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What I'm looking for is unique mmorpgs.. though i seem to have downloaded many that aren't .... oh well please tell me if you know of any unique ones not in my list already.
12Sky
Age of Armor
Angels Online
CABAL Online
Conquer 2.0
Dofus
Dream of Mirror Onlline
Dynasty Warriors Online
Eudemons
Fiesta
Fly For Fun
Goonzu
Guild Wars
Hero
Holic
Last Chaos
Legend of Ares
Mabinogi
Maple Story
Monster & Me
MU Online
Myth War
Rappelz
RF Online
Scions of Fate
Secret of Solstice
Shaiya - Light & Darkness
Sword of the New World
Tales of Pirates
Talisman Online
Trickster Online
Voyage Century Online
WYD Global
Zero Online
Comments
I see a list of mmo's thats all, whats so unique then in these games?
You mentioned GW no monthly fees thats not unique at all, many many mmo's have that there where already plenty before GW who had that?
And rest of your list whats unique then?
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
Ryzom:
- System of customising actions and spells themselves using "stanzas." For example, you can create a spell that combines Fire and Electricity offensive elemental "options" on the Atysian Double Missile template, and balance these options with credits (Sap/MP, HP, casting time, spell range, etc) until their cost is equalled or exceeded by the total value of the credits. The farther you exceed the cost, the larger bonus you get to the action's success rate.
- Crafting system where your choice of materials of different types, qualities, grades, and ecosystem origins directly affects the statistics of the item you're making, as well as its colour. Materials also affect each other, so a set of materials you'd expect to be great might not work so well. It's about experimentation and personal knowledge, not so much about character's skill level.
Furthermore, crafting is extremely important because there is no equipment looting except on a very few bosses, and missions only reward with faction/race/tribe fame gain (except on the newbie island, but all the rewards there are below the higher standards of what can be crafted).
- Harvesting is pretty much a minigame where you have to monitor the stability and health of the material source, using "care plan" actions to increase these statistics when they get low to avoid the source exploding or dying prematurely.
You have to "prospect" to make sources appear on the ground, but they aren't randomly located, they're arranged in nodes around certain areas, so this is another aspect of the game where knowledge and experimentation is important.
There are several types of stanzas you can use in your prospecting action to affect what you find and how you find it. There are also several types of stanzas for your digging action, affecting the volatility of the sources you use it on, how many materials you can get per source, and the quality of the materials you get.
Seasons and weather affect the locations and contents of some sources; on a rainy winter night you may find Supreme Enola Sap and on a fair autumn afternoon you may find Excellent Motega Wood.
- No monsters, just animals who are part of ecosystems. Carnivores attack herbivores, sometimes as a pack and sometimes alone, and after the kill may stand over the corpse with an eating animation, then after returning to their pack one of their fellows might come to the corpse to eat as well. Spawn locations change with the seasons and other factors, and sometimes you can see herds migrating. Herbivores notice players and sniff them and peer at them cautiously or boldly; the weakest animals, called Yubo, even beg for food and pee on your shoe. Carnivores have varying aggro ranges from about 25 to 40 metres depending on species. Some species of herbivore come to the aid of their attacked fellows, some do not, and some aid other species.
- The enemy NPC race, giant insects called Kitin (like "chitin," not "kitten") used to attack in massive invasion forces that players had to fight off. Sometimes these invasions took place in the wildernesses, sometimes they got into capital cities. The Kitin also have nests in some places, which can be attacked and cleared out with great effort to reach the valuable materials deep inside.
- Invasions weren't the only events. There were also frequent storyline events, mostly minor and some major, but all interestingly interconnected and never to be repeated. The storylines and political climates differ between servers.
- Ryzom's story takes place on an planet called Atys, essentially a giant spherical tree in space. Everything on its surface is organic - no rocks or metals. Harvested and looted materials are organic, and so are the items they are made into. Cities are made of wood, adobe, manipulated plants, etc. In the sky, the gigantic branches of the Canopy can be seen. Several of the explorable regions are part of the underground Prime Roots, vast dark caverns formed by pockets in the less dense upper layers of the planet. There, the ecosystem resembles that of deep ocean, with pale animals, luminescent plants, and floating microlife.
The only metal the player-characters ("homins," of which there are four races: Fyros, Matis, Tryker, Zora
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In memory of Laura "Taera" Genender. Passed away on August 13, 2008.
The problem being that Ryzom's servers are currently shut down...
There are more, but my effort ends here. So I'll just make a list of the members of "more" that I know of, include a small hint of a sample of their uniqueness for the less well-known ones, and hope their other proponents pick up the slack.
Wurm Online
Persistent terraforming and broad, assembly-based crafting (i.e. make a plank and a shaft out of a log, attach the plank to the shaft, and you have part of a wheel).
Myst Online: URU Live
Complex puzzles, live storyline event basis, modern sci-fi with a set of twists completely different from anything else, no combat, no levels, no skills, no statistical items or equipment. Closed, but its developer is looking at possibilities of resurrecting it in some form. In any case it still deserves recognition for being the most unique MMO ever.
EVE Online
Istaria: Chronicles of the Gifted
Playable dragons.
Project Torque
Car racing.
Tabula Rasa
Cloning allows you to make copies of your character that can follow different career paths.
As for Ryzom, that's true, but even with cynicism I believe there's still a chance it will return. It appears that it is either in the process of being bought, or has been bought. As long as a chance exists I will try to raise awareness of Ryzom.
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In memory of Laura "Taera" Genender. Passed away on August 13, 2008.
Dofus online - One of the first(probably the first) MMORPGs with a Final Fantasy combat system.
Flyff - The first MMORPG wherin you can fly around in the 3D world!
Swords of the New World - The first game where you control 3 characters instead of te classical 1 character you control!
Voyage Century Online - First mmorpg wherin you can command ships !
I haven't played that many MMOs so I may not be correct about this - but Perfect World has the most unique customization of avatars that I have ever seen. With a little interpetation of the controls you can even change the width of the forehead, the distance between the nose and the mouth and the length of the chin (as an example).
I concede though that I can't recall off the top of my head which MMO(s) beat(s) PW.
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In memory of Laura "Taera" Genender. Passed away on August 13, 2008.
Thanks I've Added alot of the mmorpgs you have listed along with some more of my own... alot that i agree are not unique but yeah whatever.. I'm still looking for more unique mmos
I think a more interesting list would be a list of the games and where they shine.
In the end, all games are unique to some degree.
Torrential: DAOC (Pendragon)
Awned: World of Warcraft (Lothar)
Torren: Warhammer Online (Praag)
Damn you! I dont need any more reminders on how bad I missed out on Ryzom. Wish I wouldve looked into that game sooner...
I am not really sure what this list tells me.
Maybe you could create categories - unique pvp, unique economy etc
Thread revived for 2 reasons:
1. Ryzom lives--21-day trial, and only about $10/month sub after
2. This Wall of Text is awesome...but sometimes pictures speak louder!