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I got tired of seeing that "other" thread so I'm starting a new one. If you like the game, feel free to post your comments here instead of in that "other" thread.
1) Everyone can play it. You don't need a new PC to play it, you don't even need a new graphics card and you can still get a decent framerate.
2) It works. I don't crash to desktop. The quests can all be completed. If I actually have an issue like accidentally giving a bind on pickup item to the wrong person in Kara or accidentally deleting the wrong character, I can open a ticket and it will be fixed usually within an hour or 2.
3) It's kept up to date. Patches come out every month or 2 that add additional content, update the interface, add new features, etc. Every couple years a new expansion comes out with a bunch of new content, new races, new classes, new professions, new skills etc.
4) Servers are always active. Everytime I log in there's tons of people in game. I have a list of about 20 friends and there's almost always somebody playing. I put stuff up on the AH and within 48 hours it's sold. If I need something, I can search the AH and find it.
5) It's complete. For PvE there's role playing, questing, raiding, professions, trading and reputation rewards. For PvP there's battlegrounds, dueling, arenas, world PvP and tournament play.
6) It's user friendly. I can play alone or in a group up equally well and both offer great rewards. There are no harsh penalties for getting killed which means I don't spend a bunch of time trying to reacquire something I've already acquired. Leveling up doesn't take a lot of time so I always feel like I'm progressing even if I can only spend a couple hours a week playing.
7) It's fun. Lots of little extra's are added like holidays, world events, the faire, and a fishing tournament.
8) It's beautiful. Whether you are 5 or 75 you can appreciate a world filled with knights, damsels in distress, dragons, sorcerers, magic, dark castles, earie graveyards, majestic mountains, breathtaking waterfalls, zeppelin rides, vast oceans, etc.
9) It's addicting. Whether you are just a casual player or a hard core raider it will keep you entertained for hours and keep you wanting to come back for more.
10) It's cheap. It costs about the same to play WoW for a month that it does to go see a 2 hour movie, buy a soda and popcorn and pay for the gas there and back and I never have to leave the comfort of my own house. For entertainment value it's hard to beat.
Comments
It's the Wal-Mart of MMOs. It's big, it attracts tons of customers, and, more often than not, smaller games don't get a chance to really flourish because of it. Though I believe you meant "Bind on Pickup", because you can trade Bind on Equip items.
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A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"
Order of the White Border.
Most of these lists are pretty much the same as this one, a lot of generic subjective things that could apply to a large amount of games. Some of them don't even really apply, how is "It's cheap" one, when its subscription rate is the same as many others, and is at the high end as far as MMO subscriptions go?
Nice to hear a bit of positive 'Warcraft' feedback! I played the game for trhee years and loved it , having a break from it now, got a bit burned out . It's a popular game for a reason...Its GOOD. It's going to take a mammoth effort by someone to better it!!
Smaller games have their chance and nothing is stopping them. It isn't like Warcraft is undercutting the small MMOs by lowering prices to unheard of levels because of their huge buying power. Anyone can make a game that is successful if they put the time into it. The only thing stopping the smaller [or any other] company is themselves. Other games aren't "flourishing", because people are getting sick and tired of half finished games getting released with flawed/rushed game designs. Why pay to beta test a game when you can play a well designed and finshed MMO?
Your analogy doesn't compare similar products which is why it fails, like most analogies do.
You really think WoW is making it harder for new, small games, as opposed to easier?
Yo, here's a news flash. People aren't going to play WoW forever. WoW has expanded the market by a huge amount, and those players are going to go somewhere once WoW starts its real decline.
i think WoW will have around 2 years after WoTLK of high gameplay numbers but it will decline after that, the story is over - there's no more to add unless the make up bullsh*t just to keep it going like they did with arena's and honor gear
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IVE PLAYED WOW AND LIKED IT SO IM A FANBOI PLZ FLAME MY THREADS CUZ I MIGHT MENTION WOW
not bad, except #9 is not necessarily a good thing, I think a maximum hours per day play limit on some people would do a lot of good.
Ah but story's progress... True alot of the WC3 content will be gone, but there's more to the world than that
It will decline eventually tho, but who knows when that will be.
About WoW making it harder for the little ones? How? I actually see a lot of new input of players thanks to Blizzard (not saying it's good ). Wow isn't an indepth, innovative or niche mmo so I can't see them stopping any smaller company. Tho the days that the majority swallows way too bugged games and things that didn't live up to the hype are over and tbh such company's deserve to crash and burn. Had one SWG, never again!
If you feed them, they will come!
I like it because I don't need a world, all I need is a realy realy good GAME.
If I may add:
1. It works on Mac. I'm a PC guy but I've got many friends who owns, live and die for Mac -- aka: Mac fanbois.
If you're a developer developing a competing product to WoW, what are you going to do about these people ? Overlook them ? Dismiss them despite being a valid, potential market ? Tell them to install Windows ?
The Mac market is growing and it offers a player base that should never be underestimated. WoW is currently the only MMORPG available out there for Mac (unless of course: somebody could prove me wrong).
2. It's customizable -- it's all about convinience. I like using mods to adds enjoyment to the vanilla, yet versatile existing UI. I believe things like click-casting should've been made available out of the box. WoW doesn't have this, but they've made it possible for other people to do it. Though some of the mod are indeed overpowered in the past (ie: Decursive).
3. Blizzard is generous: contents, updates and enhancements that would've come in expansion packs in other MMORPGs comes for free in WoW in the forms of updates. They do not take their customers for granted and strive to improve their games.
4. Blizzard's generally helpful: I've got a guildmate of mine who got his account not once, not twice -- but three times hacked and deleted because of keylogger and he could get all of his account, password, chars, gear, talents, minus the gold, etc back in 24 hours.
5. Understanding the cultural differences of their player base: Blizzard launching South American version, answering to the Chinese protest of the depiction of the pandaren, brewfest festival, Chinese new year festival. These are small perks which would've been easily dismissed or even laughed at in other games that have made WoW home to players w/ different cultural background.
More example ? Look at the distinctive building designs in WoW: Native American style for Taurens, mixed Nordic/Japanese/Chinese style for Night Elves. Then we have Dwarves who speaks in Scottish accent, Draenei in Eastern European accent, Night elves holding weapon in Japanese samurai stance, Trolls speak w/ Jamaican accent who does Capoeira for ./dance etc etc
It is this ability to embrace and infuse different culture into WoW that makes Blizzard unique, admirable and loved -- this is not only exotic, it also adds richness to the World of Warcraft.
As much as I want to see a true challenger to WoW, I have yet to see any developer dare to mix different culture into their product. AoC, Lotro and WAR doesn't have the same appealing, exotic, multi-cultural feeling of WoW.
*edit: added some stuff.
Make that 13 points because:
11. WOW has the best tense fighting of ALL MMORPG's.
Once you fought with your avatar in Wow on a PvP basis you are NO longer going back to slow moonwalking animated fights of some 70 year old in those other MMORPG's.
The fights are so fast and frantic, people knock their keyboards through their monitors. ))
12. If you join WOW you know you join the most played PC game in the world. That alone gives a sense of achievement because thousands of websites track your progress and that of the guilds.
Therefore - because the base of the WOW pyramid is THAT big - it will live longer than any other MMORPG that exists today and tomorrow.
13. WOW is the ONLY MMORPG where your RL friends discuss the techniques. How long has that been??? That we ALL play the same game and can share it in RL with many friends and relatives.
www.xfire.com
it's SOOOOOO GOOD to be (part of ) THE KING !!!
my reasons i dont think anyone mentioned yet
- you can jump
- when turning/looking around/walking in the world you dont have objects suddenly appear. Everything is either built into the game world iself (so it isnt loaded seperately) or fades in from far out where you dont get the abrupt and distracting magically appearing chair or whatever. I notice this a ton in games like vanguard or AoC
-when walking your character has a feel that it really is pressed against the ground and that its footsteps are really pushing off. It doesnt have the gliding feeling that many other games have where characters leg movements dont mesh with how they are moving
- the UI is incredible, i know its been mentioned, but it really deserves a lot of credit, everything is streamlined and really feels solid rather than an afterthought
14 posters and only three or four list something positive about the game, and of those, one is "you can jump" and the other is "it's a really good game." So, pretty much nothing. LOL!
One reason WoW doesn't suck is, ummmm.....
Trammies need to stop polluting the MMORPG landscape. They already have enough games in which to emote hugs and sell garbage by the banks.
most of the posts are opinion based, but this one is bar far the one I disagree with the most. So opinion based (not compared to other games) its pathetic.
most of the posts are opinion based, but this one is bar far the one I disagree with the most. So opinion based (not compared to other games) its pathetic.
These "things" that you go on about here are all completely opinion based as stated above.
You want tense fighting and a tense situation? Go play CoH for tense fighting. F*cking mindless fanbois make me a sad panda.
"And after blizzard takes over the world, they are gonna gather a bunch of lemmings, sit on their fat asses near a cliff, and watch the little fuzzy bastards suicide dive into the ground below. . . . . all just for their own entertainment."
You haven't named a single feature that wasn't in just about every MMO before and after WoW, nothing special there. And you mentioned performance like 3 times.
Darkfall Travelogues!
I think one thing we haven't touched on is the fact that it's massive. You can go from one tip of the continent to the next, seamlessly and with great diversity. Most games you go here load up a new zone, play a bit, load a new zone, and though diverse, the lack of seamlessness is painfully apparent. It's one of the things that attracted my to SWG at first. There were loadings when going from planet to planet but that was it. I am not against loading screens perse, just against the way they arent in the best of spots sometimes.
Diversity is a major key as well as touched on with the races, sure games have multiple races, but how many have a truly unique starting area for each, and completely different stories that carry on through the entire game. AoC for instance to me looks like 9 or so regular old humans with tats and no intriguing story line that plays out from all the other regular old humans...
Oh and I no longer play WoW, but I wouldn't mind playing again.
My 9 year old nephew can play it, so it's child friendly. Cartoony graphics and bright colors also appeal to children. My friend's whole family is in the same guild.
Tons of repeatable daily quests available to extend the threadmill and get more gold. You can make upwards of 50$/day selling gold which beats a real job.
The 4 BGs is free epix regardless of skill level as long as you put in the time, letting everyone compete easily. Multiple BG queues means you can easily skip out of losing BGs and get the maximum amount of honor without needing to fight in losses.
Item based progression means that you continually have to update items. Expansions wipes the slate clean so that everyone can get better epics in 2 weeks no matter how good your past gear was. This evens and resets the playing field every expansion.
Graphics are not too intensive and can run on even old computers.
The community is horrible. Is is full of 9 year olds always talking smack and if you try to be friendly by speaking to people in passing you will usually be greeted with a smart ass reply. It is way to soloable! Im 40 yrs old and the community is very important to me. There are actually other games that are much more mature than wow around. The games I play are pretty much "adult" games as you will hardly ever see any juvenile delienquents running about. But aside from that I spose WoW is a very good game . After all it has been around awhile and all MMO's will not be that polished at release. Best to wait at least a year before really judging a new MMO. There!...that's my 2 cents worth!
Most of the things posted are good things and I agree with them, yet many of them are not unique to WoW and even less really out weigh the bad things. Personally I loved WoW until BC, and I feel sorry for anyone who currently raids in BC. Blizz decided to make it so time put into raiding pre BC would have no effect in the expansion, gear scaling ruined the game for me. I haven't played WoW in over a year but if I started playing when WotLK comes out, and I got to 80, I could have just as good of gear as someone who's also 80 but has been raiding the past year.
Yes, using Wine -- not native.
*edit: in that sense, WoW also works under Linux. I've tried it w/ Wine: it works quite well.
I would like to add a few good points
1 - One of the most polished game in the market
2 - A working and a very detail Auction House
3 - Classes are (almost) balanced. Think of Paper, scissor and rock system. (Yes, shaman is not a broken class now)
4 - WoW is not a hard to play game nor easy, I say its right in the middle.
5 - Intense Boss fight. Every person in raid have their roles and they cant slack. Slack and mistake = wipe. (I know it get boring after the boss on farm mode but you get bored too for killing the the boss in single player game repeatedly.
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wow doesnt need any list showing why its good...
wow is above any mmo ever made so he doesnt need to come down humiliate himself making "why im good lists"