i would be a happy customer.

  • shukes33shukes33 Member Posts: 1,051
    Originally posted by xxlilDevilxx

    Originally posted by shukes33

    Originally posted by xxlilDevilxx


    Sorry to say this but jumping onto something to lose some npc aggro is not an exploit. It is a bad AI coding. They should not ban someone if the game is buggy. If the GM found someone doing it, they should give the player some warning first.
    In this case, jumping 2 feet higher than the guard or into the fountain is common sense and anyone can do it even without the guard's aggro. Therefore, it is not an exploit, just bad programming. However, if the player is hiding inside a wall or something and consider a safe zone when he can shoot other player, it can be call an exploit cause anyone know you are not suppose to go inside a wall.
    Being said that, Failcom is still a failed company, only fanbois, hardcore conan fans or people with low standards cannot see how awful Failcom is.



     

    Sorry friend while i agree with the whole "gm's handled it incorrectly" part, you are wrong when you say it's not an exploit. using bad coding glitches to your advantage is an exploit, simple as that. exploiting an enviromental anomoly is an exploit! lets blame FC for thier failings and not ours please.

    Just an idea as a matter of interest...does anyone else think that using bad coding to your advantage is not an exploit?

     

    Obviously you didnt read the whole post from the guy that got ban. He did not exploit the bad coding. He jump onto something and lost aggro. IF Failcom dont want this to happen, they can:

    1) take out jump function all together (like GW, thats pretty dumb)

    2) Make guard smarter or better pathing

    3) Make guards Ranged and Melee

    How can he got ban while people swim up the river, ninja climb mountains...etc . Well, no one really knows except Failcom and I just grad I canceled my sup long ago



     

    Honestly mate i am not dissagreeing at all with how they handled it. But your second point about using pathing to gain an advantage is and has been an exploit going back to the days of the god Everquest.

    He didn't run out of range to lose agro he used an exploit. meaning to or not he did. But yes they handled it crap.

  • Ascension08Ascension08 Member Posts: 1,980
    Originally posted by zymurgeist

    Originally posted by xxlilDevilxx


    Sorry to say this but jumping onto something to lose some npc aggro is not an exploit. It is a bad AI coding. They should not ban someone if the game is buggy. If the GM found someone doing it, they should give the player some warning first.
     



     

    Bad coding is the source of all exploits. That's pretty much the definition of exploiting. Using a bug to be able to do something you aren't supposed to be able to do.  It's not like they intentionlly put it into the game and forbade you to use it.  No warning is unnecessarily harsh but it's only a 24 hour ban.

    Make sure you don't jump on any fountains, rocks, wagons or anything, which THEY PUT IN THE GAME, and they also put a jump function in the game, but god forbid you're smart enough to add two and two together and try to escape by jumping onto said objects. That's obviously a 3rd-degree exploit and needs immediate disciplinary action - BAN. And you can do it to run from players, but NPC guards? Nope. Funcom needs to protect their crappy AI more I guess. I mean, they could at least learn from WoW by giving the guards -

    A stun.

    Nets.

    Ranged attacks.

    ANY type of crowd control that would slow or immobilize. Throw a freakin javelin into a guy's leg and he won't be running anywhere!

    There's so many solutions.

    --------------------------------------
    A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"

    Order of the White Border.

  • xxlilDevilxxxxlilDevilxx Member UncommonPosts: 245
    Originally posted by zymurgeist

    Originally posted by xxlilDevilxx


    Sorry to say this but jumping onto something to lose some npc aggro is not an exploit. It is a bad AI coding. They should not ban someone if the game is buggy. If the GM found someone doing it, they should give the player some warning first.
     



     

    Bad coding is the source of all exploits. That's pretty much the definition of exploiting. Using a bug to be able to do something you aren't supposed to be able to do.  It's not like they intentionlly put it into the game and forbade you to use it.  No warning is unnecessarily harsh but it's only a 24 hour ban.

     

    Honestly I still dont see it as a bug if anyone can do it. If you walk though walls or found a hole in the wall that lost all aggro, thats an exploit. Jump up to something (AoC got a very short jump btw) that everyone can is not a exploit to ME.

    Lets have an example:

    In EvE online, you can gank someone in 1.0 zone. But the police will comes in and start attack you, you then warp out to lose aggro, is that an exploit?

    In EQ, you try to pk someone in freeport, guards saw you and give chase. You zoned out to lose aggro, is that an exploit?

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    image

  • shukes33shukes33 Member Posts: 1,051

    No thats a design feature simple as that.

  • kastakasta Member Posts: 512

    Honesty, I would have gotten banned.  That game is so badly designed and coded I would not have put it past them to allow me loose aggro by jumping on something so I would have assumed that's the way it works there.  *shrug*

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