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Do you like...
A) DAoC/Shadowbane
Large open combat areas, massive keep warfare with dynamic pvp. Alot of large scale pvp to happen, meaning lag, lag, crashing, but fun.
B)WoW/Guildwars
Relies on instances for PvP with little to no large scale PvP happening. Meaning a little lag but pvp always in same areas with fixed amount of enemies/allies.
...the best?
if you picked A, AoC is for you, if you picked B, WAR is for you.
The end.
Comments
Your simplistic argument with no support makes me giggle.
"There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit."
John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman
i like DAoC/Guild Wars
I think AoC is for those that want to be doing something other than tapping a few keys on their keyboard every once and while and want to use strategy to win. Its also for people who like competition since its the type of game where the better player is guaranteed to win.
War is for people who just like to play casually with friends and have no problem with the lack of interaction or skill it takes to play. Kids, old people, and people with slow reflex or some form of ineptness should like War the best I would think.
I definately dont think theres any counter-argument with these things.
It's not going to be who is better in AoC it's who brings the zerg that wins.
I agree with Turnipz, though I also think that DAOC is also very much like war with the RvR concept. And also seeing as they are made by the company.
Isn't this backwards? Mythic, author of DAoC (a pretty good game in its time), is also putting out Warhammer Online and it's poised to have some fairly complicated RvR.
Am I missing something?
I agree with you on some level, but you must admit that liking WAR does not mean you are inept. Many people will play just for the IP.
That said, if you cannot decide, I would go AoC. It is supposed to be less like the generic games we have so many of right now. It has a great deal of lore for RPers, but so does WAR, but WAR is not an IP that really lends itself to roleplaying, in my opinion.
If you love PvP and are pretty casual, WAR. If you are hardcore about PvP, AoC, as there is more sense of accomplishment in it, I think. If you are a roleplayer or a more balanced player, like myself (see left) AoC. WAR seems too restricted to current fans are PvPers.
"There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit."
John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman
Yes you are missing something. Your missing the fact that you took the bait and are now involved in another meaningless debate over two entirely different games.
I knew I shouldn't have posted in a "debate" topic. I'm new to posting - chalk it up to being a noob MMORPG poster.
I'm just sayin its the same stuff over and over. It's kinda like my girlfriend. She says something that gets under my skin and I feel the need to argue my point but in reality its pointless because she, much like all the fanbois here, are incapable of seeing things from a different persons perspective. The only difference here is you can just close the page and not look back where as with my girlfriend she is sitting right there with the freakin remote and wont let you watch tv until she gets her way.
I presume this is about play style and not who is best.
I find it too hard to call on play styles and the suggestions put forward by the OP, because you can't factor in everyones personal taste.
I know of many guilds who played all the games listed in the first post who have set their sights on going both games, for example some of the biggest DAoC guilds from years gone by with hundreds of members have solely gone to AoC. Also there are some rather big AoC guilds who will be playing both games, with WoW and GW backgrounds. I've noticed alot of Vanguard guilds posting in the guild hall on AoC's official site too. The same can be said for both games pre launch community.
Rather hard to call, in a playstyle respect as both AoC and War share some great elements of the games listed. Personally, I think anyone who enjoys Guild V Guild and everything that it encompasses might find AoC's play style more appealing.
Best thing to do to make your mind up if you can't do it for yourself if you have only time to play one game - wait for the reviews from the games industry, you most likely will know someone who will play them, upon release - ask them for their thoughts! or look for a free trial before commiting if your that type.
Whatever happens im sure both games will live up to the hype and I hope both have long lives as mmorpg's.
I dunno personally I dont think either game is gonna do that well, not a lot of people like strict pvp in WoW for them to move to War in droves. And AoC just has failure written all over it when the movement system is clunky, laggy, and less dynamic than people are hoping it will be.
All we can do is theorize.
And make silly assumptions
No matter the debate, I am going WAR on this one. I like Guild Wars, and I haven't got WoW to work for me, but either way WAR seems to have a better concept. Plus I am kinda relaxed when it comes to MMOs, so yea WAR is kind of my way to go.
-Atziluth-
- Never underestimate the predictability of stupidity.
Your logic is flawed
WOW and Guildwars are as apples and pears.
AOC might have open large scale PVP - but this will be only in one area - rest is your usual fantasy MMO - grind grind level grind ...
WAR might have instanced scenarioed PVP - but there will be lot of completely diferent areas , and not as simple capture the flag bs. Also you will never have to PVE at all.
They will both be good games (or bad) - I think everyone should try both of them - and than decide what better suits him
360 is going to kick ps3's ares!!!
o wait am I in the wrong forum? Sorry, all these topics look the same anyway
and the Op is stupid enough to not know the company who make WAR is the one who made DAOC
aoc is going to have high end pve dungeons right?
Lots to keep you busy long after you obtain your 80 levels of PvE, 20 levels of PvP, 5 Levels of Mercenary, and none experience grind quest based crafter levels.
yes i knew the most part of aoc features, i am looking forward to play it but i was in doubt regarding pve dungeons, i saw some videos though
then sorry
u cannot compare war to aoc, since war is not going to have or it will only have testimonial PvE
u can only compare aoc vs war in termns of PvP/Siege
u love pvp/rvr/siege -> war or aoc, if u love rvr more war than aoc then.
u love pve ( and pvp sometimes ) -> then only aoc
Except the last bit for me - Personally I hope AoC's PvP will be just as meaningfull as elements that have been said for its PvE.
The inclusion of FFA and RP-PvP servers with some form of item loot and "Blood Money" also adding the the anticipated "meaningfull" for me in PvP. Doing this GvG offers more meaning to me than RvR - only just though, as I did enjoy DAoC
One other thing I would add to take into consideration is the Lore, being familar with it will help you in either game. I would prefer to play a game based on the ideas from the "godfather of swords and scorcery" - Robert E Howard as im more of a fan, than warhammers universe - no to say that isnt as rich and diverse. Neither being a requirement but in all a help to understand the universe the games are set in.
indeed
pvp and pve gear should be balanced so, ppl should love to do both imo
guess guild's pve/pvp progression will have full impact on guild's lvl, which sounds really nice
in all ways i love the way funcom is doing about siege's, guild's houses and resource battles, i think this is really the very successful point of AoC that will take a step beyond competitors
really really looking forward to see it live soon .. i really enjoyed SWG player's base sieges, if u allow me to compare with. and i really missed that point in nowadays mmorpgs.
in all ways, i fully agree with u that lore is important. and warhammer has also a huge lore/history, so is up to u to decide which one fits your needs
I like both of the descriptions of A and B, but I like the B games more than the A games. I love outdoor/world pvp because it's just people killing people over usually a tower/keep or something, but I also like instanced pvp because of it's fairness, but if world pvp was somehow balanced an didn't rely on zergs, then it wouldbe perfect. I'm wanting AoC more than Warhammer, because while warhammer looks fun, the videos I've seen don't have enough large scale combat, and the combat also looks slow and boring(FFXI), while the very small amount of AoC videos I've seen look like past paced combat, and it looks extremely interresting.
I will wait and see. But another, most probably better comparsion:
high system speccs: you are able to play AoC (and WAR)
medium/low system speccs: you are able to play WAR (but not AoC)
PS: I am a pvp player, but in my eyes both have some potential, but also both lack a lot to be the perfect pvp game. However, how it turns out in the end, and how much fun to play they may be, we will just see, when we play them.
Yeah perhaps everyone should just wait and see eh ?. It astounds me the number of people who hav'nt even played WAR that talk so much crap !