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Of course, in order to help me select a new MMO, you would probably need some information. I believe that a brief rundown of what I've played (and why I no longer play them) is in order.
Guild Wars: I actually still play this. I don't need a long dissertation on why this is or is not a true MMO. I like it. It's my "go to" game. I love the pvp systems in it (4 v 4 random teaming; 4 v 4 organized teams; 12 v 12 alliance battles; 8 v 8 teams; 8 v 8 gvg) There's always something to do and pretty much the whole thing is "end game."
LotRO: I played this for 7 months when it first came out. Graphics were good, but how many orcs and trolls can you kill before you just want to jab needles in your eyes. First major update was a free territory and more quests (very nice) ... next update was Faction Grinding (blech) and I left right betore player housing (a facet of some games I have no interest in because I do not understand why I would ever need it ..., but that's me).
WoW: I tried the free trial. I can't get past the cartoonish graphics.
Age of Conan: I got out of this mess right before having to pay for a month. For reasons why, see other posts made by me on these forums.
CoV/CoH: I played this for 2 months before AoC and have gone back since I quit AoC. I cannot see myself here much longer because a) the graphics are dated; and b) every mission gets to be the same (go to warehouse, office building or cave complex and kill someone, steal something or kidnap someone) I do not foresee making it to endgame because it is getting to be too much of a grind through the early 40s.
Free-to-play Korean grinders: I've tried these. I've spent more time downloading them than playing them. Enough said.
So, based on what I've written, and based on your own experiences, please advise as to any MMOs you think I'd enjoy.
Hedonismbot: Your latest performance was as delectable as dipping my bottom over and over into a bath of the silkiest oils and creams.