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Resting In WoW!!!

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Comments

  • MrViceMrVice Member Posts: 197

    I don't know what the big deal is about this.

    1.  Most of the people who have a problem with the system haven't tried the rest system.  I've been looking, the beta testers aren't up in arms, although a few of them are, no it's the people from the message board who are pissed.

    2.  This is part of the offical blizzard post,

    Players can leave an Inn at any time and continue fighting monsters; the experience they gain will be based on the Rest level that they have rested up to.

    I think the part you should pay attention to is the part about "level that they have rested up to."  Which insinuates that as you hang out in the inn, your rest state will improve, and that leaving when you've reached your desired rest state won't set you back to exhusted.

    3.  The part about 8 hours to get back to fully rested, no you want to think again.  Thats 8 hours to get back to normal, and thats only if you rested not at an inn.  I would see a problem with that, only if the game didn't provide hearth stones.  Cheep little devices that allow you to tp back to the last inn you stayed at.  Oh and did I mention that these little babies can be purchaced at any inn, so it's not like yoru going to have to hunt down players to get one.

    4.  If you bone heads actually looked at the forums you would have noticed that it takes six hours to get from Fully rested to NORMAL.  Not Exhusted.  Not Tired.  $%^#ing normal.  Which means that after six count them six hours of play you still won't be seeing anything but bonuses for the experance you earn.  Oh then you have another 3 hours of normal before you even hit tired.  SO by the time you have hit the first experance decresse you have been playing for a total of nine hours.

    5.  Then you figure in that you're not getting an experance minus from things like PVP and Questing, and it really makes your arguement seem kinda pointless doesn't it.  I mean the only real reason you people are bitching is because you can sit in an instance dungeon hunting the same mobs for more than 9 hours without seeing a penelty.  Thats nine hours.  You mean to tell me you people actually sit and do thing more than kill mobs for 9 hours.  I would go nuts.  I mean I've farmed before, but I've needed to take breaks every two hours to sell loot and get a smoke.

    6.  Which brings me to point six.  Hearthstones.  You mean to tell me that a group of hardcore gamers such as yourself doesn't relish the idea of a device that can instantly get you back to town.  I know one of the most anyoying part of the mmorpg experance is the long time it can take to travel.  Expessaly when you only have so much space in your pack and the trip back to town is a long long way away from home.  The hearth stone fixes this problem.  Oh wait I have another novel idea.  It's called while your intown, get some lunch and let your character idol there.  By the time you get back you should probably have earned your way back up to the rested state you where before entering the in.

    7.  To address the topic of realism.  I don't know why they said that, personaly I would have just prefeared them stateing that they wanted to curb the amount of experance gained by powergamers, and I would have been fine with it.  Yeah sure it sleeping makes the game more realisitic, but not hardly enough that you should bragging about it.  If they really wanted to impress me, I would log in and wake up in my bed at the inn and for the first fifteen minutes I would stay there looking the cealing.

    8.  Powergamers shouldn't see this as a penelty, but more like a bonus to casual players.  Sure they could see negitive experance out of this sytsem, but they're also going to see the postitive too.  So it's not like their giving casual gamers one thing and you another.  Both players are getting the same system.  Personaly I think the only people this system does hurt are those poor sons of #&$#@s who play only on saturdays and sundays.  Those people are the ones who have a right to complain not powergamers.  Days powergamers have either work or school they won't be playing for more than 9 hours anyway, which is, as we discussed previously only back to the normal state and at the end of the day they can just warp themselves back to an inn with the hearthstone.  But those poor weekend warriors who used to spend tweleve or fifteen hours at one go, yeah they're the ones who are going to be hurting.   Seeing as most casual gamers spend most of their time in the bonus range, powergamers break even, but weekend warriors actually get a negitive.  Poor guys. 

    9.  Just an idea, play another character.  Play one up untill it gets to normal, then tag him out and start playing a second one.  The resting pentaly won't be inflicted on your new character, and while he's out there leveling, your other character can be rebuilding his strength.  Plus you might actually discover a class you enjoy playing more than your main.

    10.  THis isn't the first time a game has tried to impose how we play the game.  So stop acting like it is.  FFXI they don't actually make you go out there and group, but if you don't there is a fat chance you'll actually reach the highest levels of the game.  IN SWG you had to go to a cantina to regain some of your stamina and to a heal center restore your decresed stats.  Which btw, I actually found enjoyable as I met many a good hunting party and told many a good tale in those cantinas.  The game supposed to be a socail, so don't make it sound like your going to jail just because you have to take a little time out with your main character.

    11.  To the people who say you're buying the game.  The ones who go around practicly changing, we're paying to play your game.  As if it was creative.  Hey get this, it's a game and this is the united states of america.  If you don't like it don't buy it and if not enough people buy it then they might just change the system.  Hey how about that for a novel idea.  Oh and wait a second you not buying it, yoru renting it, the same way your not buying disney world when you buy a friggen ticket.  So is it their job to make the game as fun as possible.  "Yes"  But at the end of the day isn't it still their game, and isn't it still their right to run it anyway they seem fit.

    12.  The only reason I can see powergamers complaining is that they have finally met a loophole the can't get around.  To bad so sad.  If your the type of person who going to complain about this, you're probably not wroth being in the game anyway.  There are too many jerk playing mmorpgs out there, a few less won't hurt anybody.  Now that you understand the system and your options better I hoep you don't have to be one of those jerks.

    There I've said my peace-

    Vice Man image


  • ViridiaViridia Member Posts: 142

    What you are saying Mr Vice, seems to directly contradict the things that actual Beta testers are saying on the boards as quoted in previous posts.   Perhaps people should not be up in arms about a feature that is only in Beta, but people are definately stating that if they leave an inn before the 8 hours is up they DO NOT get fully rested.    This is the only thing I think sounds wrong.   Yes it says on the WoW page that you can rest somewhat outside of an inn, but it definately seems (from reading all 20 pages of the Beta Tester thread) that to get to fully rested and get this experience boost you are not allowed to play for 8 hours straight no matter what state you were in when you started,  and that is just bizarre.

    It is just Beta, maybe they are messing with the Beta testers, maybe the fact that it resets your 8 hours if you leave the inn is just a bug, but i doubt that as the official part of the thread even states

    To become well rested and start earning bonus experience from killing monsters again, players must either log out or rest online at an Inn (see below) for several hours.

    Thanks to the comforts of a warm bed and a hearty meal, players who rest or log out at an Inn can regain energy up to the maximum level: well rested (it takes 8 hours to go from exhausted back to well rested). Players who log out anywhere else in the world will only regain energy up to the normal level.

    So that means, to earn the bonus experience you must log out or stay in an inn where you can chat to people but nothing more.  Also the post becomes even more telling later when it states

    We intend just for people to log out at Inns naturally at the end of their play session. You can only rest online at Inns so that you don't accidentally log a character on that isn't rested and then lose your "rested" time.

    So they are saying that you need to rest continually at the inn or offline.   If they hadn't allowed people to be in the offline/rest mode at an inn and the player came back online and wasn't fully rested they would LOSE their rested time.  They put the ability to rest while online in the game so people could log back on, and check that it was safe to leave the inn with their exp bonus intact.   So they obviously planned it that you must spend the 8 hours continuously.

    As to people saying that the beta testers aren't complaining, well have you read the whole post?   Some sure are.

    It is true that people like me do not know the full story, and it may change before the end of Beta, but hopefully it is more likely to change to something a little more reasonable if Blizzard see people voicing their opinion.

    As I stated earlier, I love tradeskills, I love quests, but I, like alot of people with the money to pay for an MMORPG subscription, have a full time job.  I need a game were I can plan my time by my work schedule not the schedule that Blizzard has decided is best for me.  I am also in the UK so I can only play in the games peak time by playing on the weekends.  otherwise I am asleep when all the north americans are online.   So I tend to drop in and out of the game, maybe playing a bit in the morning then doing RL stuff then coming back when the Main body of players is on and playing into the early hours of the morning.    I do not want to be forced to take 8 hours off on the weekend when I am finally free to have fun.  

    I guess I could work around resting, I do often have alts, but it is the lack of freedom and flexibility that makes me so annoyed.  I don't like being treated like a child, being told to go to bed.   And have my sweeties (in the form of the mythical exp bonus) taken away if I am bad and stay up past my bedtime.

    If other people are fine to live by these rules, then I guess that is their choice, Powerlevelers will find a way to work around it, I can't see how it will encourage tradeskills or socialisation.  If the only way to get the bonus is to go off line that seems like even less reason to do tradeskills if you are not already into them, as it is taking away your valuable resting time.

    Perhaps the quests have a huge amount of exp, and that makes up for the fact that you can't rest, and maybe they are really interesting and involved, if so why do people need to be forced to do them?

    It just seems very inflexible and arbitary and I have not yet seen anyone, who has played the game says that you can split your inn/offline rest periods and not be penalised for being a bad child who stayed up past their bedtime

  • DraciusDracius Member Posts: 379
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    With every post I lose just a little bit more of my sanity.

    Peace,

    Dracius
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    Dracius-Saberi-Static
    "With every post, I lose just a little bit more of my sanity." -Dracius
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  • OmolOmol Member Posts: 332
    "I think the part you should pay attention to is the part about "level that they have rested up to."  Which insinuates that as you hang out in the inn, your rest state will improve, and that leaving when you've reached your desired rest state won't set you back to exhusted."

    Your wrong, read the beta boards. According to people that have played the new change are saying that once you leave the inn unless your fully rested your state will revert to what it was prior to entering the inn.

    "The part about 8 hours to get back to fully rested, no you want to think again.  Thats 8 hours to get back to normal, and thats only if you rested not at an inn.  I would see a problem with that, only if the game didn't provide hearth stones.  Cheep little devices that allow you to tp back to the last inn you stayed at.  Oh and did I mention that these little babies can be purchaced at any inn, so it's not like yoru going to have to hunt down players to get one."

    Again read the message boards. It is a full 8 hours from every state of fatigue.

    Now for the record again. This is not a exp bonus. Since they changed the exp curve, the amount of exp needed ect ect the 200% is now the normal rate at which most people will gain exp. Anything after that now becomes a penalty. Maybe you should read the beta boards.

    Sure your not going to get fatigued that fast as long as you stick to quests since the fatigue meter goes off of mob exp, but what if someone just wants to grind for awhile and take a break from doing quests? Right now the exp needed per fatigue level sits around 20K exp. A good exp group can chew thru that in no time. Then why play if you are getting penalized? See the point? I am sure the majority of the people dont want to get penalized.

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    Omol da'Ox
    The Blooded

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    Omol da'Ox

  • mmorpg_junkymmorpg_junky Member Posts: 27
    Uggggh, I hate the idea of having that in a game. If I'm going to be paying to play a game, why would I want a rest period? Just have a stamina in the game, and when you run low you run low, lay down to recover or sleep it off free without having to log off. There are some pro's about it with the xp bonus though, I just don't like the fact of logging off.

    "",,Whom-ever said a signature is a good way to leave your mark. I for one think a signature is useless or boring.....bah forget it,,""

    image

  • killerTwinkiekillerTwinkie Member CommonPosts: 1,694
    Vince Man. I love your posts. So Informative image

    "The difference between a millionaire and a ditchdigger is the millionaire thinks different and spends his time doing productive things"

    - MMORPG.COM STAFF -

    KillerTwinkie - That one guy who used to mod mmorpg.com's forums.

  • ObiyerObiyer Member Posts: 511


    Originally posted by killerTwinkie
    Vince Man. I love your posts. So Informative image

    Wth... three fourths of everything he posted which was not an opinion was wrong.

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    The only concern I have is about how you get exhausted.

     

    I just hope you get exhausted from a fixed amount of stuff you do(harder to abuse that way for a hardcore as well, since 2 minutes of a glicth in the game and you are done, you cant do it for a long time gaining all the benefit), not from a timer, because if you are getting exhausted based on a timer, someone asking you help will just be ignore while the timer go, while if a fixed amount of stuff, you can stop the hunting, talk to the noob, then resume...anyway, just a tiny little detail, but a detail that will affect many noobs asking questions to folks hunting.  This is something they may nerver see in the beta, since there aint as many noobs, and the folks playing toons are kinders in beta and answer more even if bad consequences to help someone that ask questions like exhausting your timer...

     

    Also, instead of making it *everyday based*, I really think they should make it week based, so the folks that have only 1 or 2 days and play a lot during those few moments can still make up to those playing 3 hours everyday.  Some peoples might feel they are *prisonners* and need to log everyday to use it before it is wasted, and I am sure it was not the intention, so week based would be better.

     

    I love the rest thing myself despite the fact I play 80h+ a week when I play a game, it mean my casual friends will be closer to my level and I will most likely have 3 or 4 toons to pick to group them.


    - "Coercing? No no, I assure you, they are willing to bring my bags and pay public transportation just to help me, it is true!''

    - "If I understand you well, you are telling me until next time. " - Ren

  • DraciusDracius Member Posts: 379

    Okay ppl, this thread has now officialy gone down the crapper, and not no fancy Sears crapper either, more like a porta potty.

     

    Let the topic die, we've discussed it to death, I don't think anyone's views on it are changing and thus this thread has sort of out lived its usefulness. Let's all wait  2 months, or even just 1, and then start all over because I don't think anyone would argue with me that the resting system will no doubt change in the near future (as I've said from the start) then again, someone always wants to argue.image

     

    Any who, simmer down ppl, yer all usualy so civil towards each other, for the most part at least. image

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    With every post I lose just a little bit more of my sanity.

    Peace,

    Dracius
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    Dracius-Saberi-Static
    "With every post, I lose just a little bit more of my sanity." -Dracius
    image

  • AzzazzimonAzzazzimon Member UncommonPosts: 211



    Originally posted by Obiyer




    Originally posted by killerTwinkie
    Vince Man. I love your posts. So Informative image

    Wth... three fourths of everything he posted which was not an opinion was wrong.



    And someone deleted my post explaining his points and what was wrong...

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    Azzazzimon

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    Azzazzimon

  • MrViceMrVice Member Posts: 197

    I think it's fair to say that we just need a beta tester to comment on this, not like I think it suxors comment, but serrious fact and information.  The stuff you get on the wow boards, unless posted by staff, or someone you know is mostly bs.  I want facts, not opinions.  So if any of you beta testers are out there reading this, and I know we have a few on this sight, please be so kind as to give us poor slobs some info.

    Vice Man Out image

    BTW:  The thing about the new exp rate being what you get when your fully rested is really only one way of looking at it.  Personaly I see it as a bonus, and the only time you really wouldn't is if you fail to see why blizzard is putting in such a pollecy in the first place.  You're like the kid at the grocery store who cries because he can't get candy everytime he goes in.  Sure you might like to get your candy, but if mommy gave it to you all the time you would probably end up a fat bloated little boy.

  • OmolOmol Member Posts: 332



    Originally posted by MrVice

    I think it's fair to say that we just need a beta tester to comment on this, not like I think it suxors comment, but serrious fact and information.  The stuff you get on the wow boards, unless posted by staff, or someone you know is mostly bs.  I want facts, not opinions.  So if any of you beta testers are out there reading this, and I know we have a few on this sight, please be so kind as to give us poor slobs some info.
    Vice Man Out image
    BTW:  The thing about the new exp rate being what you get when your fully rested is really only one way of looking at it.  Personaly I see it as a bonus, and the only time you really wouldn't is if you fail to see why blizzard is putting in such a pollecy in the first place.  You're like the kid at the grocery store who cries because he can't get candy everytime he goes in.  Sure you might like to get your candy, but if mommy gave it to you all the time you would probably end up a fat bloated little boy.




    How do you see it as a bonus when that is what you get most of the time? To me that is normal when it happens most of the time. Anything less is a penalty or a reduction.

    Sure if you started out ALL the time at 100% and went up or down in the scale then sure it could be seen as a bonus, but you dont go up, you only go down until you rest.

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    Omol da'Ox
    The Blooded

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    Omol da'Ox

  • RobbgobbRobbgobb Member UncommonPosts: 674
    I like the idea of the resting. I don't look at it as a bonus because I am looking for a fun game. How quickly I can make exp is not the case for me. I like doing quests and trade skills as well. I really like this system because it encourages me to play a second or even a third character. I am so use to only playing one that maybe I will finally play a game where I will find out if I am any good at another class. I also like that I can warp back to safe area with no problem either.

  • DraciusDracius Member Posts: 379

    Gonna have to agree with Mr Vice on this one.

    Not to mention he made a good analogy. It clearly is a bonus, but if you want to see it as the normal xp, and yer going to no matter what we say, even if a blizz employee broke yer knees with a bat and told you you were wrong, you'd still think that 200% xp really = 100% and 100% = 50%, and 50% = -100% (so basicaly you'd be losing xp while you fought? image )

    ---------------------------------------
    With every post I lose just a little bit more of my sanity.

    Peace,

    Dracius
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    ------------------------------------------------------------------------------
    Dracius-Saberi-Static
    "With every post, I lose just a little bit more of my sanity." -Dracius
    image

  • atalantisatalantis Member UncommonPosts: 104
    You mean in other words that WOW is trying to make the MMORPG world of geek-dom less geeky?  They're forcing us to go to bed... take a shower... get some exercise instead of pulling a straight 48 hour weekend?  To hell if I play that game!  LOL : JK~

    http://www.mysticwars.com - Text MMORPG

  • premiumalexpremiumalex Member Posts: 1

    I really trust Blizzard to make good decisions about their games, and I think they probably put the rest system in there to thwart bots, who just level grind it up.  Blizzard usually doesn't put things in their games that don't need to be in there. Just good stuff.

  • DeathBladeDeathBlade Member Posts: 33
    I'm currently playing WoW, got in the beta, and to tell you the truth, this system definately needs some tweaking. My level 29 Tauren Druid, is already losing one of his rest levels from about 1/4 of his full level bar, thus making it slow down that much just from playing 20-30 minutes. I just hope the upcoming patch can fix this issue, and hopefully add some cool stuff to do in the inn's :D

  • ObiyerObiyer Member Posts: 511


    Originally posted by atalantis
    You mean in other words that WOW is trying to make the MMORPG world of geek-dom less geeky? They're forcing us to go to bed... take a shower... get some exercise instead of pulling a straight 48 hour weekend? To hell if I play that game! LOL : JK~http://www.mysticwars.com - Text MMORPG


    1000% Geek and proud of it!

  • UnKn0wNUnKn0wN Member Posts: 59



    Originally posted by Katricia at World Of Warcraft Beta Forums on 4/24/04


    The Rest State system will be undergoing some changes in the near future. Among other modifications, we will be adjusting the 8-hour timing to be much more flexible. Rest will be accumulated gradually vs. the “8 hours of rest or nothing” approach that is currently in place. To add to this adjustment, people who do not play for long periods of time (weekend warrior types) will accumulate extra rest. This will allow those who only play once or twice a week the added bonus of playing as “well rested” for longer than those who play on a daily basis.

    Another anticipated change is to add the ability to rest from anywhere in the world. This should help players who forget or choose not to log off at an inn. Resting at an inn will remain the preferred method, as tiers will accumulate more rapidly if you log off inside an inn.

    Lastly, we are planning on making the Rest State modifier a level-based sliding scale for how much experience you can gain at each tier. That is, at higher level-ranges, the amount of experience that you gain before moving down to the next tier of your Rest State will increase.

    Overall, we are happy with the Rest State feature and appreciate everyone’s continued feedback. We realize that it still needs to be adjusted and will continue to do so until it’s where we want it to be.

              ~Kat :)



    So for those of you upset over the rest system, i think you can calm down now. The whole point of beta anyway is to try as many things and seen how the beta testers react, and recieve feedback in order to change and mold whatever they need to, which they have done with the rest system. I honestly think their plan will be just perfect for everyone. Blizzard's doing a great job, 1 of the best i've seen by Dev's in regards as to keeping their beta testers informed and even the public informed on what their doing behind the scenes. Hat's off to them and can't wait for this one! image


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  • ObiyerObiyer Member Posts: 511

    *Shrugs* It's still communist. Only now it's more user friendly.

  • UnKn0wNUnKn0wN Member Posts: 59
    Will after hearing about how terrible it was before, I think the rest system has come along way as Kat's said. They've sat down and thought it over listening to their beta testers. Of course I'm sure it'll still need some tweaking done to it, but overall nobodies going to play it constantly for 2 days straight never taking a break, i mean we all need food, sleep, some type of break. In the end my only complain was the simple fact that waiting 8 hours was too long period, it needed to be scaled, and the fact that im one of those gamers who games more on the weekend and all at once then little times throughout the day and they've fixed that, by allowing the hours to accumalate over time while your away.

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    War Doesn't Determine Who's Right, War Determines Who's Left.
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    War Doesn't Determine Who's Right, War Determines Who's Left.
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  • BeowulfBeowulf Member Posts: 36
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  • RubyWeapon57RubyWeapon57 Member Posts: 37
    *beats dead horse*
    Blizzard already said they will continue tweaking it.
    */beats dead horse*

    You will not achieve anything if you do not strive for it.

    You will not achieve anything if you do not strive for it.

  • fallenSaintfallenSaint Member Posts: 5
    I constantly play off and on a Text Based MMO ... Gemstone IV ... anyhow we have a resting system in that game that requires you go to in to town to rest before you continue hunting which really helps to keep the game from being a bore, I like Blizzards idea since its real similar to it in some fashions only thing is the times seem a bit overdone hopefully they will make adjustments to it a bit because I like to quest and whatnot but seems like a bit more downtime than Id want to go with.

    ~faaip de oiad

    ~faaip de oiad

  • hessel1hessel1 Member Posts: 3
    The rest system will be O.K. and probably acceptable for everyone, it is still in beta so theres going to be allot of things changed including the rest system :P. Blizzard wouldn't want a system that everyone hates.

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