I was fan of Vanguard before the open beta started.
It took me 1 week of playing the beta to realise something is seriously wrong with this game.
In time of release of Vanguard i joined the group of people that posted and tried to open eyes of the people,
not to buy this game and especially not to invest money in buying new graphic cards or PC's just in order to play this game.
I was labeled hater and troll for this. And banned twice from this site.
I really hope that all the people that called me a liar, troll and hater are eating their hats right now.
And i hope that people that bought the lies of Vanboys learned valuable lesson , and will be smarter next time around.
And finally i hope game developers realised that releasing your game as unfinished piece of code crap
will result in dire consequences.
I am sorry for Sigil employees , that gave their best to plug holes in sinking ship
And finally
Brad , you will never work in this town again !
"Before this battle is over all the world will know that few...stood against many." - King Leonidas
Comments
Don't you think Smedley has already promised Brad a golden parachute and a paycheck from SOE?
Hey MMORPG.com, assign one of your crack reporters on this juicy story.
I would really like to know how much Brad paid himself during the 4-5 years of production as an absentee leader, and who were the original $30 million investors and how are they handling their losses?
Rattrap, as a senior member, I expect more from you.
To join the flamefest on Vanguard, is low, and sad.
The fact that you are resorting such tactics to get attention is is less than admirable.
I will say that Vanguard has it's flaws, yes, and it has been pointed out many times, thank you.
The fact is that with any game, people need to read, and make their own judgement.
Simply flaming and seeking attention in such ways is rather low.
I hope you find your game some day though.
You know what i wrote about Vanguard. But it was up to second week of its release. I never wrote another post about Vanguard
Because I felt that the game does deserve a chance - At least for the sake of its players and the people that invested so much to enjoy it.
I just wanted to dedicate this post to all the people that hyped Dark&Light , Vanguard and the likes to death - even when they knew the game is a failure - just so they wouldnt feel alone in their bad judgement.
And as for slantering Vanguard , i am not doing it ... there is no need - everybody got their lesson from it
"Before this battle is over all the world will know that few...stood against many." - King Leonidas
Here's the problem with your evaluation, and everyone elses, which is why I constantly make a point to bring people who make posts like yours back down to earth.
Does anyone remember EQ2s launch? Anyone remember the record low numbers they had? How badly implemented the systems were?
As much as people like to bash SOE, the fact is that they know how to take a crap game and fix it somewhat (now now SWG players, we know your problems... and i'm sorry).
I can not say for a fact that SOE taking over Vanguard will be the best thing for it, but it has the potential to bring it to a new level. I think that with the current crafting, and diplomacy systems in place, SOE could make them have more impact on the game, I mean, the systems are there, they just need to be more important to the games progress. We're not asking SOE to come up with the concept, we're asking them to expand on an already there concept.
As for the adventuring system, it needs a little more group based content (say the 5 level instances like WoW) to pull in the more 'mainstream' crowd, to fill the servers a bit.
I think the systems in VG are very good, and a good step in the right direction for mainstream titles anyways. They made Crafting an important, and less 'gather 100 items and watch it craft for you' type of game, the diplomacy is nice for those of us who like strategy and it makes for a good passtime while you're bored.
I just think you're overlooking the good parts of VG. SOE taking it over would give it the 'steadfast' (Read: Ballbreaking) development it needs to attract the public eye.
So rather than start 100,000 bash posts, why doesn't someone make some posts pointing out the good things, and how they would like to see them expanded, and tell people why there are people who play this game.
I currently sub WoW, EQ2, and VG. If I didn't have station pass, I probably wouldn't have picked up VG, but it's not the worst MMORPG out there, as you all make it out to be. I just ask that you maybe give a balanced view of the game, instead of saying 'it sucks cause I say so, and I like to bash Brad, and I like to make myself feel better by putting down a game that some people on these boards may like to play, so i'll put them down by calling them derogatory names as well'.
"Before this battle is over all the world will know that few...stood against many." - King Leonidas
Already read this. It was a smart move. Frankly, anyone can say 'we want a game to be just like this' but after you take peoples money, and deliver half of what you promised, I would do the same.
The game, is great, and has some really great ideas behind it, that are half-implemented.
What I was stating is exactly that: SOE is taking over Vanguard, and will do to it what should have been done before release. The game needs to be completed, and Sigil is just dinking around behind the scenes lately.
The #1 thing that needs to be fixed is performance, and Sigil stated that they were going to do nothing about tweaking the performance. EQ2s biggest issue was the same, and that was the first thing SOE did to EQ2 after release.
So yes, it's great they fired them. Sure, it's a shame people lost their jobs, but then again, if I were to be selling games at my job, and only doing half the transaction, I would like someone to fire me as well.
You were told to do this, you said you would, and you didn't. Get out of my sight.
My attitude towards the firing anyways.
MMORPGs are becoming so much like the movie industry. It takes a huge budget to make one, and because of this there are either huge losses if it's a flop, or huge profits if it's a hit. WoW is like the Spider Man series, a huge success. Vanguard is like, well like some obscure movie that made some of it's money back, but wasn't a blockbuster. Maybe you can name one.
The lead developer is kinda like the director of a movie. Directors turn out flops all the time, but then get hired to make another movie, and often turn out a hit. I don't see why it would be any different for developers.
http://www.absinthelovers.com
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
I dont think the employes are to blame, and being fired like this clearly sucks - They should all get a big party and holliday at Havaii like Turbine employes.
The blame clearly lies at the management , that was more concerned with the "vision" (of money) than with concerns of actually managing the project and quality control
"Before this battle is over all the world will know that few...stood against many." - King Leonidas