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This is a hard one for me, What do you think? I personally love them both...
Dark Age of Camelot
Playing a stealth type class and just murdering people was great, everyone needs a thidranki twink .
Darkness Falls was awesome, the raid to get Darkness Falls is even better!
The siege warfare system in this game was great, althought had its bugs
Realm vs Realm is a great idea, I used to play Mythic's Darkness Falls: The Crusade, an old text based Realm vs Realm. I had faith in Mythic releasing Dark age of Camelot after playing that game.
Midgard Rules!
Shadowbane
Although im still pretty new to this game seems pvp started for the good or bad.
Baning is great, taking over someone else's city, they paid tons of money for, or defending your own!
This game has an awesome siege warfare system too.
Tracking someone down not expecting it and BAM! free loot! and good xp if lvl is green or above.
Running around as a lvl 20 and lvl 75's killing you, sucks pretty bad.
This is an open disscusion if you would like to add anything, please feel free too.
Comments
Shadowbane left open the possibility for megaguilds to directly control every city on every continent and every scrap of the needed resources for a strong guild. It happened, and is still happening.
I for one don't drool over the choice of either joining the ultrapowerful guild everyone else is joining, or joining the biting fly guilds that get crushed mercilessly into the ground every time they move.
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
Both them games are old and dead, right now the only fantasy PVP option is WOW.
I voted for Shadowbane. Of the modern games, the best PvP (although match-based) goes to Guild Wars.
you can experience so much from it..
but pvp is everything of the Shadowbane
Thepwnblog.com - MMORPG blog
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Its hard to compare...both games offer a different PvP experience, and I enjoyed them both. Now, from a total gaming experience, I prefer DAOC to SB....
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
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I voted for DAoC because even though its playerbase isn't what it used to be, nothing beats rushing an outpost with a bunch of other guys with seige equipment.
But you're comparing 2 really old games. As stated above, the best Fantasy PvP experience out there has to be WoW. The controls are a cut above the two games you've mentioned, along with the engine, controls, effects, etc.
If you like arena PvP, GW is next on the list of fantasy-based games.
And if you don't care whether its fantasy or futuristic, AO has a pretty good, cut throat PvP system.
While the relic raids where fun I do agree that they got old and would have been so much fun to attack a main city. However Mythic is going in that direction with Warhammer, I'm guessing people who prefer Shaodwbanes PvP will like that.
Thepwnblog.com - MMORPG blog
If SB2 or some game with that level of custimization of game play comes out I am in!
Minoataur Barb Berzerkers FTW
SB still has PvP features no other game offers that make it such a personal experience. You have time and energy vested directly into what you own and others are trying to destroy.
As far as join the big guy or die? that is crap. I played on the Mourning server years ago and was an immensely oproud member of Morloch's Vengeance. We were Mourning! We conquered all of Ice Isle and had many outposts scattered across the land. We destroyed or absorbed every evil and chaos guild over the course of several months, which turned out to be our largest achievement and our largest mistake all rolled into one. We were left as THE enemy... THE bad guy. After a few months of us having 'free reign' of the server the rest of the guilds, the good guys, banded together with one goal in mind... our destruction. We were raided and attacked several times per day for 6 months! Our capitol city, Morkessel, withstood a 6 hour siege with us outnumbered 3 to 1, but finally fell. That not only spelled our obvious destruction, but our inner destruction as well. many members, including myself, simply quit the game after that. The things we'd worked day and night on for over a year were finally vanquished. It just seemed the right time to move on. Those that stayed formed a new, entirely different type of guild and many continue to play to this day.
I will forever remember my druid, Morloch's Vengeance, Mourning and Shadowbane with nothing but fondness.
If they'd simply make a SB2 with an actual game included with the PvP dynamics of the original I'd be there in a heartbeat and I bet a million others would be as well. Until then... For Morloch!
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Malianea