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This is where I put my two cents about Daimonin.
In short, it was absolutely awful. I'm sorry but there is no light to shed on the dingy graphics, the bad status, inventory, etc. layout and the unorthadox controls. When I first started the game, there was annoyingly primitive music playing. When I entered, I thoughtI was lucky for the music had stopped, but oh was I in for it. I got in the game and my eyes started to sting, as I strained to see my character behind the control panels and the little streak in the middle of the screen that blured part of the picture. Of course there was no purpous because the graphics were grainy and the characters looked like smudges of fecies on the monitor. I tried to control the wedge of excrete but the controls were messed up and after a while of playing would be very hard to keep up with.
And the tutorial wouldnt have been bad with all the signs everywhere telling you most of the basic instructions if the controls didn't mess it up. To read the sign you had to go over it which could be time consuming with the bad controls and the fact that one click would sometimes make you move two spaces for no appearent reason.
By time I had reached the monsters, I had yet to find a proper way to engage in combat and had yet to find a reason to keep playing. I simply dragged any icons into the trash and deleted the whole thing from my system. Honestly, all it is, is an extra load on your memory and a good way to become blind. Don't even bother seeing what all this fuss is about because I have told you what you will be thinking if you try the game.