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neocron 2.2 live on march 7th

seanseanseansean Member Posts: 119
From the neocron website:


Release of the Neocron Evolution 2.2 add-on on March 7 2007

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In the past days we have thoroughly reviewed the results of the balancing project and evaluated the discussion threads in the forum and we are generally very satisfied. Therefore we have set a release date for this Neocron 2 add-on: it will be available to all Neocron players on March 7, 2007! Until then, we will be taking care of some fine-tunings that you will be able to review on the test server.



A big thanks to all the players that have been helping thoroughly and constructively with the balancing – all other players still have the chance to check out the many changes on the test server and leave their impressions for discussion in the forum (-> Balancing Discussion ).



For the release of Neocron Evolution 2.2, an updated client that contains all the balancing project changes will be made available for download. At the core of this package are the following changes:

- Balancing and partial realignment of the different character classes in Neocron

- Balancing of the different weapon categories (damage, frequency, range, etc.)

- Balancing of all computer enemies (NPCs)

- Balancing of all relevant items (implants, armor, drugs)

- More variation for weapons, implants, armor, drugs and vehicles

- Additional items, features and enemies



The number of changes is very large and their details would be too much for this announcement. Players that did not actively participate in the test server phase will require a longer familiarization phase to check everything out. We put a lot of effort into bringing more transparency and dynamic into the game in collaboration with the community – reactivating will definitely be worth it !



With this package, the additional payment provider, the loyal and dedicated community and the continuation of the story in Neocron, we are hoping that many new and old runners will face the challenges of the late 28th century. It is time to settle old scores...


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Dirk "John Doe" Wilhelmy

Development Team



REAKKTOR.COM

A division of 10tacle Studios AG

---

"I know you're out there. I can feel you now. I know that you're afraid. You're afraid of us. You're afraid of change." - Neo, The Matrix

Comments

  • JestunhiJestunhi Member UncommonPosts: 40

    And yet it's still so unready.

    Someone post a screenie of server pops now and compare it to the server pops after the free play time runs out.

    Wanna see if it drops more or less than the 2.1 patch did ;)

  • DX_IntruderDX_Intruder Member Posts: 65
    how does the free time thing work?  im never paying for nc2 but if there really is free playtime i might as well see what they did...  is there only free time if you once had an nc2 account but cancelled?  all i have is a nc2 trial account that i cancelled a few days ago
  • VadenVaden Member UncommonPosts: 145
    well i left with 2 cap chars and a nice level'd 'Mage' ...hope the patch doesnt nerff P.E.'s to much . that would be sad.. lovely game though.. loved rollin my 4wheeler n flyin my ships... takin out them big azz mobs

    Games I've Played: SilkRoad, Flyff, NeoCron, PlanetSide, Rapplez, UpshiftRacer, Drift City, TB, Kwonho, ArchLord, AoA, Exteel, WolfTeam, Shaiyan, WoKF, FFXIV, STO, KoTR, ESO, Defiance, Mabinogi

    Games I'm Playing: Warframe/STO

    Games I'm Pondering: The Secret World

  • JestunhiJestunhi Member UncommonPosts: 40


    Originally posted by DX_Intruder
    how does the free time thing work? im never paying for nc2 but if there really is free playtime i might as well see what they did... is there only free time if you once had an nc2 account but cancelled? all i have is a nc2 trial account that i cancelled a few days ago

    Any NC2 account that is inactive should apply.

    When they took an account snapshot to decide which accounts are inactive I don't know...

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