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Hi, in the last few days it has been very hard to play due to server crashes.
The good news is that now the server is a lot more stable because we fixed many bugs.
The real good news is it seems like you guys are finally getting it. Organizing to fix real problems and start moving in a forward direction Focus on bugs not features like a normal mmorpg. Add features once your down to a very minimum amount of bugs.
We found out one of the major issues with the stability and it were "damage over time" spells. For now those are disabled and will be re-enabled as soon as we find a fix for those. Other spells are active.
Here are some of the recent statistic:
[18:47] <Pingo> Server statistics since Wed Sep 26 21:59:45 2007: availability 92.5%, longest time up: 34.4 hrs, longest time down: 38.4 hrs, avg uptime: 5.7 hrs, avg downtime: 0.5 hrs.
[18:47] <Pingo> Server statistics for the past week: availability 98.8%, longest time up: 23.8 hrs, longest time down: 0.4 hrs, avg uptime: 11.9 hrs, avg downtime: 0.2 hrs.
Many thanks to F8ejf for his uptime monitoring irc bot!