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Ok, after playing beta of a game that is coming out in a few weeks, I realized why the new MMORPGs are pretty much garbage.
The reason is that most new MMORPGs for some reason got the idea that people like to do quests. So these newer MMOs all have like 5000 quests in every area where there is no point to them other than to say the game has a lot of quests.
Leveling up by doing quests has to be the stupidest thing ever invented in MMOs. It is like you are in an area only to do a quest and not for the NPCs that live in that area. For example, in WoW you would travel to a certain zone to grind 20-30 because of an abundance of quests.
I think quests only exist in MMOs for stupid players who can't figure out where to grind. At least games like everquest has a bunch of leveling spots and they were camped either due to the gear, exp, or cash reward.
So to MMO developers in the future, no, i don't like doing pointless quests for no reason. They ruin the game if anything.
Also, when the quest system is so stupid that you can only start a quest at one location, why would you put that in a game other than to piss people off? For example, if there is a quest to rescue people, and you didn't get that quest, but you are in the same zone as them and can rescue them, why shouldnt you be able to do hat quest right there?
And you need a quest just to do that quest? It's stupid. If a quest says you kill 10 spiders, and you've killed 10, why not allow it to be used retroactively
Anyway, all im advocating is that newer MMos don't include so many idiotic quests that have no point other than exp. It's a reason im not going to play any of the MMOS released this year
Oh btw, the most annoying thing is that in the game i'm referring to, the exp is so lousy that it isnt possible to level without doing these quests. So, you are forced to do pointless quests for exp, what a dumb concept