I am playing LOTRO beta for few weeks now , and i am growing to love this game more and more every time i log on.
But as for every MMORPG - it is not for everybody. Many people will hate it - and with good reason. I feel it is perhaps a good
thing to explain what are these good things about LOTRO , and what are the bad sides...
Well let start with good
- The game has most amazing graphic. And truly it is a miracle of modern coding and shows that game devs are simply
ingenius! Let me explain. LOTRO is one of the best looking games to hit my PC. Easily comparable with OBLIVION
but it PERFORMS like WOW !?! Yes. Even on most crappy PC this game is flying high octane! How is this possible ?
The game uses some more primitive graphic systems. It doesnt use SPEEDTREE , which you can say is disapointing.
But the art team worked so hard to bring the game that have low POLYGON count , but looks like most modern graphic game out there. But it doesnt stop at that
It is just plainly beautful . Lush forests , villages, towns , elven runis..everything is simply top notch. And water...Oh the water looks. Well I could bet it was DX10..heh. And as for animation , and character design. It is among the best , again ...
- Quest play. People said LOTRO doesnt bring nothing new to the table. Wrong. LOTRO changes the old view of MMORPG
and BRINGS BACK RPG in mmorpg. Game is so focused on quests, that are interesting and have great storylines, that it reminds me more of single player RPGs (like baldurs gate..etc) than any other MMO. And not only that. LOTRO turns the table on EXP - quests bring 90% of exp , making grind pointless
- It was said over and over again. LOTRO is most ready for release MMO in long time. So finally you will be buying a finished product and not "cat in the sack"
- Diferent. Classes in LOTRO are quite diferent. The world is much less magical and more real. When you kill wild boar it doesnt drop two habnd +5 sword of dragon slaying.
- Lessons learned. Turbine did lot of shit (namely DDO) - But now they return with penetance. LOTRO has learned a lesson from DDO. And brings the best what DDO had to offer to normal MMO world. Game has perfect balance of Instance to normal content. And group to solo content
And now for the bad
- Small. Yes the game is quite small. I think that power gamer will reach end game in mather of weeks tops.
- Combat is quite bland.And although classes are unique , i simply dont feel some great dynamics
- PvP. Although you have monster play , that is interesting game in its on right - PvP players will feel left out by great deal
And now for conclusion
LOTRO is a small heaven for PVE player.
If you enjoy excelent stoy based RPG , good graphic , relaxed atmosphere , roleplay - than this is handcrafted GEM for you.
on other hand Power players, PvP masters ... etc - Will probably not find to much interest in LOTRO
"Before this battle is over all the world will know that few...stood against many." - King Leonidas
Comments
There is a difference between the requirements of the game:
There is a strikingly larger amount of processing power needed, also it needs 1 generation better Graphics Card. Its still average by today's standards though so no biggy. However, you have to keep in mind that the graphics card requirement needs twice the memory as WoW. Depending how they use it could mean a major difference in detail. They have the ability to double the texture size within the same area, or increase the density of objects, or a combination of both. Also the increased amount of processor means more draw calls or advanced algorythms.
Still they did a great job on the graphics, aside from that lack of color scheme originality thing.
Also they did a good job on gameplay. They actually have an epic type quest in the first 10 levels.
However, the game just doesn't fit my tastes at all. Kinda slow combat, animations look wierd too.
"Before this battle is over all the world will know that few...stood against many." - King Leonidas
Weird animations? Mwahaha. Try Vanguard and come back saying that again.
Seriously. I'm loving this game.
"Belomir, Spider-Foe"
This game is like a diamond. Small, but perfectly formed. It doesn't have the same scope and depth of Vangaurd, but it more than makes up for it in sheer fun, variety and charm. I love the quests (playing as a hobbit at the moment, and it's just great).
If you ain't a powergamer, looking for a great world to play in with tons of things to do, this is the game for you.
"PERFORMS like WOW"
Its funny how fanboys attack anything that isn't stunning we like the game comments. Wow performs better because of the generation before system specs. Was just pointing that out. The specs are good for todays standards. However, I wouldn't give them the boobie prize for most optimal use of performance and quality. They definetly did a good job, but not the best.
Considering you think of stylized as cartoony and "anime" I don't really think you are too in tune with basics of art. What I don't like about the simple color schemes is how overused they are. Every western mmo uses the same basic color scheme as in LotRO Split Complimentary. Its just getting old, especially when most fantasy art uses an analgous scheme.
The graphics in Lotro look excellent, but I miss the world design I find in WoW. I miss the detail of WoW, which I can not find in Lotro.
Lord of the rings online is a good and decent game, but it will always remain in the shadow of big brother World of Warcraft, both in subscriber base and quality.
this being all said LOTR will be a solid title. But lets make absolutely sure that its understood LOTRO brings absolutely NOTHING new to the genre. It is a well polished game that copies the WoW model with a few improvements but improvements on the same old concepts. It is in NO way original in its concept or design.
It will make a nice alternative for those who are tired of WoW's PVE experience. But will not really offer anything new and above it other than you are just tired of WoW. It will also make a viable first MMO for any new MMO player to the scene something other than WOW to cut their teeth on.
All resized from 1028x768 (can post originals if you wish) ... I hate having to scroll across the big pics, AA was on (x2) if i took it off i get a good 15-20% increase.
Inside the prancing pony @ 25-30 FPS.
Out in the (at night) @ 17-22 FPS
In Bree (at night) @ 17-25 FPS.
Stats from dxdiag.
All this on a Radeon 9600 128mb card, and an athlon 64'3200 (2gig). My only complaint is a bit of stuttering of the graphics as they are loaded in real-time, I would guess more system ram or video ram would fix that.
OP you are overhyping LOTRO. There isn't anything really special about it.
I beta tested this game and was bored. Specifically you are wrong on points 2 and 4.
The quest system is mostly fetch this, go here, types of quests and with icons over the questgivers and minimaps showing you where to go, it's just a dummied down task system. Compared to quests in old school EQ1 where you had to engage NPCs and use your mind to figure things out, LOTRO fails.
The class system is the same as other fantasy MMOGs, nothing new here.
this being all said LOTR will be a solid title. But lets make absolutely sure that its understood LOTRO brings absolutely NOTHING new to the genre. It is a well polished game that copies the WoW model with a few improvements but improvements on the same old concepts. It is in NO way original in its concept or design.
It will make a nice alternative for those who are tired of WoW's PVE experience. But will not really offer anything new and above it other than you are just tired of WoW. It will also make a viable first MMO for any new MMO player to the scene something other than WOW to cut their teeth on.
Last time I logged in the game was NOT entirely instanced based, the only things instanced in the game are the main story quests you get every now and then, and the PvMP from what I was told (can someone clarify if the PvMP is instanced who has played as their hero? I have only participated in it as a monster in which case I get teleported to the area).
Also you may be right about LOTR not being original, but the ability to play music with your keyboard, the traits system and the conjunctions, are revamped/changed features but still new feature of mmorpgs. The PvMP is also a slightly different take on PvP, it may not seem like much but it is enjoyable thus far.
I don't think LOTR will apeal to me over some of the newer games to come out, but then again....
GE has no chance of taking my interest, nothing much new there, unless you feel that having a 3-man self controlled group is innovative.
AoC still has to prove it's worth, and I am doubting that the control system will be the "twitch" style control some people seem to hype it up to be, however it is coming along very nicely from what I have read and has a very big chance to take hold of the genre.
WAR is looking great and we all know the PvP won't let us down. But if I wanted to play mmos to PvP all day I wouldn't be playing them at all.
Don't write LOTR off so soon, it has the potential (not Vanguard potential, which is a cover over a poorly designed game) but the potential to improve from an already polished surface and a playerbase.
Currently Playing: Everything but MMORPGs
Cancelled: L2, FFXI, VSoH, LotRO, WAR, WoW
Looking Forward To: SW:TOR
As a fan of MMO's in genearal I find LOTRO a solid little title. Granted it doesn't bring anything new to the genre but then again neither does WOW.
Except for being graphicaly superior it plays & feels allot like WOW. Both are solid games.
Kudos to Turbine for doing a fine job.
Dutchess Zarraa Voltayre
Reborn/Zero Sum/Ancient Legacy/Jagged Legion/Feared/Nuke & Pave.
The only bad side I see in LOTRO is that it is the same as all older games like EQ2/WoW/GW with very minor improvements.
Cleffy, I don't know where you got your numbers, but they are wrong.
Ran fine on an old Geforce 2 graphics card with 32mb and on medium settings. Noticed no lag at all accept for a slight bit in large cities.
Runs the game as well if not better than wow and it is much prettier.
What LOTRO does well, is taking the old PVE formula and making it simply enjoyable to the point that it really resembles games like Oblivion or Baldurs Gate.
It will not bring the most innovative MMO of the year award , but it might just as well bring best PVE MMO.
But again. I understand that many of us are so sick of old school that they will skip this one alltogether. Perhaps good choice aswell.
As for me , i simply waited for a good new MMO for to long. And now i dont have to wait any longer
"Before this battle is over all the world will know that few...stood against many." - King Leonidas
While I don't agree with you on all points, the one thing that people will find out about quite a few 'new' games is that they will be taking things from WoW simply because of its success. That doesn't mean that's great for the MMO types who like difficult things such as quests that don't have a '!' or a '?' over there heads that scream at you to come talk with them. Unfortunately due to the 'user friendly' WoW that's what we have to expect for awhile.
Didn't beta WoW, but I did beta LOTRO and when I first logged on in Sept, it was more stable and had fewer bugs than WoW
at release.
I was hoping that they would have pushed back release until June and added more content.
If players biggest gripe is that it is boring and doesn't have enough content, it will move itself ahead of the other big
MMO released this year.