Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

A question to high level betatesters

Hi,



Im a level 9 betatester, and i have some questions concerning the game. I hope that some high level tester will be able to answer. (I dont want to start a flame-war: i like this game, and would only like to see some constructive answers plz, to keep me going through the beta).



1. VG is said to be a 3rd gen mmo - in the low levels it doesnt really feel that different than todays mmo's though. How does it look later on? How does the character development look - is it just the normal skills from the vendors you buy, or are there some other ways to advance - like talents or achievements or perks?



2. What about housing? What are the benefits of having a house, and what can you do with it?



3. PVP - from what i see now, a person who is 5 levels higher than me does signifficantly more damage than me, while my spells loose their capabilities... are my fears that only levels count in this game true?



4. Exploring seems pretty dull right now...the areas are simply gatherings of similar level MOBs - i havent noticed any hidden stashes or chests, or hidden quests - is it also that way later on?



5. Fighting is said to be highly tactical, but right now, although i have about 10 skills in total, i use only 2 or 3, the same against every foe. Is it like that later on?



6. How much depth does the game have (i mean many different ways to play with a single character - and i dont mean leaving adventuring for the sake of diplomacy or crafting)...any examples?
«1

Comments

  • FullMetalAlcFullMetalAlc Member UncommonPosts: 217
    Originally posted by madnagash

    Hi,



    Im a level 9 betatester, and i have some questions concerning the game. I hope that some high level tester will be able to answer. (I dont want to start a flame-war: i like this game, and would only like to see some constructive answers plz, to keep me going through the beta).



    1. VG is said to be a 3rd gen mmo - in the low levels it doesnt really feel that different than todays mmo's though. How does it look later on? How does the character development look - is it just the normal skills from the vendors you buy, or are there some other ways to advance - like talents or achievements or perks?

    Nope, what you see is what you get. They said they would implement a talent system but it's either further down the road or scrapped alltogether. For the most part the skills are like WOW or EQ all the same just different ranks.

    2. What about housing? What are the benefits of having a house, and what can you do with it?

    Don't know about housing, don't care. It's probably like housing in EQ2 a big waste of time.

    3. PVP - from what i see now, a person who is 5 levels higher than me does signifficantly more damage than me, while my spells loose their capabilities... are my fears that only levels count in this game true?

    Who knows they tweek the game so much every patch these days it could be day and night differences tommorow.

    4. Exploring seems pretty dull right now...the areas are simply gatherings of similar level MOBs - i havent noticed any hidden stashes or chests, or hidden quests - is it also that way later on?

    Yes, it's pretty much like this. I did find an alcove with some bandits near Khal, where a chest spawns but that is the only time I've seen something interesting like that. IMHO the world is bland, dead and disgusting.

    5. Fighting is said to be highly tactical, but right now, although i have about 10 skills in total, i use only 2 or 3, the same against every foe. Is it like that later on?

    Yes, I only use 2-3 buttons when I'm braindead grinding on stuff, I'll use some of the buffs/debuffs if I'm feeling spicy. At the moment with the new combat changes and the way energy and stamina regen any tactics from before are completely out the window and using 2-3 buttons over and over is the quickest easiest way to kill anything..

    6. How much depth does the game have (i mean many different ways to play with a single character - and i dont mean leaving adventuring for the sake of diplomacy or crafting)...any examples?

    Um, not sure what your question is. You can solo and you can group. At this point it's just a preference of wether you like your avatar to have melee weapons and armour or robes, every class combat wise is pretty similar in the sense you bash those 2-3 buttons(they are labeled differently for each class), rinse and repeat.
  • ValorusValorus Member Posts: 235
    Originally posted by FullMetalAlc

    Originally posted by madnagash

    Hi,



    Im a level 9 betatester, and i have some questions concerning the game. I hope that some high level tester will be able to answer. (I dont want to start a flame-war: i like this game, and would only like to see some constructive answers plz, to keep me going through the beta).



    1. VG is said to be a 3rd gen mmo - in the low levels it doesnt really feel that different than todays mmo's though. How does it look later on? How does the character development look - is it just the normal skills from the vendors you buy, or are there some other ways to advance - like talents or achievements or perks?

    Nope, what you see is what you get. They said they would implement a talent system but it's either further down the road or scrapped alltogether. For the most part the skills are like WOW or EQ all the same just different ranks.

    2. What about housing? What are the benefits of having a house, and what can you do with it?

    Don't know about housing, don't care. It's probably like housing in EQ2 a big waste of time.

    3. PVP - from what i see now, a person who is 5 levels higher than me does signifficantly more damage than me, while my spells loose their capabilities... are my fears that only levels count in this game true?

    Who knows they tweek the game so much every patch these days it could be day and night differences tommorow.

    4. Exploring seems pretty dull right now...the areas are simply gatherings of similar level MOBs - i havent noticed any hidden stashes or chests, or hidden quests - is it also that way later on?

    Yes, it's pretty much like this. I did find an alcove with some bandits near Khal, where a chest spawns but that is the only time I've seen something interesting like that. IMHO the world is bland, dead and disgusting.

    5. Fighting is said to be highly tactical, but right now, although i have about 10 skills in total, i use only 2 or 3, the same against every foe. Is it like that later on?

    Yes, I only use 2-3 buttons when I'm braindead grinding on stuff, I'll use some of the buffs/debuffs if I'm feeling spicy. At the moment with the new combat changes and the way energy and stamina regen any tactics from before are completely out the window and using 2-3 buttons over and over is the quickest easiest way to kill anything..

    6. How much depth does the game have (i mean many different ways to play with a single character - and i dont mean leaving adventuring for the sake of diplomacy or crafting)...any examples?

    Um, not sure what your question is. You can solo and you can group. At this point it's just a preference of wether you like your avatar to have melee weapons and armour or robes, every class combat wise is pretty similar in the sense you bash those 2-3 buttons(they are labeled differently for each class), rinse and repeat.
    I think he requested a review to his question by a non-Vanguard hater.  You forum bullies will go to all ends to get your message across about how much you hate this game.
  • FullMetalAlcFullMetalAlc Member UncommonPosts: 217
    Originally posted by Valorus

    Originally posted by FullMetalAlc

    Originally posted by madnagash

    Hi,



    Im a level 9 betatester, and i have some questions concerning the game. I hope that some high level tester will be able to answer. (I dont want to start a flame-war: i like this game, and would only like to see some constructive answers plz, to keep me going through the beta).



    1. VG is said to be a 3rd gen mmo - in the low levels it doesnt really feel that different than todays mmo's though. How does it look later on? How does the character development look - is it just the normal skills from the vendors you buy, or are there some other ways to advance - like talents or achievements or perks?

    Nope, what you see is what you get. They said they would implement a talent system but it's either further down the road or scrapped alltogether. For the most part the skills are like WOW or EQ all the same just different ranks.

    2. What about housing? What are the benefits of having a house, and what can you do with it?

    Don't know about housing, don't care. It's probably like housing in EQ2 a big waste of time.

    3. PVP - from what i see now, a person who is 5 levels higher than me does signifficantly more damage than me, while my spells loose their capabilities... are my fears that only levels count in this game true?

    Who knows they tweek the game so much every patch these days it could be day and night differences tommorow.

    4. Exploring seems pretty dull right now...the areas are simply gatherings of similar level MOBs - i havent noticed any hidden stashes or chests, or hidden quests - is it also that way later on?

    Yes, it's pretty much like this. I did find an alcove with some bandits near Khal, where a chest spawns but that is the only time I've seen something interesting like that. IMHO the world is bland, dead and disgusting.

    5. Fighting is said to be highly tactical, but right now, although i have about 10 skills in total, i use only 2 or 3, the same against every foe. Is it like that later on?

    Yes, I only use 2-3 buttons when I'm braindead grinding on stuff, I'll use some of the buffs/debuffs if I'm feeling spicy. At the moment with the new combat changes and the way energy and stamina regen any tactics from before are completely out the window and using 2-3 buttons over and over is the quickest easiest way to kill anything..

    6. How much depth does the game have (i mean many different ways to play with a single character - and i dont mean leaving adventuring for the sake of diplomacy or crafting)...any examples?

    Um, not sure what your question is. You can solo and you can group. At this point it's just a preference of wether you like your avatar to have melee weapons and armour or robes, every class combat wise is pretty similar in the sense you bash those 2-3 buttons(they are labeled differently for each class), rinse and repeat.
    I think he requested a review to his question by a non-Vanguard hater.  You forum bullies will go to all ends to get your message across about how much you hate this game. They say that truth hurts and ignorance is bliss.
  • stylee99stylee99 Member Posts: 116
    Originally posted by madnagash

    Hi,



    Im a level 9 betatester, and i have some questions concerning the game. I hope that some high level tester will be able to answer. (I dont want to start a flame-war: i like this game, and would only like to see some constructive answers plz, to keep me going through the beta).



    1. VG is said to be a 3rd gen mmo - in the low levels it doesnt really feel that different than todays mmo's though. How does it look later on? How does the character development look - is it just the normal skills from the vendors you buy, or are there some other ways to advance - like talents or achievements or perks?



    2. What about housing? What are the benefits of having a house, and what can you do with it?



    3. PVP - from what i see now, a person who is 5 levels higher than me does signifficantly more damage than me, while my spells loose their capabilities... are my fears that only levels count in this game true?



    4. Exploring seems pretty dull right now...the areas are simply gatherings of similar level MOBs - i havent noticed any hidden stashes or chests, or hidden quests - is it also that way later on?



    5. Fighting is said to be highly tactical, but right now, although i have about 10 skills in total, i use only 2 or 3, the same against every foe. Is it like that later on?



    6. How much depth does the game have (i mean many different ways to play with a single character - and i dont mean leaving adventuring for the sake of diplomacy or crafting)...any examples?
    A better place to ask this question would be on vanguardsoh.com in the general feedback forum (or any other vanguard site but this one). Toss 90% out the window from what fullmetalalc said. My highest is 25, so I wouldn't quite say that's "high level" - that's whay I didn't answer anything. But yeah, post this on a different site and you will find more genuinely correct/truthful answers.
  • CymdaiCymdai Member UncommonPosts: 1,043
    Originally posted by madnagash

    Hi,



    Im a level 9 betatester, and i have some questions concerning the game. I hope that some high level tester will be able to answer. (I dont want to start a flame-war: i like this game, and would only like to see some constructive answers plz, to keep me going through the beta).



    1. VG is said to be a 3rd gen mmo - in the low levels it doesnt really feel that different than todays mmo's though. How does it look later on? How does the character development look - is it just the normal skills from the vendors you buy, or are there some other ways to advance - like talents or achievements or perks?



    2. What about housing? What are the benefits of having a house, and what can you do with it?



    3. PVP - from what i see now, a person who is 5 levels higher than me does signifficantly more damage than me, while my spells loose their capabilities... are my fears that only levels count in this game true?



    4. Exploring seems pretty dull right now...the areas are simply gatherings of similar level MOBs - i havent noticed any hidden stashes or chests, or hidden quests - is it also that way later on?



    5. Fighting is said to be highly tactical, but right now, although i have about 10 skills in total, i use only 2 or 3, the same against every foe. Is it like that later on?



    6. How much depth does the game have (i mean many different ways to play with a single character - and i dont mean leaving adventuring for the sake of diplomacy or crafting)...any examples?
    1. Later on, the game is sadly lacking. There seems to be a complete lack of content after level 25 currently. While they've been implementing things every day, the higher levels are quite lacking. Talents are rumored to be in the works, but currently, it's just skills.  Oh, and you can add attribute points, but it's pretty standard. Out of 10, currently I'd give Vanguard a 3 in terms of character development..



    2. As far as I'm aware, this is not currently implemented yet. Rumor has it that it will require teams of crafters though. It sounds pretty interesting, but we'll have to wait and see what unfolds. I'd imagine housing is just a storage dump though.



    3. Sadly, yes. Even then, levels are not seemingly a total factor in PvE. In my experience, you will NEVER solo a 4 dot creature. Really impressive gear is lacking as well. Currently, Level > Loot > Skill. Skills seems to play virtually no role in this game for PvP purposes. The higher level will almost ALWAYS win.



    4. Exploring, for me, is mind-numbingly dull in this world. It's lifeless. The graphics can look nice, but even the glossiest shine can't take away the lack of vibrance from the environment. The world is one of the most disappointing parts about Vanguard. They pride themselves on making such a huge world....but left it devoid of fun and interest. I would say that, currently, exploration is utterly pointless and tedious. I am hopeful that with the implementation of boats, that new opportunities will arise.



    5. Combat is weak. I don't have anything positive to say about it, so that's all I'm going to comment on it.



    6. I'm not sure what you're asking. Are you looking for a role-playing friendly environment, or...? Specify a little for me.



    I hope that answers your questions. I'd STRONGLY advise waiting 2 months for this game to be polished up. I'd imagine there will be a significant influx of content by then as well, which should dramatically strengthen the game.

    Waiting for something fresh to arrive on the MMO scene...

  • MX13MX13 Member Posts: 2,489
    Originally posted by madnagash

    Hi,



    Im a level 9 betatester, and i have some questions concerning the game. I hope that some high level tester will be able to answer. (I dont want to start a flame-war: i like this game, and would only like to see some constructive answers plz, to keep me going through the beta).



    1. VG is said to be a 3rd gen mmo - in the low levels it doesnt really feel that different than todays mmo's though. How does it look later on? The textures of Weps & Armor, as well as the animations and effects get MUCH cooler. How does the character development look - is it just the normal skills from the vendors you buy, or are there some other ways to advance - like talents or achievements or perks? There are several ways to advance. Some abilities are only learned through quest lines, or bought from NPC's you need to unlock first. By Level 14-16 you begin to see just how complex the game gets.



    2. What about housing? What are the benefits of having a house, and what can you do with it? Decorate it is about it for now. The storage is GREAT, since by the time you can afford one, you will be BEGGING for more storage alone. As the game advances in the future, you will be able to use them as a NPC sales shop and they will be esential for creating players cities.



    3. PVP - from what i see now, a person who is 5 levels higher than me does signifficantly more damage than me, while my spells loose their capabilities... are my fears that only levels count in this game true? No. I think of it this way; there are 3 things that effect your your abilities: Level, Gear & Skill Level.



    4. Exploring seems pretty dull right now...the areas are simply gatherings of similar level MOBs - i havent noticed any hidden stashes or chests, or hidden quests - is it also that way later on? You should already be seeing them. I've found about a dozen so far.



    5. Fighting is said to be highly tactical, but right now, although i have about 10 skills in total, i use only 2 or 3, the same against every foe. Is it like that later on? Depending on your class, by the time you hit LVL 14-16 you'll be swamped with abilities. You'll be using 1-3 extra hotbars before you know it.



    6. How much depth does the game have (i mean many different ways to play with a single character - and i dont mean leaving adventuring for the sake of diplomacy or crafting)...any examples? I'm confused about what you're asking. Could you rephrase?

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

    image
    image
    image

  • MX13MX13 Member Posts: 2,489
    Originally posted by FullMetalAlc

    Originally posted by madnagash

    Hi,



    Im a level 9 betatester, and i have some questions concerning the game. I hope that some high level tester will be able to answer. (I dont want to start a flame-war: i like this game, and would only like to see some constructive answers plz, to keep me going through the beta).



    1. VG is said to be a 3rd gen mmo - in the low levels it doesnt really feel that different than todays mmo's though. How does it look later on? How does the character development look - is it just the normal skills from the vendors you buy, or are there some other ways to advance - like talents or achievements or perks?

    Nope, what you see is what you get. They said they would implement a talent system but it's either further down the road or scrapped alltogether. For the most part the skills are like WOW or EQ all the same just different ranks.

    2. What about housing? What are the benefits of having a house, and what can you do with it?

    Don't know about housing, don't care. It's probably like housing in EQ2 a big waste of time.

    3. PVP - from what i see now, a person who is 5 levels higher than me does signifficantly more damage than me, while my spells loose their capabilities... are my fears that only levels count in this game true?

    Who knows they tweek the game so much every patch these days it could be day and night differences tommorow.

    4. Exploring seems pretty dull right now...the areas are simply gatherings of similar level MOBs - i havent noticed any hidden stashes or chests, or hidden quests - is it also that way later on?

    Yes, it's pretty much like this. I did find an alcove with some bandits near Khal, where a chest spawns but that is the only time I've seen something interesting like that. IMHO the world is bland, dead and disgusting.

    5. Fighting is said to be highly tactical, but right now, although i have about 10 skills in total, i use only 2 or 3, the same against every foe. Is it like that later on?

    Yes, I only use 2-3 buttons when I'm braindead grinding on stuff, I'll use some of the buffs/debuffs if I'm feeling spicy. At the moment with the new combat changes and the way energy and stamina regen any tactics from before are completely out the window and using 2-3 buttons over and over is the quickest easiest way to kill anything..

    6. How much depth does the game have (i mean many different ways to play with a single character - and i dont mean leaving adventuring for the sake of diplomacy or crafting)...any examples?

    Um, not sure what your question is. You can solo and you can group. At this point it's just a preference of wether you like your avatar to have melee weapons and armour or robes, every class combat wise is pretty similar in the sense you bash those 2-3 buttons(they are labeled differently for each class), rinse and repeat.
    Everything he's put here is made-up Bull.

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

    image
    image
    image

  • FullMetalAlcFullMetalAlc Member UncommonPosts: 217
    Everything he's put here is made-up Bull.

    Firstly, I am not making anything up. I am answering questions to the best of my ability from my experiences in game in my honest "opinion". Unless you can cite each statement and prove conclusive without a doubt evidence my claims are completely fabricated and have no truth in them, not even opinionated truth, then you need to ST..you know the rest. I was not trolling or flaming anyone and kept to the topic of the thread in a manner that added value to the subject matter.



    Secondly, I do not have anything to hide in regards to my feeling for Vanguard. You may think I am a hatter, I honestly don't care enough to love or hate this game. I feel betrayed however because I did want to play this game greatly but it's one of those Lamborghini car kits with a volkswagon beetle underneath the fiberglass shell. I just can't bring myself to play it and that is really saddening to me. I am open that I dislike certain things. I was hoping things could be fixed that is why I've been keeping any eye on the game lately to see what they do with each patch, that is why I hang around. However I long ago understood that the biggest flaws with the game imho were not something patchable. Until it goes live I still log in and waste time here and there just to see how it progresses.



    I am not playing any other game right now, I thought I would be playing VG, I waited a year and a half for VG. So if I maybe a little upset with them, but even still I am objective.



    I can't really say anything good about Vanguard. I never really liked the graphics as I despised the EQ2 playdough graphics. I was hoping the gameplay would not be EQ2 beta as I hated that as well. I was hoping this game would be EQ1 with a face lift which it is not, no way in hell is it EQ1 or a succesor to EQ1. Yes it is like an updated EQ2 but that game was not EQ1 either. I could forgive the graphics and blandness if it brought back that magic experience but sadly I find myself once again eating up content like it's popcorn and left with an empty bag with unpopped kernals at the bottom with a promise that if they sit on my lap for a few months maybe the heat generated will make them pop.
  • KryogenicKryogenic Member Posts: 663
    Originally posted by FullMetalAlc

    Everything he's put here is made-up Bull.

    Firstly, I am not making anything up. I am answering questions to the best of my ability from my experiences in game in my honest "opinion". Unless you can cite each statement and prove conclusive without a doubt evidence my claims are completely fabricated and have no truth in them, not even opinionated truth, then you need to ST..you know the rest. I was not trolling or flaming anyone and kept to the topic of the thread in a manner that added value to the subject matter.



    Secondly, I do not have anything to hide in regards to my feeling for Vanguard. You may think I am a hatter, I honestly don't care enough to love or hate this game. I feel betrayed however because I did want to play this game greatly but it's one of those Lamborghini car kits with a volkswagon beetle underneath the fiberglass shell. I just can't bring myself to play it and that is really saddening to me. I am open that I dislike certain things. I was hoping things could be fixed that is why I've been keeping any eye on the game lately to see what they do with each patch, that is why I hang around. However I long ago understood that the biggest flaws with the game imho were not something patchable. Until it goes live I still log in and waste time here and there just to see how it progresses.



    I am not playing any other game right now, I thought I would be playing VG, I waited a year and a half for VG. So if I maybe a little upset with them, but even still I am objective.



    I can't really say anything good about Vanguard. I never really liked the graphics as I despised the EQ2 playdough graphics. I was hoping the gameplay would not be EQ2 beta as I hated that as well. I was hoping this game would be EQ1 with a face lift which it is not, no way in hell is it EQ1 or a succesor to EQ1. Yes it is like an updated EQ2 but that game was not EQ1 either. I could forgive the graphics and blandness if it brought back that magic experience but sadly I find myself once again eating up content like it's popcorn and left with an empty bag with unpopped kernals at the bottom with a promise that if they sit on my lap for a few months maybe the heat generated will make them pop.



    I'm gonna have to call BS on you there chief. He asked for an experienced players opinion. and you start talking about someplace outside of Khal which is a starting city.

    Anyone who's started a character in Qualia and played for more than 10 mins knows that. You obviously don't know much about this game and/or you base your opinions on what others have said or that you've read.

    As for your post that I quoted... it's nothing but a bunch of empty analogies that aren't back up by any examples.

    Also, hater is spelled thus... h-a-t-e-r... not hatter.

    So you're right about one thing... you are not a hatter, but you are a hater.

    Play the game some more before you decide to bash it. At least have the decency to get away from the starting city before you pass judgment for yourself.

    It's like judging a book by it's cover.

    I know it won't matter because knowing is a roadblock to learning, and I'm of the impression that you feel that you know all there is to know about the game and therefore will learn nothing if you take a second look and dig alittle deeper.

  • FullMetalAlcFullMetalAlc Member UncommonPosts: 217
    Originally posted by Kryogenic

    Originally posted by FullMetalAlc

    Everything he's put here is made-up Bull.

    Firstly, I am not making anything up. I am answering questions to the best of my ability from my experiences in game in my honest "opinion". Unless you can cite each statement and prove conclusive without a doubt evidence my claims are completely fabricated and have no truth in them, not even opinionated truth, then you need to ST..you know the rest. I was not trolling or flaming anyone and kept to the topic of the thread in a manner that added value to the subject matter.



    Secondly, I do not have anything to hide in regards to my feeling for Vanguard. You may think I am a hatter, I honestly don't care enough to love or hate this game. I feel betrayed however because I did want to play this game greatly but it's one of those Lamborghini car kits with a volkswagon beetle underneath the fiberglass shell. I just can't bring myself to play it and that is really saddening to me. I am open that I dislike certain things. I was hoping things could be fixed that is why I've been keeping any eye on the game lately to see what they do with each patch, that is why I hang around. However I long ago understood that the biggest flaws with the game imho were not something patchable. Until it goes live I still log in and waste time here and there just to see how it progresses.



    I am not playing any other game right now, I thought I would be playing VG, I waited a year and a half for VG. So if I maybe a little upset with them, but even still I am objective.



    I can't really say anything good about Vanguard. I never really liked the graphics as I despised the EQ2 playdough graphics. I was hoping the gameplay would not be EQ2 beta as I hated that as well. I was hoping this game would be EQ1 with a face lift which it is not, no way in hell is it EQ1 or a succesor to EQ1. Yes it is like an updated EQ2 but that game was not EQ1 either. I could forgive the graphics and blandness if it brought back that magic experience but sadly I find myself once again eating up content like it's popcorn and left with an empty bag with unpopped kernals at the bottom with a promise that if they sit on my lap for a few months maybe the heat generated will make them pop.



    I'm gonna have to call BS on you there chief. He asked for an experienced players opinion. and you start talking about someplace outside of Khal which is a starting city.

    Anyone who's started a character in Qualia and played for more than 10 mins knows that. You obviously don't know much about this game and/or you base your opinions on what others have said or that you've read.

    As for your post that I quoted... it's nothing but a bunch of empty analogies that aren't back up by any examples.

    Also, hater is spelled thus... h-a-t-e-r... not hatter.

    So you're right about one thing... you are not a hatter, but you are a hater.

    Play the game some more before you decide to bash it. At least have the decency to get away from the starting city before you pass judgment for yourself.

    It's like judging a book by it's cover.

    I know it won't matter because knowing is a roadblock to learning, and I'm of the impression that you feel that you know all there is to know about the game and therefore will learn nothing if you take a second look and dig alittle deeper.

    I'm level 36 and have been playing since closed beta 2. That example is the only thing I've seen even close to treasure in an open area like that since then, hence my example to it.  Also Hatter is leet speak baby ;)



    Lastly, anyone that has to resort to correcting spelling and grammer to win an argument imho is pathetic.  People make spelling mistakes all the time, if you are going to be anal about it, especially to win an argument that is just weak. What kind of internet forum warrior are you?
  • RattrapRattrap Member, Newbie CommonPosts: 1,599
    Fullmetalarc is just another hater.



    But unlike you posting misleading information , he actually talks truth about this game.



    He is doing people a favor by informing them. While you are the one lying and misinforming.







    If the people belive you they are in danger of losing 50$ , if people trust Fullmetalarc - at worst case they might lose few weeks of Vanguard play.





    So if you are not a beta tester, and you wonder about preordering

    Let me just share one wise saying with you



    "Where there is a smoke, there is a fire"

    "Before this battle is over all the world will know that few...stood against many." - King Leonidas

  • brihtwulfbrihtwulf Member UncommonPosts: 975

    FullMetalAlc is mostly right in his points...  Sure, they are voiced in a cynical, rather hateful tone, but the points made about the downfalls of the game are relatively spot on.  The questions asked by the OP were answered truthfully, except maybe the "Don't know, don't care" response about houseing.  It's not instanced houseing, but it's also nothing very special....  So, I could see why it wouldn't really perk interest.  But in regards to the game at higher levels, it really us just more of the same.  While I'm pretty sure no one has gotten to the highest 10-20 levels of the game, there have been many in their 20s and 30s.  And none of them can come on and say the game takes on a whole new meaning at higher levels of play.  It doesn't offer anything more than what EQ2 or WoW already do.  And as for anyone who is interested in good PvP, this is definately not going to be your cup of tea.  Yes, it does come down to level, and yes it's going to be about avoiding 13-year-olds who want to gank every newbie they see (assuming they are not too busy playing in WoW's PvP servers)...  For me, all Vanguard has to tantilize someone is:

    - A wide variety of mounts.

    - The most complex crafting system since pre-CU SWG.

    ... I won't say the diplomacy system, because personally, I found it to be repetitive and uninteresting.  (Just my opinion.  If you really want to know why, feel free to ask, but it's not the topic here.)  And to me, that's all Vanguard has to offer.  The so called "wide selection of races" is just half a dozen different forms of humans with different names.  The game has/had potential, but they aren't really delivering much of a "third-gen" MMO here.

  • SharkypalSharkypal Member Posts: 1,137
    Originally posted by madnagash

    Hi,



    Im a level 9 betatester, and i have some questions concerning the game. I hope that some high level tester will be able to answer. (I dont want to start a flame-war: i like this game, and would only like to see some constructive answers plz, to keep me going through the beta).



    1. VG is said to be a 3rd gen mmo - in the low levels it doesnt really feel that different than todays mmo's though. How does it look later on? How does the character development look - is it just the normal skills from the vendors you buy, or are there some other ways to advance - like talents or achievements or perks?



    2. What about housing? What are the benefits of having a house, and what can you do with it?



    3. PVP - from what i see now, a person who is 5 levels higher than me does signifficantly more damage than me, while my spells loose their capabilities... are my fears that only levels count in this game true?



    4. Exploring seems pretty dull right now...the areas are simply gatherings of similar level MOBs - i havent noticed any hidden stashes or chests, or hidden quests - is it also that way later on?



    5. Fighting is said to be highly tactical, but right now, although i have about 10 skills in total, i use only 2 or 3, the same against every foe. Is it like that later on?



    6. How much depth does the game have (i mean many different ways to play with a single character - and i dont mean leaving adventuring for the sake of diplomacy or crafting)...any examples?



    Personally, as long as you enjoy playing it, journey on  The only person's opinion that counts at the end of the day is yours. A lot of things won't be available until the games full release (i.e. Housing, PvP ruleset etc). I've already bought 2 copies and even if it turns out to be an unmitigated disaster (which I don't believe it will), I'm having plenty of fun testing/playing it. Worst case : Cancel sub! Best case : New long term game to play.

     

  • geldonyetichgeldonyetich Member Posts: 1,340
    Brihtwulf: "FullMetalAlc is mostly right in his points...  Sure, they are voiced in a cynical, rather hateful tone, but the points made about the downfalls of the game are relatively spot on. "



    Is answers weren't "relatively spot on" when he didn't even answer half the questions for lack of knowledge.  :P



    Anywho, the trouble with this thread was calling for "a high level betatester".  Vanguard beta testers who had been around for a long time got to watch Vanguard change so much that they don't know what to think of the game anymore.  It started out a "hardcore player" targeted game with many entirely unique systems.  Over time, most of those unique systems are gone and replaced with tried and true systems from other MMORPGs while the game itself was rebalanced to be more "casual player" targetted.   You can imagine how it'll jade their opinion seeing this happen, which is unfortunate because Vanguard in its current state has some potential.  Remarkably, being a veteran Vanguard beta tester actually counts against  you having a working opinion about the current state of the game.



    Here's some real answers, maybe biased a bit more in the other direction.



    1) VG is said to be a 3rd gen mmo - in the low levels it doesnt really feel that different than todays mmo's though. How does it look later on? How does the character development look - is it just the normal skills from the vendors you buy, or are there some other ways to advance - like talents or achievements or perks?



    If you look over at the Wikipedia entry for MMORPGs, you'll see that the third generation of MMOs includes games such as EverQuest 2 and World of Warcraft.  Vanguard at least matches those games in terms of sophistication, that much I can tell you for certain, even at level 11.   (It depends on who you ask when it comes to generations, I've seen some lists that can seperate existing MMORPGs into six or more generations, going back as far as text-based MUDs or The Realm.)



    Character development is not necessarily just the abilities you buy from vendors, as many classes (such as Paladins) gain certain abilities over time through leveling that don't appear on the trainer.  In addition, there may be certain combos you can only learn through discovering them on your own, as I recently found out with my Disciple.



    I'm not aware of an achievements/perk additional skill system, but chances are they'll add one later on to spice up the game further, just like EQ2 did.



    2) What about housing? What are the benefits of having a house, and what can you do with it?



    Here is a YouTube Video that gets into housing at about the two minute point, it has a developer at E3 (or somesuch gaming convention).  He's converted his house into a fully functional tavern, complete with various permission lists and decoration.  You can also own boats, mounts (flying and otherwise), various crafting and harvesting tools, ect.



    3. PVP - from what i see now, a person who is 5 levels higher than me does signifficantly more damage than me, while my spells loose their capabilities... are my fears that only levels count in this game true?



    Like 95% of the PvP games on the market, I'm afraid that's the case.  Were it up to me, I'd balance it out so all players act as equal level fighters during PvP, with the only advantage being having access to more abilities and equipment, but few games have this particular balance.  (I think maybe Planetside and Shadowbane were the only two games that did this, and even then levels gave you some advantage.)



    4. Exploring seems pretty dull right now...the areas are simply gatherings of similar level MOBs - i havent noticed any hidden stashes or chests, or hidden quests - is it also that way later on?



    Well, exploring the area around Kanvu (the Kojani city) I've been lead from a refuge villiage to an abandoned mansion to homes and monestaries of various Lao'Jin adherants, to a underground cave with lizard men and serpent eggs.  I'm not sure you'd say I've found hidden stashes or chests, but I did have to explore to find many of my harvesting notes and quest givers.  I'm going to have to say that this is going to be more a matter of opinion than something the developers can add.



    5. Fighting is said to be highly tactical, but right now, although i have about 10 skills in total, i use only 2 or 3, the same against every foe. Is it like that later on?



    Different classes play differently.  I can tell you that my recently revamped level 11 Disciple has about three different approaches to combat when he's soloing depending on if I want to play defensively, offensively, or neutral.  I also discovered a secret combination of three moves that lands a full heal on my defensive target.  Like all MMORPGs, the game gets considerably more tactically complicated when you're in a group.  I'd say Vanguard delivers reasonably well in the "influential choices to make in combat" department, but you're going to have to be willing to experiment to find the full extent of how well your class can do this.



    6. How much depth does the game have (i mean many different ways to play with a single character - and i dont mean leaving adventuring for the sake of diplomacy or crafting)...any examples?



    Well, aside from the adventuring, diplomacy, and crafting you've already mentioned, there's also the harvesting and mount aspect of your five inventory paperdolls.  Does having four more sets of equipment than other MMORPGs give you count as depth?  Personally, I enjoy exploring the game world, which feels a lot more like a real world and not just a bunch of prefab areas to me than other MMORPGs.  I think that one good way to familiarize yourself with the level of depth in exploring Vanguard has is to start a bunch of characters, like maybe one on each continent, and see how much they differ in terms of world scope.  I guess in the end that depth will also vary in the eye of the beholder.
  • FullMetalAlcFullMetalAlc Member UncommonPosts: 217
    Originally posted by Sharkypal





    Personally, as long as you enjoy playing it, journey on  The only person's opinion that counts at the end of the day is yours. A lot of things won't be available until the games full release (i.e. Housing, PvP ruleset etc). I've already bought 2 copies and even if it turns out to be an unmitigated disaster (which I don't believe it will), I'm having plenty of fun testing/playing it. Worst case : Cancel sub! Best case : New long term game to play.
     
    The problem I have with just playing the game for the heck of it are 2 fold.



    1) Money is not a limitless resource $60 + $15 a month can add up while I wait to finally quit the game.

    2) Time, these games require a huge investment in time. Regardless if the game is bad or good, it is an mmorpg and to do anything significant will require a time commitment. I would not want to waste time on a game I can potentially foresee myself quiting in 4 months.



    The Beta has given me enough insight to form an educated guess of where the game is going and how I will enjoy it. I can't afford to throw money and caution to the wind to give them a chance to impress me. IMHO they were on borrowed time the moment MS dropped them.
  • anarchyartanarchyart Member Posts: 5,378
    Originally posted by Rattrap

    Fullmetalarc is just another hater.



    But unlike you posting misleading information , he actually talks truth about this game.



    He is doing people a favor by informing them. While you are the one lying and misinforming.







    If the people belive you they are in danger of losing 50$ , if people trust Fullmetalarc - at worst case they might lose few weeks of Vanguard play.





    So if you are not a beta tester, and you wonder about preordering

    Let me just share one wise saying with you



    "Where there is a smoke, there is a fire"

    He isn't just a hater, he is a liar too. I challenged him to show a screenshot of his level 36 and if he did I would never post on this forum again be he wouldn't. I have to believe if he wasn't lying he would have posted the screenshot, no matter the consequence just to get rid of me.

    You on the other hand seem to have real performance problems. What system do you have Rattrap? I only want to help. Your opinion of Vanguard seems to be colored by your lacklustre performance, like so many other people who dislike the game.

    image
  • SharkypalSharkypal Member Posts: 1,137
    Originally posted by FullMetalAlc

    Originally posted by Sharkypal





    Personally, as long as you enjoy playing it, journey on  The only person's opinion that counts at the end of the day is yours. A lot of things won't be available until the games full release (i.e. Housing, PvP ruleset etc). I've already bought 2 copies and even if it turns out to be an unmitigated disaster (which I don't believe it will), I'm having plenty of fun testing/playing it. Worst case : Cancel sub! Best case : New long term game to play.
     
    The problem I have with just playing the game for the heck of it are 2 fold.



    1) Money is not a limitless resource $60 + $15 a month can add up while I wait to finally quit the game.

    2) Time, these games require a huge investment in time. Regardless if the game is bad or good, it is an mmorpg and to do anything significant will require a time commitment. I would not want to waste time on a game I can potentially foresee myself quiting in 4 months.



    The Beta has given me enough insight to form an educated guess of where the game is going and how I will enjoy it. I can't afford to throw money and caution to the wind to give them a chance to impress me. IMHO they were on borrowed time the moment MS dropped them.

    I sympathize. I realise not everyone has the time/money to put in. The only advice I can really give is to wait a few months until its had some time to mature. What really attracts me is the open ended nature of Vanguard It may sound silly, but sometimes I just want to log in and ride around exploring. SWG was like that and, unfortunately, was ruined. Vanguard is definitely not for everyone but I sincerely hope you give it another chance at some point.
  • brihtwulfbrihtwulf Member UncommonPosts: 975
    Originally posted by FullMetalAlc

    Originally posted by Sharkypal





    Personally, as long as you enjoy playing it, journey on  The only person's opinion that counts at the end of the day is yours. A lot of things won't be available until the games full release (i.e. Housing, PvP ruleset etc). I've already bought 2 copies and even if it turns out to be an unmitigated disaster (which I don't believe it will), I'm having plenty of fun testing/playing it. Worst case : Cancel sub! Best case : New long term game to play.
     
    The problem I have with just playing the game for the heck of it are 2 fold.



    1) Money is not a limitless resource $60 + $15 a month can add up while I wait to finally quit the game.

    2) Time, these games require a huge investment in time. Regardless if the game is bad or good, it is an mmorpg and to do anything significant will require a time commitment. I would not want to waste time on a game I can potentially foresee myself quiting in 4 months.



    The Beta has given me enough insight to form an educated guess of where the game is going and how I will enjoy it. I can't afford to throw money and caution to the wind to give them a chance to impress me. IMHO they were on borrowed time the moment MS dropped them.

    Agreed with FullMetalAlc...  Case in point:  Asheron's Call 2.  There were people who spent the money on the game, and the subscription, only to have a failed game that was eventually pulled right out from under them, along with the time and money invested in it...
  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by Kryogenic

    Originally posted by FullMetalAlc

    Everything he's put here is made-up Bull.

    Firstly, I am not making anything up. I am answering questions to the best of my ability from my experiences in game in my honest "opinion". Unless you can cite each statement and prove conclusive without a doubt evidence my claims are completely fabricated and have no truth in them, not even opinionated truth, then you need to ST..you know the rest. I was not trolling or flaming anyone and kept to the topic of the thread in a manner that added value to the subject matter.



    Secondly, I do not have anything to hide in regards to my feeling for Vanguard. You may think I am a hatter, I honestly don't care enough to love or hate this game. I feel betrayed however because I did want to play this game greatly but it's one of those Lamborghini car kits with a volkswagon beetle underneath the fiberglass shell. I just can't bring myself to play it and that is really saddening to me. I am open that I dislike certain things. I was hoping things could be fixed that is why I've been keeping any eye on the game lately to see what they do with each patch, that is why I hang around. However I long ago understood that the biggest flaws with the game imho were not something patchable. Until it goes live I still log in and waste time here and there just to see how it progresses.



    I am not playing any other game right now, I thought I would be playing VG, I waited a year and a half for VG. So if I maybe a little upset with them, but even still I am objective.



    I can't really say anything good about Vanguard. I never really liked the graphics as I despised the EQ2 playdough graphics. I was hoping the gameplay would not be EQ2 beta as I hated that as well. I was hoping this game would be EQ1 with a face lift which it is not, no way in hell is it EQ1 or a succesor to EQ1. Yes it is like an updated EQ2 but that game was not EQ1 either. I could forgive the graphics and blandness if it brought back that magic experience but sadly I find myself once again eating up content like it's popcorn and left with an empty bag with unpopped kernals at the bottom with a promise that if they sit on my lap for a few months maybe the heat generated will make them pop.



    I'm gonna have to call BS on you there chief. He asked for an experienced players opinion. and you start talking about someplace outside of Khal which is a starting city.

    Anyone who's started a character in Qualia and played for more than 10 mins knows that. You obviously don't know much about this game and/or you base your opinions on what others have said or that you've read.

    As for your post that I quoted... it's nothing but a bunch of empty analogies that aren't back up by any examples.

    Also, hater is spelled thus... h-a-t-e-r... not hatter.

    So you're right about one thing... you are not a hatter, but you are a hater.

    Play the game some more before you decide to bash it. At least have the decency to get away from the starting city before you pass judgment for yourself.

    It's like judging a book by it's cover.

    I know it won't matter because knowing is a roadblock to learning, and I'm of the impression that you feel that you know all there is to know about the game and therefore will learn nothing if you take a second look and dig alittle deeper.



    So hes not "Uber" enough to share his opinion?

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • FullMetalAlcFullMetalAlc Member UncommonPosts: 217
    Originally posted by anarchyart

    Originally posted by Rattrap

    Fullmetalarc is just another hater.



    But unlike you posting misleading information , he actually talks truth about this game.



    He is doing people a favor by informing them. While you are the one lying and misinforming.







    If the people belive you they are in danger of losing 50$ , if people trust Fullmetalarc - at worst case they might lose few weeks of Vanguard play.





    So if you are not a beta tester, and you wonder about preordering

    Let me just share one wise saying with you



    "Where there is a smoke, there is a fire"

    He isn't just a hater, he is a liar too. I challenged him to show a screenshot of his level 36 and if he did I would never post on this forum again be he wouldn't. I have to believe if he wasn't lying he would have posted the screenshot, no matter the consequence just to get rid of me.

    You on the other hand seem to have real performance problems. What system do you have Rattrap? I only want to help. Your opinion of Vanguard seems to be colored by your lacklustre performance, like so many other people who dislike the game.

    Lol, you think too highly of yourself. I don't care that if you post or you don't post. I have nothing to prove and don't care if you believe me or not. I get enjoyment just posting and if you get upset about it that's just a cherry on top. I guess that's a definition of a troll, oh well, I won't deny it, I'm speaking the truth always. I have no personal agenda with you aside from the fact your avatar just irritates me, you dig your own grave.



    As for helping others you sound like that deranged "god warrior" women fro the wife swap show, who wants to convert everyone and anyone to your religion with ferverant fanaticism
  • jimmyman99jimmyman99 Member UncommonPosts: 3,221
        Dunno about high end stuff, but yesterday I unlocked a (secret?) faction through diplomacy. I also earned a title ... "of the Wind" becuase  I managed to persuade some folks into doing something (yeah i dont realy read all the diplomacy chatter hehe, although sometimes its hilarious). If this content is not limited to low levels, i see some high level diplomats being in a demand becuase they can get their group into a secret  zone, or gain entrance to a shortcut for their current quest, or gain something special (like a free mount).

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • MX13MX13 Member Posts: 2,489
    Originally posted by FullMetalAlc

    Everything he's put here is made-up Bull.

    Firstly, I am not making anything up. I am answering questions to the best of my ability from my experiences in game in my honest "opinion". Unless you can cite each statement and prove conclusive without a doubt evidence my claims are completely fabricated and have no truth in them, not even opinionated truth, then you need to ST..you know the rest. I was not trolling or flaming anyone and kept to the topic of the thread in a manner that added value to the subject matter.



    You're lieing. Sorry, but it's true. He asked for "high level Beta Testers", and you are not one. How do I know this?

    1) By level 20 you will have enough abilities to fill 3 hotbars minimum.

    2) If you only use 2-3 attacks VS most 2-3 Dot Mobs at a higher Level, you die.

    3) Even my teen level toons use 5-6 abilities regularly. Heck, my new DK uses 3 abilities before I even attack most times. Add to that counters/sympathetics/various chains, WHICH ALL HIGH LEVELS HAVE, and you will begin using dozen or more moves regularly. If you were above LVL 12, you would know this. Heck, a LVL 10 Bard or Disciple knows this.

    4) He didn't ask what you thought of housing, he asked what the benefits were. All you did was Troll.

    5) There was NEVER going to be a Talent system in Vanguard. That is just a lie. There are skills and a few unlocked moves, plus the regular moves. There will be MANY unlockable abilities as time goes on.

    6) If you had made it past Level 10 near Khal, you would have seen at least 2 other drop or world items that start random quests. There are DOZENS of them around there.

    If you want to reply, do not lie about the basis of the post. You don't like the game, fine, but replying to something you know nothing about is Trolling at best.

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

    image
    image
    image

  • FullMetalAlcFullMetalAlc Member UncommonPosts: 217
    Originally posted by MX13

    Originally posted by FullMetalAlc

    Everything he's put here is made-up Bull.

    Firstly, I am not making anything up. I am answering questions to the best of my ability from my experiences in game in my honest "opinion". Unless you can cite each statement and prove conclusive without a doubt evidence my claims are completely fabricated and have no truth in them, not even opinionated truth, then you need to ST..you know the rest. I was not trolling or flaming anyone and kept to the topic of the thread in a manner that added value to the subject matter.



    You're lieing. Sorry, but it's true. He asked for "high level Beta Testers", and you are not one. How do I know this?

    1) By level 20 you will have enough abilities to fill 3 hotbars minimum.

    I never said there you couldn't fill a hotbar. I said you use the same 3 attacks usually and they just gain in rank. I could fill 3 hotbars with rank 1 and up for every skill but I don't see why you would not use your most powerful up to date skills which for my class only required a few buttons presses, I wouldn't count chains but you are just arguing over semantics.

    2) If you only use 2-3 attacks VS most 2-3 Dot Mobs at a higher Level, you die.

    This is subjective on the type of player you are and if your attacks compliment other attacks to increase their dmg or start chain attacks,etc. So whats your point?

    3) Even my teen level toons use 5-6 abilities regularly. Heck, my new DK uses 3 abilities before I even attack most times. Add to that counters/sympathetics/various chains, WHICH ALL HIGH LEVELS HAVE, and you will begin using dozen or more moves regularly. If you were above LVL 12, you would know this. Heck, a LVL 10 Bard or Disciple knows this.

    The comment was based on my own play style. if I am doing a 3 dot I may use all my buffs before engaging, but the actual combat is based on a few key attack skills that doesn't change. There are skills for adds as well but if you play to the maximum you push the limits of 2 dots and try to fight yellow or reds to you, an add means death. Basically I play very systematically and I could go to sleep and grind xp mashing 3 buttons on certain mobs that I know I will win always.

    4) He didn't ask what you thought of housing, he asked what the benefits were. All you did was Troll.

    I was just answering the question, in questionaire fashion. I don't know and don't care. Hardly trolling or insulting, unless you are a Vanboi, if that.

    5) There was NEVER going to be a Talent system in Vanguard. That is just a lie. There are skills and a few unlocked moves, plus the regular moves. There will be MANY unlockable abilities as time goes on.

    Well this is credece to my claims of being a high level beta tester from closed beta as I do believe they posted something about this in one of the state of the game forum posts or what not as to what is coming down the pipeline. You probably only played in open beta so I could say that you have no clue what you are talking about.

    6) If you had made it past Level 10 near Khal, you would have seen at least 2 other drop or world items that start random quests. There are DOZENS of them around there.

    I did not level up in Khal I spent my 20's+ in Khal since Thestra was closed for a month or so. I did quests and didn't explore much beyond the zones that were open, most zones had crazy level 40-50+ mobs in them so I will admit I may have missed some content since most people grouped in certain spots and thats where I tried to be.

    If you want to reply, do not lie about the basis of the post. You don't like the game, fine, but replying to something you know nothing about is Trolling at best.

    I do know something, maybe not much but something. I won't deny trolling but it's when people like you get upset that it becomes truely trolling, otherwise it's just another dumb person's opinion on a forum, who cares..

  • PB&JPB&J Member Posts: 255
    Originally posted by geldonyetich

    Brihtwulf: "FullMetalAlc is mostly right in his points...  Sure, they are voiced in a cynical, rather hateful tone, but the points made about the downfalls of the game are relatively spot on. "



    Is answers weren't "relatively spot on" when he didn't even answer half the questions for lack of knowledge.  :P



    Anywho, the trouble with this thread was calling for "a high level betatester".  Vanguard beta testers who had been around for a long time got to watch Vanguard change so much that they don't know what to think of the game anymore.  It started out a "hardcore player" targeted game with many entirely unique systems.  Over time, most of those unique systems are gone and replaced with tried and true systems from other MMORPGs while the game itself was rebalanced to be more "casual player" targetted.   You can imagine how it'll jade their opinion seeing this happen, which is unfortunate because Vanguard in its current state has some potential.  Remarkably, being a veteran Vanguard beta tester actually counts against  you having a working opinion about the current state of the game.



    Here's some real answers, maybe biased a bit more in the other direction.



    1) VG is said to be a 3rd gen mmo - in the low levels it doesnt really feel that different than todays mmo's though. How does it look later on? How does the character development look - is it just the normal skills from the vendors you buy, or are there some other ways to advance - like talents or achievements or perks?



    If you look over at the Wikipedia entry for MMORPGs, you'll see that the third generation of MMOs includes games such as EverQuest 2 and World of Warcraft.  Vanguard at least matches those games in terms of sophistication, that much I can tell you for certain, even at level 11.   (It depends on who you ask when it comes to generations, I've seen some lists that can seperate existing MMORPGs into six or more generations, going back as far as text-based MUDs or The Realm.)



    Character development is not necessarily just the abilities you buy from vendors, as many classes (such as Paladins) gain certain abilities over time through leveling that don't appear on the trainer.  In addition, there may be certain combos you can only learn through discovering them on your own, as I recently found out with my Disciple.



    I'm not aware of an achievements/perk additional skill system, but chances are they'll add one later on to spice up the game further, just like EQ2 did.



    2) What about housing? What are the benefits of having a house, and what can you do with it?



    Here is a YouTube Video that gets into housing at about the two minute point, it has a developer at E3 (or somesuch gaming convention).  He's converted his house into a fully functional tavern, complete with various permission lists and decoration.  You can also own boats, mounts (flying and otherwise), various crafting and harvesting tools, ect.



    3. PVP - from what i see now, a person who is 5 levels higher than me does signifficantly more damage than me, while my spells loose their capabilities... are my fears that only levels count in this game true?



    Like 95% of the PvP games on the market, I'm afraid that's the case.  Were it up to me, I'd balance it out so all players act as equal level fighters during PvP, with the only advantage being having access to more abilities and equipment, but few games have this particular balance.  (I think maybe Planetside and Shadowbane were the only two games that did this, and even then levels gave you some advantage.)



    4. Exploring seems pretty dull right now...the areas are simply gatherings of similar level MOBs - i havent noticed any hidden stashes or chests, or hidden quests - is it also that way later on?



    Well, exploring the area around Kanvu (the Kojani city) I've been lead from a refuge villiage to an abandoned mansion to homes and monestaries of various Lao'Jin adherants, to a underground cave with lizard men and serpent eggs.  I'm not sure you'd say I've found hidden stashes or chests, but I did have to explore to find many of my harvesting notes and quest givers.  I'm going to have to say that this is going to be more a matter of opinion than something the developers can add.



    5. Fighting is said to be highly tactical, but right now, although i have about 10 skills in total, i use only 2 or 3, the same against every foe. Is it like that later on?



    Different classes play differently.  I can tell you that my recently revamped level 11 Disciple has about three different approaches to combat when he's soloing depending on if I want to play defensively, offensively, or neutral.  I also discovered a secret combination of three moves that lands a full heal on my defensive target.  Like all MMORPGs, the game gets considerably more tactically complicated when you're in a group.  I'd say Vanguard delivers reasonably well in the "influential choices to make in combat" department, but you're going to have to be willing to experiment to find the full extent of how well your class can do this.



    6. How much depth does the game have (i mean many different ways to play with a single character - and i dont mean leaving adventuring for the sake of diplomacy or crafting)...any examples?



    Well, aside from the adventuring, diplomacy, and crafting you've already mentioned, there's also the harvesting and mount aspect of your five inventory paperdolls.  Does having four more sets of equipment than other MMORPGs give you count as depth?  Personally, I enjoy exploring the game world, which feels a lot more like a real world and not just a bunch of prefab areas to me than other MMORPGs.  I think that one good way to familiarize yourself with the level of depth in exploring Vanguard has is to start a bunch of characters, like maybe one on each continent, and see how much they differ in terms of world scope.  I guess in the end that depth will also vary in the eye of the beholder.
    Thanks for this reasonable reply.
  • RattrapRattrap Member, Newbie CommonPosts: 1,599
    Originally posted by anarchyart



    You on the other hand seem to have real performance problems. What system do you have Rattrap? I only want to help. Your opinion of Vanguard seems to be colored by your lacklustre performance, like so many other people who dislike the game.


    Thanks Anarchy.



    I do have older system , 1 gig ram and ati X700 gfx card. With tweaks you posted i manage to get around 20 fps.

    I even mused about upgrading the system just to play Vanguard. But finnaly decided it is just not worth it.



    There is few things that put me off personnaly



    First off , it is the graphic. Vanguard is suffering from the same problem as EQ2. Some call this "the plastic" look ,for lack of better term.

    All models are high quality , but they just dont fit together. They create - out of place - look. This is goes for MOB aswell. Some of them feel like they are completely out of place. This is not the question of rendering, just a poor design. - but i wont be all that critic. There are good sides aswell - When good designed, Vanguard really shines. Especially in forested areas, thanks to speed tree.



    Even more I started to dislike player models. They are very strange , somehow flat on the sides. Thin. The model is completely same for  all the races. And only the heads are diferent.

    The customisation is poor. And not that much can be done to make your avatar diferent at all.

    Except one strange thing i noticed - and this might become problem in release. You can shift the sliders to make your avatar very wierd and ugly. I have seen something like huge gigantic mutated elf ... It could become very big problem in hands of leet kids



    Still all this would be aceptable, if Vanguard delivered one promise made - that made all the world to me.

    "Content is the king"



    For me VG was worth its weight in gold only for that.



    However, i feel it is as far from truth as it gets.



    Away from starter zones, world becomes empty and populated only by wandering generic mob. Places of interest become far and wide apart. And to tell the truth are not very interesting either. And all this huge world becomes instead of explorers heaven, a travellers nightmare...



    This is where VG fails in my eyes





    All this is my personal oppinion. It might be the question of tastes. How ever , i strongly suggest people to test the game before they

    jump head first!

    "Before this battle is over all the world will know that few...stood against many." - King Leonidas

Sign In or Register to comment.