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Very disappointed in this game

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Comments

  • elondorelondor Member Posts: 171

    lol, you guys are wasting your time making threads like this, you already know that the loyal fans won't hear it.  my advice to you is wait until the game launches, give it 1 month when a majority of the population is max level already, and then come back here and see the same people praising this game and saying there is nothing big wrong with it are already back to playing their old mmo.

     

     

  • elondorelondor Member Posts: 171

     

    Originally posted by warcrown


    I also think people assume that this is the finished product  ***NEW ALERT***  This is not the final product
    That is all ...Have a good day

     

    You sir, have not been playing mmo's for long apparently.

    When I played the UO beta, I played the same game at launch.

    When I played the EQ1 beta, I played the same game at launch.

    When I played the DAOC beta, I played the same game at launch.

    When I played EQ2 beta, I played THE SAME THING AT LAUNCH.

    When I played the WoW Beta, I played the EXACT SAME THING at launch.

    When I played LOTRO beta, I played the same thing at launch.

     

    If you think funcom is going to put out some miracle patch in 18 days to change the game that people are playing now guy, you are sorely mistaken.  When the game launch happens and you buy the game, the only difference you will notice is a very very slight increase in performance because the debugger is not running in the background and that's it.

    I love how fanboys are so god damn blind.  Funcom could feed them a turd if they wanted and they would eat it.

     

  • alakramalakram Member UncommonPosts: 2,301
    Originally posted by ghoul31


    I have to say this game has been very disappointing.
    1. Instances everywhere. You have these giants doors in the middle of the wilderness everywhere. How ridiculous. And you have 5 minute load times to get into these doors. Instances everywhere? I call them ZONES. Little instances and they are well placed. Doors in the jungle? Have you tried to read the quest? They have a reason to be there.
    2 . Invisible walls  everywhere. You cannot just roam freely around the world like in other games. You basically have to stay on the road and thats it. As of now all I saw are small scenery, but not found an invisible wall yet. We probably need to wait till release to find how the rest of zones are designed.
    3 The "revolutionary"  combat system is actually just pressing 1,2,3 over and over again. I find it Fun. You look where is your enemy defending and you attack the other side. The enemies react to your attacks, changing his defenses from one side to other. It's dinamic, diferent and fun for me.
    4. very buggy and crashes all the time. A game 2 weeks from release shouldn't have this many bugs. AMD 3000+ single core. 2 gigs ram, 7900 gs 256. Game runs smooth in low quality, and low quality is awesome looking.
    5 Very laggy around other people. You need a really good computer to play this game. I dont find it laggy. Maybe your comp or your conection to internet sucks.
    6 very poor skill customization. Very few skill to choose from. Can't choose your stats and such. As of now i only found 3 skills to spend points in, bandage, climbing and hidding. But yeah you are probably right in this one. But somepeople dont like spending points on attributes. In exchange, characters are really customizable using the feat trees.
     
    The game has good graphics , but thats about it. It doesn't really have anything else good going for it. I know they haven't shown us the whole game, but this is the part they wanted to show us. And this part isn't very good.
    The only thing that could save the game is if the PVP and sieges are really good.  I will have to wait and see on that. I certainly won't be  buying this game now.
     
     
     
     
     
     
     

    Im not a preorderer. Im not a fanboy. I dont know If I'll buy the game when it comes alive. Just wanted to answer.



  • skeaserskeaser Member RarePosts: 4,236
    Originally posted by betheoop

    Originally posted by DAS1337


    In response to the ignorant.  Blizzard did not create skill/talent trees.  This isn't even the retail client.  It's a linear game until you get to Hyboria, how many times do we have to smash this into your dumb skulls?  You are playing a tutorial part of the game, up to level 13.
     
    It's as if people expect to have 90 different skills to choose from from the start.  Exactly what game ever let's you have every skill in the game before you hit max level?  Anyone?  I didn't think so.  The beta is meant to fix problems.  That is the point, that's why it's called BETA.  I can't stand stupid people.
     
    If you are getting bored with this game after 5 minutes, go play WARHAMMER.  Have fun.  I'll stick to a real game.

    I'm sorry to blow your bubble, but what you see right now is what you will get.  No major features gets added in BETA.  At this point, all they will fix are crashes and maybe lag.  The rest will be as is.  Until they release their first update.

    DX10 support and spellweaving are not major features? Damn, what's a major feature to you? Free blowjob with purchase?

    Sig so that badges don't eat my posts.


  • VandragoVandrago Member UncommonPosts: 230

    Originally posted by Travizty


    omg... Its freakin beta and people are already making they're minds up as to whether its a good game or not.
    Of course the game is buggy, of course it has issues YOUR THERE TO TEST IT  
    c'mon people.. Please get a clue.. You're not there to test the game. Thats why they['ve had beta the last year. Your there to stress the servers and allow fileplanet to get some of their money back they payed FC to host the client... Nothing more.

     What are you testing? Finding bugs that you can report so they stop mass producing the retail, fix the bugs you find then send it gold again?

    This OB is a tool for making money. Fileplanet pays FC a certain amount, FP then turns around and hopes 100k people sub, just to try to get into the beta. Do the math people. If 100k people sub for FP at $8.. Do you honestly think FC would allow FP to make that kind of money off their product for free?!?

    This excuse that "it's beta" is really old. Heres a pos beta client to "test", while wesend this more polished client gold.. wow people. Desperation has set in.

     

     

    image

  • KaltesHerzKaltesHerz Member Posts: 237
    Originally posted by ghoul31


    I have to say this game has been very disappointing.
    1. Instances everywhere. You have these giants doors in the middle of the wilderness everywhere. How ridiculous. And you have 5 minute load times to get into these doors
    This is the newbie zones you're in, you're directed intentionally to set goals. My load times are about 30 seconds. Your computer sucks nuts, my computer only cost 500$ with another 50$ invested in RAM.  Everywhere? So you've been out of the newbie areas and were able to go past lvl 13? Plus I remember specifically that the majority of the newbie quests are meant to be played in single player mode, which means instanced.  


    2 . Invisible walls  everywhere. You cannot just roam freely around the world like in other games. You basically have to stay on the road and thats it.
    See above
    3 The "revolutionary"  combat system is actually just pressing 1,2,3 over and over again.
    Well since you've  NOT gone past lvl 13 then you can't comment honestly about the combat system. In all games you've got craptastic attacks for a while, I've made 2 characters so far and I've actually got a decent array of attacks. You activate a combo, watch which key you need to press next and wham, dead MoBs. Maybe you forgot to check your character sheet for new attacks?
    4. very buggy and crashes all the time. A game 2 weeks from release shouldn't have this many bugs.
    Yeah, it's called a beta test, every time your client crashes, well depending on the type of crash a message gets sent to Funcom relaying the debugger data to them.  Oh wait, you only signed up to play a free game?
    5 Very laggy around other people. You need a really good computer to play this game.
    Agreed, however the debugger that runs in the background has to process MUCH MUCH more information when you're around other people, so that drastically slows you down. Hey, beta test debugger running in the background to watch for bad shit, who'da thunk doing something like that in a beta test?
    6 very poor skill customization. Very few skill to choose from. Can't choose your stats and such
     You can't play past lvl 13, you DO NOT KNOW what lies beyond that, so basically you're talking out your ass. Plus you can customize your skills, what few you get up to that point. I actually had 5 on my bear shaman by lvl 8. Maybe you should try opening your character sheet?


    The game has good graphics , but thats about it. It doesn't really have anything else good going for it. I know they haven't shown us the whole game, but this is the part they wanted to show us. And this part isn't very good.
    Your opinions are duly noted, however they have been disregarded because you have failed to open your character sheet.
    The only thing that could save the game is if the PVP and sieges are really good.  I will have to wait and see on that. I certainly won't be  buying this game now.
    See above about your opinions
      

    I'll be buying the game.

    Want a taste of religion? Lick a witch.

  • ArcheusCrossArcheusCross Member Posts: 793

    Originally posted by Travizty


    omg... Its freakin beta and people are already making they're minds up as to whether its a good game or not.
    Of course the game is buggy, of course it has issues YOUR THERE TO TEST IT  

    Now heres my issue with that statement. So, your telling me that 2 weeks before their launch they still have many bugs? Thats not encouraging.  That sounds like vanguard. Hell WoW had a pretty polished game (minus the looting lag, which got fixed FAST) and i don't even like them anymore due to raids ... but credit is given where credit is due.

    Like i said, my issue is with the people saying "OMG ITS A BETA, THERE IS GOING TO BE LOTS OF BUGS LOL" when its like 2 weeks before it goes live?

    Doesn't bode well..

    "Do not fret! Your captain is about to enter Valhalla!" - General Beatrix of Alexandria

    "The acquisition of knowledge is of use to the intellect, for nothing can be loved or hated without first being known." - Leo da Vinci

  • warcrownwarcrown Member Posts: 16
    Originally posted by elondor


     
    Originally posted by warcrown


    I also think people assume that this is the finished product  ***NEW ALERT***  This is not the final product
    That is all ...Have a good day

     

    You sir, have not been playing mmo's for long apparently.

    When I played the UO beta, I played the same game at launch.

    When I played the EQ1 beta, I played the same game at launch.

    When I played the DAOC beta, I played the same game at launch.

    When I played EQ2 beta, I played THE SAME THING AT LAUNCH.

    When I played the WoW Beta, I played the EXACT SAME THING at launch.

    When I played LOTRO beta, I played the same thing at launch.

     

    If you think funcom is going to put out some miracle patch in 18 days to change the game that people are playing now guy, you are sorely mistaken.  When the game launch happens and you buy the game, the only difference you will notice is a very very slight increase in performance because the debugger is not running in the background and that's it.

    I love how fanboys are so god damn blind.  Funcom could feed them a turd if they wanted and they would eat it.

     

    All the Betas that you were in, I was right there too and then some, and the fanboi remark, hmmmm Thanks because that the only thing you got right...just because you got to run around Tortage and maxed out at 13 and did the little starter quest...oh wait!!! did you have problems....lots of lagg...crashes...God forbid 4 to 5 fps......it is a beta, and you were here to stress the servers for funcom to compile data, but i take it that you were one of the ones that thinks this is the finish product

    image
  • BadSpockBadSpock Member UncommonPosts: 7,979

    I have not yet decided my view on this subject.

    So far the Open Beta has been not nearly as stable and performed as well as the PvP Weekend. This is a concern.

    The loading screens aren't too bad once they become cached, but the fact that they are used so frequently is disapointing. If this was a single player console game I could forgive it, but after experiencing the free roaming fun and scale of Grand Theft Auto IV the loading screens in AoC really do bug me.

    The combat is good, it was fun in the PvP weekend, but so far I have found no use for the active dodging or blocking. Spamming attacks and special moves seems to be more effective then trying to play with tactics, using the evasion buff from double tapping S or the knockdown bonus for double tapping W etc. So far, I have had no reason for those, and the active blocking is too slow to "catch" any incoming attacks. It's either attack mode or block mode, the few seconds it takes to switch between makes it unuable to me thus far.

    The story is good though standard fantasy so far, the dialogue and voice acting is exceptional.

    I'm just not sure there is enough "draw" to really keep me entertained yet. It's all pretty standard post-WoW era MMO stuff, the combat is a new twist but not implemented in a way that makes it truely "action packed" and dynamic to me. 



    The "end-game" stuff does look interesting, mounted combat and sieges and dungeons / raids etc. But I honestly think that other games are going to do all of the above better. RvR ala WAR is > PvP no matter who does the PvP. WoW does raids / dungeons better then anyone.

    I dunno. We'll see.

    I'm going to play the SHIZBAM out of AoC in the next few weeks and make my decision when the release comes.

  • ghoul31ghoul31 Member Posts: 1,955

    Originally posted by Travizty


    omg... Its freakin beta and people are already making they're minds up as to whether its a good game or not.
    Of course the game is buggy, of course it has issues YOUR THERE TO TEST IT  
    Its  2 weeks away from release. Idon't want to hear the " its only beta " nonsense

     

  • miagisanmiagisan Member Posts: 5,156
    Originally posted by heerobya


    I have not yet decided my view on this subject.
    So far the Open Beta has been not nearly as stable and performed as well as the PvP Weekend. This is a concern.
    The loading screens aren't too bad once they become cached, but the fact that they are used so frequently is disapointing. If this was a single player console game I could forgive it, but after experiencing the free roaming fun and scale of Grand Theft Auto IV the loading screens in AoC really do bug me.
    The combat is good, it was fun in the PvP weekend, but so far I have found no use for the active dodging or blocking. Spamming attacks and special moves seems to be more effective then trying to play with tactics, using the evasion buff from double tapping S or the knockdown bonus for double tapping W etc. So far, I have had no reason for those, and the active blocking is too slow to "catch" any incoming attacks. It's either attack mode or block mode, the few seconds it takes to switch between makes it unuable to me thus far.
    The story is good though standard fantasy so far, the dialogue and voice acting is exceptional.
    I'm just not sure there is enough "draw" to really keep me entertained yet. It's all pretty standard post-WoW era MMO stuff, the combat is a new twist but not implemented in a way that makes it truely "action packed" and dynamic to me. 



    The "end-game" stuff does look interesting, mounted combat and sieges and dungeons / raids etc. But I honestly think that other games are going to do all of the above better. RvR ala WAR is > PvP no matter who does the PvP. WoW does raids / dungeons better then anyone.
    I dunno. We'll see.
    I'm going to play the SHIZBAM out of AoC in the next few weeks and make my decision when the release comes.

    you just echoed my thoughts perfectly...great post

    image

  • PhyluxiaPhyluxia Member Posts: 146

    Posted this in a similar thread in the AoC forums:

    Lets list what i found last night:



    - The game wont boot in DX10 mode for me

    - After pressing the play button, i get to sit and stare at a stuck screen for 2 minutes before any kind of splash screen comes up.

    - Login server errors at least once per time i attempt to log in/create a char.

    - 2 minute zoning times once you finally get in the game

    - Horrific choppiness when loading new textures into memory (Vanguard hitching all over again)

    - periods of significant network latency

    - w/ particles enabled, an annoying flashing/glitching that led to my first seizure

    - An inventory and char sheet full of flashing question marks

    - Falling through 50% of the bridges i crossed.

    - Fell through the world twice.

    - Got stuck underwater once

    - Did i mention i crashed 8 times in 90 minutes of play?



    I have to agree with everyone that's comparing this to Vanguard. I was an avid fan of the game during beta and i yelled and hollered at everyone who said the game wouldnt be ready. "It's just beta... It's still beta... It's a beta client... they still have debuggers running... they run on subpar servers to test load... etc etc". I was spouting it all as loud as i could. We all know how that ended up. I sincerely hope that's NOT what happens with AoC, but the issues i'm seeing are NOT due to a simple bug or two. AoC still has significant stability and engine issues to work out.



    Is what it is folks. Feel free to defend the issue, but i wont be suckered into doing so again. If Funcom can prove me wrong, they've got a customer for life, but i just dont see it happening.

  • pjskullpjskull Member Posts: 65

    I would say that I am neither a fanboy nor a hater on this game.  I can say that I am likely to buy it.

    I have not played the Beta, so just going off of articles and forum posts, the problems seem to be in 3 areas:

    1.  Lag - This is very concerning, but seems to be often a server issue and hardware set ups will likely change and be optimized over time after full retail release.

    2.  Instancing and "Invisible" walls - If you read the articles attached to this site, the first 13 levels are designed to be path driven, solo RPG style play.  It's designed to immerse you fully in the story of the game.  By purposeful design, it leads you by the nose through a story arc and is not remotely a sandbox.  According to what they *say*, this changes later and the game becomes more wide open.  (Read the articles...)  I hope this is the case and see no reason not to take this at face value...  but with proper skepticism...

    3.  Lack of skills or customization - Seems like there are arguments on both sides of the fence here.  I am still willing to take a look at the game based on the upside.

    People always want to rant and rave about how bad games are prior to release or during beta.  Well, maybe I'm lucky or maybe I work hard, but if $50 gets me 30 days to try a game out, it's all good.  $50 barely gets me half a tank of gas these days...  it's just not that much money.

    Altre Monserrat - MBH/MP
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  • elondorelondor Member Posts: 171

     

    Originally posted by warcrown

    Originally posted by elondor


     
    Originally posted by warcrown


    I also think people assume that this is the finished product  ***NEW ALERT***  This is not the final product
    That is all ...Have a good day

     

    You sir, have not been playing mmo's for long apparently.

    When I played the UO beta, I played the same game at launch.

    When I played the EQ1 beta, I played the same game at launch.

    When I played the DAOC beta, I played the same game at launch.

    When I played EQ2 beta, I played THE SAME THING AT LAUNCH.

    When I played the WoW Beta, I played the EXACT SAME THING at launch.

    When I played LOTRO beta, I played the same thing at launch.

     

    If you think funcom is going to put out some miracle patch in 18 days to change the game that people are playing now guy, you are sorely mistaken.  When the game launch happens and you buy the game, the only difference you will notice is a very very slight increase in performance because the debugger is not running in the background and that's it.

    I love how fanboys are so god damn blind.  Funcom could feed them a turd if they wanted and they would eat it.

     

    All the Betas that you were in, I was right there too and then some, and the fanboi remark, hmmmm Thanks because that the only thing you got right...just because you got to run around Tortage and maxed out at 13 and did the little starter quest...oh wait!!! did you have problems....lots of lagg...crashes...God forbid 4 to 5 fps......it is a beta, and you were here to stress the servers for funcom to compile data, but i take it that you were one of the ones that thinks this is the finish product

     

    Hey why don't you re-read my post, because apparently you missed the entire concept of what I said, EVERY BETA I HAVE PLAYED, was the EXACT same when it launched.  FANBOY.  I forgot to mention one on purpose, and i'll leave it at this, Anarchy Online beta was in a similar state that conan is in now, granted AO was a LOT worse, it was not fixed at launch, it was launched with the same problems beta had.

    Don't farking try to tell me that coan is going to be fixed at launch because i'm "playing a beta product".. I have been gaming since the god damn commador 64 and I am not a stupid prick, just because YOU sir, are farking blind doesn't mean I am.  I am not the one in denial lol.

     

  • KaltesHerzKaltesHerz Member Posts: 237
    Originally posted by elondor


     
    Originally posted by warcrown


    I also think people assume that this is the finished product  ***NEW ALERT***  This is not the final product
    That is all ...Have a good day

     

    You sir, have not been playing mmo's for long apparently.

    When I played the UO beta, I played the same game at launch.

    Yep, and lagged like crazy and crashed like a crack head coming down from a 10 day trip. I was there, I remember.

    On another note, I remember being told by Tech support that my graphics card wasn't up to par because it was .5 megs less than min, but when I tried to explain to them why it was like that I was basically told I didn't know what I was talking about.  I eventually got it to work without support, and posted a fix on the forums for several hundred other people that were having the same issues with onboard graphics cards not agreeing with UO.

    When I played the EQ1 beta, I played the same game at launch.

    Never touched it.

    When I played the DAOC beta, I played the same game at launch.

    Yep, you played the same game I did. My first server crashed, not once, not twice, but 3 times on the first day.

    When I played EQ2 beta, I played THE SAME THING AT LAUNCH.

    Yep, broken quests, and not being able to log in for some unknown reason and all tech support could do was tell me to disable my firewall,,,,, I had no firewall.

    When I played the WoW Beta, I played the EXACT SAME THING at launch.

    I remember those days, falling through the world, finishing the same quest 20 or 30 times and leveling off it till it was only giving me 10 or 20 xp.

    When I played LOTRO beta, I played the same thing at launch.

    Never tried it till recently.

     

     

    If you think funcom is going to put out some miracle patch in 18 days to change the game that people are playing now guy, you are sorely mistaken.  When the game launch happens and you buy the game, the only difference you will notice is a very very slight increase in performance because the debugger is not running in the background and that's it.

    I love how fanboys are so god damn blind.  Funcom could feed them a turd if they wanted and they would eat it.

     From the closed beta testers own mouths, the client that is being used now is NOT the release client, it is specifically being used because it has a debugger coded right into it. So what you see now, is NOT what you're going to see at launch. Fanbois are annoying, but doomsayers are even worse.

     

    Want a taste of religion? Lick a witch.

  • Volgore2Volgore2 Member Posts: 40
    Originally posted by ghoul31  
    I have to say this game has been very disappointing.
    1. Instances everywhere. You have these giants doors in the middle of the wilderness everywhere. How ridiculous.

    We told you so, but everyone was yelling "stfu you haters...it's not like that, it's just temporary for load balance and testing purpose.


    And you have 5 minute load times to get into these doors
    We told you so, but everyone was yelling "stfu you haters...it's not like that, it's the debugger, it 's the compressed/decompressed textures, it's your fragmented harddrive!!" It was always something but..."... it'll change with the magical client anyway!!"
     2 . Invisible walls  everywhere. You cannot just roam freely around the world like in other games. You basically have to stay on the road and thats it.
    We told you so, but everyone was yelling "stfu you haters...it's not like that, you can explore and roam everywhere! Just play until level 45 and reach zone Y"

     
    3 The "revolutionary"  combat system is actually just pressing 1,2,3 over and over again.

    We told you so, but everyone was yelling "stfu you haters...it's not like that, it's next gen and you just don't understand it because you are are WoW-kid used to your cheap button smashing!"


    4. very buggy and crashes all the time. A game 2 weeks from release shouldn't have this many bugs.
    Been like that and back and forth forever for ages. One patch fixed this and messed up that again. But showing concerns, everyone was yelling "stfu you haters...they've got their magical internal patch already at hand, it'll all get fixed soon. Release will be so much different"
    5 Very laggy around other people. You need a really good computer to play this game.
    Been like that forever...but everyone was yelling "it's the debugger, it's our build which is 3 month behind, it's your pc, it's your ISP, it's your video driver, already run a spyware/virus check?....it's ...everything but not the game, our holy grail!"
    See, the fanbois never run out of excuses.. wait for the next posting to follow in which someone will show up with the same-o-same gibberish again:
    -it's your pc
    -your playing an old client version which is absolutely in no way related to the final we will get


    -release version will change eeeeeverything for the better
    -cheeta 2 will just turn everything upside down
    -"go back to WoW you hater"
    I wonder when people get that this game is just NOT LIVING UP TO THE HYPE. We told you so!

     
     
     
     
     
     

     

  • URMAKERURMAKER Member UncommonPosts: 671
    Originally posted by Volgore

    Originally posted by ghoul31  
    I have to say this game has been very disappointing.
    1. Instances everywhere. You have these giants doors in the middle of the wilderness everywhere. How ridiculous.

    We told you so, but everyone was yelling "stfu you haters...it's not like that, it's just temporary for load balance and testing purpose.


    And you have 5 minute load times to get into these doors
    We told you so, but everyone was yelling "stfu you haters...it's not like that, it's the debugger, it 's the compressed/decompressed textures, it's your fragmented harddrive!!" It was always something but..."... it'll change with the magical client anyway!!"
     2 . Invisible walls  everywhere. You cannot just roam freely around the world like in other games. You basically have to stay on the road and thats it.
    We told you so, but everyone was yelling "stfu you haters...it's not like that, you can explore and roam everywhere! Just play until level 45 and reach zone Y"

     
    3 The "revolutionary"  combat system is actually just pressing 1,2,3 over and over again.

    We told you so, but everyone was yelling "stfu you haters...it's not like that, it's next gen and you just don't understand it because you are are WoW-kid used to your cheap button smashing!"


    4. very buggy and crashes all the time. A game 2 weeks from release shouldn't have this many bugs.
    Been like that and back and forth forever for ages. One patch fixed this and messed up that again. But showing concerns, everyone was yelling "stfu you haters...they've got their magical internal patch already at hand, it'll all get fixed soon. Release will be so much different"
    5 Very laggy around other people. You need a really good computer to play this game.
    Been like that forever...but everyone was yelling "it's the debugger, it's our build which is 3 month behind, it's your pc, it's your ISP, it's your video driver, already run a spyware/virus check?....it's ...everything but not the game, our holy grail!"
    See, the fanbois never run out of excuses.. wait for the next posting to follow in which someone will show up with the same-o-same gibberish again:
    -it's your pc
    -your playing an old client version which is absolutely in no way related to the final we will get


    -release version will change eeeeeverything for the better
    -cheeta 2 will just turn everything upside down
    -"go back to WoW you hater"
    I wonder when people get that this game is just NOT LIVING UP TO THE HYPE. We told you so!

     
     
     
     
     
     

     

    well said.

    image

  • PraxusPraxus Member Posts: 266

    Originally posted by ghoul31


     
    Originally posted by betheoop


    Wait a second.... Do i need a computer from NASA to actually play this game???
    Is this going to be worse then Vanguard release?
    I don't even think NASA's computer will be able to play this game  without lagging.

     

     

    What a crock, I had no lag at all.

  • delete5230delete5230 Member EpicPosts: 7,081

    I just hope the Aoc fans that was sticking up for this crap dont wind up on the Warhammer forums !!!!

  • talismen351talismen351 Member Posts: 1,124

    Originally posted by Phyluxia


    Posted this in a similar thread in the AoC forums:
    Lets list what i found last night:



    - The game wont boot in DX10 mode for me DX10 Not available in OB

    - After pressing the play button, i get to sit and stare at a stuck screen for 2 minutes before any kind of splash screen comes up. Not experienced this myself. Loads as fast as any other game

    - Login server errors at least once per time i attempt to log in/create a char. Not experienced this either. I have been disconnected once while in game.

    - 2 minute zoning times once you finally get in the game This appears to be fixed up a bit today. Last nite was a bit slow, still a bit slow here n there, but generally I see it going faster.

    - Horrific choppiness when loading new textures into memory (Vanguard hitching all over again) Only time I noticed this was indoors. Usually if I stood for a minute it did clear up.

    - periods of significant network latency. Found I had some problems with latency whenever I tried changing some graphic settings...but that is about it.

    - w/ particles enabled, an annoying flashing/glitching that led to my first seizure Once again..I have particles enabled n have not seen any problems

    - An inventory and char sheet full of flashing question marks I have seen the question marks when looting items...but when in my inventory I see what the item is.

    - Falling through 50% of the bridges i crossed. Not experienced this yet, but did get stuck once between two buildings.

    - Fell through the world twice. Not had this happen either...so can't say much about it.

    - Got stuck underwater once Heard of another person saying this in General chat as well.

    - Did i mention i crashed 8 times in 90 minutes of play? I only crashed once in about 5 hours of play.



    I have to agree with everyone that's comparing this to Vanguard. I was an avid fan of the game during beta and i yelled and hollered at everyone who said the game wouldnt be ready. "It's just beta... It's still beta... It's a beta client... they still have debuggers running... they run on subpar servers to test load... etc etc". I was spouting it all as loud as i could. We all know how that ended up. I sincerely hope that's NOT what happens with AoC, but the issues i'm seeing are NOT due to a simple bug or two. AoC still has significant stability and engine issues to work out.



    Is what it is folks. Feel free to defend the issue, but i wont be suckered into doing so again. If Funcom can prove me wrong, they've got a customer for life, but i just dont see it happening.
    Just noting that everybody has had different experiences...don't take one bad or one good view. I personally have played many MMORPGs n have found this one to be quite good so far. A few glitches here n there...but certainly not Vanguard all over again.

    image

  • PraxusPraxus Member Posts: 266
    Originally posted by Phyluxia


    Posted this in a similar thread in the AoC forums:
    Lets list what i found last night:



    - The game wont boot in DX10 mode for me
    Its not in yet


    - After pressing the play button, i get to sit and stare at a stuck screen for 2 minutes before any kind of splash screen comes up.
    doesn't happen to me


    - Login server errors at least once per time i attempt to log in/create a char.
    happened once


    - 2 minute zoning times once you finally get in the game
    20-30 seconds for me


    - Horrific choppiness when loading new textures into memory (Vanguard hitching all over again)
    didn't really notice any choppiness


    - periods of significant network latency
    no


    - w/ particles enabled, an annoying flashing/glitching that led to my first seizure
    epileptics shouldn't play this I guess?


    - An inventory and char sheet full of flashing question marks
    didn't have this


    - Falling through 50% of the bridges i crossed.
    yes


    - Fell through the world twice.
    once


    - Got stuck underwater once
    no


    - Did i mention i crashed 8 times in 90 minutes of play?
    I didn't crash once



    I have to agree with everyone that's comparing this to Vanguard.
     
    not!

     

  • ProfRedProfRed Member UncommonPosts: 3,495

    Just a fyi:

    As the game progresses it gets more advanced combat wise.  Combos are one move deep now, but at level 20 they become 2 and continue to grow in complexity.  Also 5 directions open up instead of 3.  The combat is actually a lot more fun than any other MMO I have played.  Also at level 13 you hardly have any other tools at your disposal to make it more advanced.

    Judge WoW combat at level 13...  You have like an attack, and 3 skills.  Also Spellweaving will be in at launch but isn't in this version.  Spellweaving will make mage classes much more interesting then they are right now.

    Again, and again, and again they started with 3 servers for 50,000 to stress test of course there were issues but on off times many of them are gone.

    Also all of the issues i've had or seen people have are listed in their patch notes and they know about them and are working to fix them.

    The voice overs, story, environments, city layouts and things of that nature are really cool in my opinion.  Oh well though I guess I just really like this game.  It isn't for everyone.  I mean WoW only held my interest for 3 weeks but for most of you it entertained you for years so I could see our opinions being different.

  • SovrathSovrath Member LegendaryPosts: 33,252

    Originally posted by talismen351


     
    Originally posted by Phyluxia


    Posted this in a similar thread in the AoC forums:
    Lets list what i found last night:



    - The game wont boot in DX10 mode for me DX10 Not available in OB

    - After pressing the play button, i get to sit and stare at a stuck screen for 2 minutes before any kind of splash screen comes up. Not experienced this myself. Loads as fast as any other game

    - Login server errors at least once per time i attempt to log in/create a char. Not experienced this either. I have been disconnected once while in game.

    - 2 minute zoning times once you finally get in the game This appears to be fixed up a bit today. Last nite was a bit slow, still a bit slow here n there, but generally I see it going faster.

    - Horrific choppiness when loading new textures into memory (Vanguard hitching all over again) Only time I noticed this was indoors. Usually if I stood for a minute it did clear up.

    - periods of significant network latency. Found I had some problems with latency whenever I tried changing some graphic settings...but that is about it.

    - w/ particles enabled, an annoying flashing/glitching that led to my first seizure Once again..I have particles enabled n have not seen any problems

    - An inventory and char sheet full of flashing question marks I have seen the question marks when looting items...but when in my inventory I see what the item is.

    - Falling through 50% of the bridges i crossed. Not experienced this yet, but did get stuck once between two buildings.

    - Fell through the world twice. Not had this happen either...so can't say much about it.

    - Got stuck underwater once Heard of another person saying this in General chat as well.

    - Did i mention i crashed 8 times in 90 minutes of play? I only crashed once in about 5 hours of play.



    I have to agree with everyone that's comparing this to Vanguard. I was an avid fan of the game during beta and i yelled and hollered at everyone who said the game wouldnt be ready. "It's just beta... It's still beta... It's a beta client... they still have debuggers running... they run on subpar servers to test load... etc etc". I was spouting it all as loud as i could. We all know how that ended up. I sincerely hope that's NOT what happens with AoC, but the issues i'm seeing are NOT due to a simple bug or two. AoC still has significant stability and engine issues to work out.



    Is what it is folks. Feel free to defend the issue, but i wont be suckered into doing so again. If Funcom can prove me wrong, they've got a customer for life, but i just dont see it happening.
    Just noting that everybody has had different experiences...don't take one bad or one good view. I personally have played many MMORPGs n have found this one to be quite good so far. A few glitches here n there...but certainly not Vanguard all over again.

     

    Yeah, I have to say this is not my experience at all.

    Never got stuck, never crashed during 3 hours of play though the game "crashed' after I exited (didn't exit properly). I did get the occasional screen freez up as textures were being loaded but it wasn't game breaking for me.

    swimming has been fine and haven't as of yet fallen through any bridges. I once got the "?" when trying to loot something.

    I absolutely don't agree with the Vanguard comparison and quite frankly as of now, it's completely off base.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • AntariousAntarious Member UncommonPosts: 2,851

     

    Originally posted by ghoul31


    I have to say this game has been very disappointing.
    1. Instances everywhere. You have these giants doors in the middle of the wilderness everywhere. How ridiculous. And you have 5 minute load times to get into these doors
    2 . Invisible walls  everywhere. You cannot just roam freely around the world like in other games. You basically have to stay on the road and thats it.
    3 The "revolutionary"  combat system is actually just pressing 1,2,3 over and over again.
    4. very buggy and crashes all the time. A game 2 weeks from release shouldn't have this many bugs.
    5 Very laggy around other people. You need a really good computer to play this game.
    6 very poor skill customization. Very few skill to choose from. Can't choose your stats and such
    The only thing that could save the game is if the PVP and sieges are really good.  I will have to wait and see on that. I certainly won't be  buying this game now.

     

    So I'll give my random response.  First off I want to say that many things I've seen I expect to drive away some percentage of customers.  In fact the way the last 6 weeks went I'd suggest Funcom hire someone with some PR experience to instruct them on how to handle that side of things.

    Now to some responses..

    1) Yes instances everywhere I love them, I wish there was more of them.

    Everytime I enter a game and I'm told.. "go to <insert random dangerous place name> and face the great evil."  Then I walk inside to find 200 other players and no evil.  You could walk a level 1 character through and have a picnic because everything is camped. 

    That is very immersive and definitely gives me that feeling of "danger".

    Which is why I will always be a fan of the use of instances to actually have the game meet the description of the area I'm sent to...

    I have other reasons but they are probably so negative in general (as to why I like some use of instances) that I won't post them.

    *edit* No I didn't have 5 minute load times.. I'm sure some people do tho.

    2) Yes some areas have a tad more "lack of realism" than they should.  Reminds me a lot of how DAoC was for years (until they removed most of those "invisible" walls).  Some areas at least I can jump and bypass this issue.  Yes I see it as an issue when there is a semi open area I can't walk through for no apparant reason.

    3) As opposed to what combat system in what game?  Even in daoc (where I like the melee system) its press button 1... 2 or 3 or wait for "event" to hit reactionary.. positional etc  Its always going to come down to pressing buttons..  At least you can accidently tap a key twice trying to move and jump 30 feet sideways!!

    4) I didn't crash at all altho I was dropped to the login screen twice..  I do know from discussion that some people are having major issues runnign the game, while others have almost none.

    5) I have had very little issues with the game being laggy around other people.  I don't think my computer is that good (3800 X2 amd..socket 939 chip) but I do have an Nvidia 9600GT (couldn't resist as I saw it on sale for a good price).

    6) Yes I would like to see more customization.

    Personally I'd say the UI is what I find the most annoying.  Why does most every game (MMO) have a crappy UI.  If this is the best they can offer they need to support 3rd party customized UI's or hire people to actually make a decent one.

    PvP save the game?  um sure if you are into PvP.. I used to be played UO for years.. played DAoC for quite a while.  However, I really don't like PvP anymore.  Now if Funcom could convince me they would be very aggresive in banning people.. then I might agree.  However, PvP won't "save" the game for me.

    Things I would like or would keep me long term most likely won't be in this game.  However, that's to much to add to this post.

    As to something else I've seen in this thread even tho it was addressed..

    I'm so friggin sick of seeing "its only beta" that there should be a world wide law that requires anyone saying or posting that (in the month before launch) to be flogged in public.

    This is what you are going to see 2 weeks from now.. oddly enough.

    I have a pre-order.. I am NOT going to cancel that pre-order.

    However, I am also not going to delude myself into thinking that core system problems are going to vanish in two weeks.  Either you deal with it.. or don't buy MMO's at launch.

    I've beta tested pretty much every MMO released in North America since Ultima Online.

    Oddly enough I'd say the correct phrase for most of them would be..

    "They are still in beta".

     

  • ValkanisarValkanisar Member UncommonPosts: 494
    Originally posted by skeaser

    Originally posted by betheoop

    Originally posted by DAS1337


    In response to the ignorant.  Blizzard did not create skill/talent trees.  This isn't even the retail client.  It's a linear game until you get to Hyboria, how many times do we have to smash this into your dumb skulls?  You are playing a tutorial part of the game, up to level 13.
     
    It's as if people expect to have 90 different skills to choose from from the start.  Exactly what game ever let's you have every skill in the game before you hit max level?  Anyone?  I didn't think so.  The beta is meant to fix problems.  That is the point, that's why it's called BETA.  I can't stand stupid people.
     
    If you are getting bored with this game after 5 minutes, go play WARHAMMER.  Have fun.  I'll stick to a real game.

    I'm sorry to blow your bubble, but what you see right now is what you will get.  No major features gets added in BETA.  At this point, all they will fix are crashes and maybe lag.  The rest will be as is.  Until they release their first update.

    DX10 support and spellweaving are not major features? Damn, what's a major feature to you? Free blowjob with purchase?

    can you say carrot on a stick???

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