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Strategies of Guild War

Each guilds (both invasive/defensive) has two counselors who can provide stratagems for players (note that all of the following stratagems cost PP):

The following stratagems are for the guild on the defensive side:

| Fake Totem: Create a fake City-Defense Totem to puzzle the enemy. Each guild can only create three fake totems per guild war.

| Behind Enemy Lines: Transport yourself to where you can attack your enemy more easily.

| Sudden Strike: Summon Soldiers of the Bayer Tribes. Once summoned, these soldiers can not be controlled and they will attack any player in their attack range. These soldiers can block players on the invasive side. A total of five hundred soldiers can be summoned per guild war. Any existing soldiers will be removed if the guild on the defensive side summons a new batch of soldiers.

The following stratagems are for the guild on the invasive side:

| Fake Totem: Create a fake City-Invasion Totem to puzzle the enemy. Each guild can only create three fake totems per guild war.

| Behind the Enemy Line: Transport yourself to where you can attack your enemy more easily.

| Overcoming Difficulties—Remove the summoned soldiers of the Bayer Tribes so that the City-Invasion side can push ahead.

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