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Dr. Richard Bartle message to MMO makers

RattrapRattrap Member, Newbie CommonPosts: 1,599
Dr. Bartle, the man that invented multiplayer RPG. The man that wrote MUD1 from the scratch , when multiplayer was just a theory in minds of few people ... had a small lecture to "new" mmo developers at IMGDC



And his message was very clear



http://www.gamersinfo.net/index.php?art/id:1665





a small snippet :



"To wrap up his keynote, Dr. Bartle challenged the developers in the room to surprise him. To truly innovate the gaming industry in the same way that the developers who attended Adventure '89 innovated MUD's. Though he didn't phrase is like this, the challenge was basically to stop making “EQ clones” and break out of the mold to make something different."

"Before this battle is over all the world will know that few...stood against many." - King Leonidas

Comments

  • TorakTorak Member Posts: 4,905

    Interesting read, thanks.

    It says something when a guy like Bartle has a critizism like this. There was an interesting article in either PCGamer or GFW (I forgot which one) last month that featured some of the best known devs of many genres and their main gripe was their inability to stray to far off the beat path because of "marketing concerns". All of the devs had some very interesting things to say about gaming and innovation except for Brad McQuad, his big complaint was the long hours.

  • PyritePyrite Member Posts: 309
    Innovative and surprising?  How about free nachos delivered to your home each time you level?

    The most important part of reading is reading between the lines.

  • BernoullyBernoully Member Posts: 174

    Interesting read, thanks Rattrap. Bartle is most aware of this situation, having kept an eye on MMOs for so many years.

    Developers, do a favour and let the pioneer see someone beat him in concept at least, before he passes on. Wait, perhaps the indie developers are the ones slowly making way to that reality...

  • Vanguard is a shining example of proof that nobody is listening to Dr Bartle.
  • 0k210k21 Member Posts: 866
    they should just put that guy in charge of an MMORPG for a year, it would beat what many MMORPG's have been working on for two years and more, he clearly knows what he's talking about :D

    Quoting people doesn't make you clever, in fact, it makes you all the more stupid for not bothering to read the quotes you post in the first place.

  • almout30almout30 Member Posts: 93
    Damn I want nachos....
  • HuriaHuria Member Posts: 311
    Originally posted by Pyrite

    Innovative and surprising?  How about free nachos delivered to your home each time you level?
    I would play DnL if they was a feature.
  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503
    I'm now waiting for the obligatory Darkfall mention, and how it will be different, even though no one's actually played it.



    It's going to be a while, but I look forward to seeing what Red 5 produces:











    Absinthe Lovers
  • altairzqaltairzq Member Posts: 3,811
    There is just too much money involved now. They are simply too scared to do something different. Back then risk was cheap.
  • NeanderthalNeanderthal Member RarePosts: 1,861

    Ok, I read it.  The problem I see with what he said is that he wasn't willing to stick his neck out by going into any specifics about game design.  He called for innovation but he didn't put himself or anyone else on the spot by getting into the nuts and bolts of the game mechanics that need to see some innovation and what the innovation might possibly be.

    The reason this is a problem is that most of the developers ensconced in the industry right now think that the height of innovation is using different graphics than the last game while the basic design remains almost exactly the same.  Go to the site of any major game in development right now and I bet you can find the word "innovation" being tossed around quite freely.  I usually accept that it's just hype but sometimes I really wonder if they even know what the word means.

  • GameloadingGameloading Member UncommonPosts: 14,182
    looking at all the hype around Lotro, and WAR being the most hyped game, I come to the conclussion that the mmorpg community in general isn't ready for too much innovation yet.Imo when I beta tested Lotro, and found out that Lotro doesn't offer anything new, I expected the mmorpg community to have the same opinion as I did. It was a WoW V2.0. yet instead, I see everyone praising Lotro and saying they plan to play it at release. It is a good game, but this is 2007. I would expect something new and different by now, but it seems not everyone shares that opinion with me.



    There are innovative games upcomming, but I really don't see them taking the lead over the genre.
  • porgieporgie Member Posts: 1,516
    Nobody is going to do anything different because of the expenses involved in developing an MMO.  It's just that simple. 

    -----------------------
    </OBAMA>

  • NeanderthalNeanderthal Member RarePosts: 1,861

    I'm having a moment of optimism right now (have to type fast before it passes) so I'm going to say that I think we will eventually see a major, well funded mmorpg come out that really is different.

    However, it won't happen untill the majority of gamers are so sick and tired of the same ol' crap that sales and subscription rates start dropping off and there is a huge outcry for real innovation.  Untill then the major developers will milk the EQ clones untill we scream for mercy.  All we can do is ride it out untill the wave breaks and hope that we haven't died of old age before it happens.

  • TommyKHartTommyKHart Member UncommonPosts: 294
    Originally posted by Neanderthal
    However, it won't happen untill the majority of gamers are so sick and tired of the same ol' crap that sales and subscription rates start dropping off and there is a huge outcry for real innovation. 
    I agree, in the last 2 year wathcing forums for new mmos ive noticed that ppl asking for a change has grown massively. I think once war and aoc come out we will notice far more ppl asking for change. Alot of ppl are pinning there hopes on war and aoc but i think once they releace they will realise there just traditional mmorpgs. Well i havnt looked into aoc that much but warhammer online  is just one massive hype. Paul barnett makes war sound amazing but just by watching a war gameplay vid i know it's just the normal mmorpg.
  • NeanderthalNeanderthal Member RarePosts: 1,861
    Originally posted by thomas.hart



    I agree, in the last 2 year wathcing forums for new mmos ive noticed that ppl asking for a change has grown massively. I think once war and aoc come out we will notice far more ppl asking for change. Alot of ppl are pinning there hopes on war and aoc but i think once they releace they will realise there just traditional mmorpgs. Well i havnt looked into aoc that much but warhammer online  is just one massive hype. Paul barnett makes war sound amazing but just by watching a war gameplay vid i know it's just the normal mmorpg.

    Yeah, I've been sorta thinking the same thing about those two games.  A bunch of people who are already suffering some degree of burnout have let themselves get worked up into a frenzy of anticipation over those two.  When all of those people realize that those two games really are just the same crap again it might be just enough of a push to make the gamer community reach a critical mass of discontent.  I can hope anyway.

    It's interesting that you feel this way when you've looked at Warhammer closely but not AoC.  I'm just the opposite.  I've looked very closely at AoC but not so much at Warhammer.   Despite the elaborate fantasies created by the fans of AoC, about the only claim to innovation they have is the much hyped "real combat".  Which ultimately won't be much different than normal mmorpg combat.

    The usual combat in these games is auto-attack combined with special moves you have to activate each time you use them.  All AoC is really doing is removing the auto-attack part of it and keeping the special moves.  But because they have removed the auto-attack part and make you push a button for each swing they decided to call it "REAL COMBATas a makerting tool.  And it's working wonderfully well to make people froth at the mouth. 

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