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I currently play City of Heroes but recently took a break to try EQ2 "play the fae" free trial. I was severely disappointed for several reasons.
1. The graphics in EQ2 are not very good. The "artwork" of lush areas was really neat but hardly realistic or technically advanced, or even detailed. SWG did much much better at creating landscapes with technically aesthetic features.
CoH has unbelievably high detail that includes streets, curbs, stop signs, traffic lights, payphones, parking meters, intense building architecture, dumpsters w/trash that you can actually knock the trash out if you fight near it... the list goes on and on. Caves with plumbing, ventilation and electrical systems installed, not just a base where you wonder how the heck anyone can have a base there.
2. the combat system is antiquated and still the same as EQ1. In EQ2 when you aggro a mob, it slides up to you like a magnet on roller skates then proceeds to animate through some attack mode animation. the attack animation does not coincide with actual damage being done, much like watching the lip syncing in a godzilla movie. The same type of damage vs animation takes place on your part for the auto attack mode, but initial spells and attacks seem to be closer synched.
In City of Heroes, when combat is initiated, depending on what you aggro'd many things can happen. If you attacked from range they will start with a ranged attack on you, or they may rush you (using actual footsteps congruent with the distance they cover) to fight you in melee range. They can point a rifle at you, take aim, shoot, you see the shot zing at you and hit (or miss) and when it hits your character may recoil from it and the damage it did is posted immediately, making for a much more accurate combat model. Same with melee attacks, they swing, you hear a thud, your face gets smacked, the damage they did is removed from your total... all at the same time. Powers and spells that hold do so and have hold animations on the creature held... they struggle in vein or are held frozen in surprise, not just an animation stop.
3. Character models and movement. EQ has 3d character models but they're cartoony and with badly proportioned body parts. Do you remember watching Ice Age and seeing that the humans in the movie were kinda badly made and cartoony? thats what EQ2 looks like. Also, the footsteps and running animations don't match the distance traveled.
In CoH, the character models are insanely proportional as well as sexy. their movements seems better than mocaps. When a female runs, the spine curves perfectly with every run, the arms sway just right, the pelvis rotates the way it really does. their jumps, falls, slips, slides, are all realistic looking and accurate. Amazing detail was made on the character models. When they run, the sound of their footsteps will vary according to the surface they're running on. Catwalks and scaffolding have the metal clinking sound, grass has a slight slushy sound, sidewalks are hard sounding footsteps, carpeting sounds like carpeting. Splashing in water actually has splashing sounds, even if only one foot splashed in it, and a bigger sound if you just jumped in with both feet.
4. Custume options. EQ2 does change your apparel appearance but for only some armors and clothing. For the noobs, when you add most armors to your character you won't notice any difference in the way they look.
This is where CoH spoiled me the most, the infinite costume options you have are amazing. You can look the way you want to look and select amazing combinations. Each selection you make will reflect in the way you look, from a new belt to tiara to hairstyle, boots, gloves, wings, tshirt, trenchcoat... Truly the characters' look is the flagship of CoH. to be fair though, since it is not a loot based game, you won't be finding/looting a "Robe of Certain Safety and Pwning" much less be able to wear it.
So there are many more things that made my re-experience with EQ really sad but for the most part what I can say is: "If you've been playing EQ and haven't tried other games much, you're gonna probably think EQ is the best the game world can do".